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innov4tor

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innov4tor

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  1. Witchy21
    Witchy21
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    I see by your VERY recent reply to someone asking for help that you still support this mod ty. I have a request in that case... I'm trying to install one of these in my wife's reactor room made with Vault-Tec and I just found that there is no option to put on wall. Could you please make this possible? I would prefer it on the side of the Vault rather than on the floor or ceiling as it won't do what I need it to do there. It has to be on the wall so a wall snappabble version for regular walls and also a version that would snap right onto a vault wall like the dlc vault power conduit would, would be awesome. Can you please add these?

    EDIT: could you please also add a special vault-tec version similar to the vault power conduit where it doesn't need a wire to get power and can still distribute power both wired and wireless? I have to figure out how to get a wire to the customizable power radiator because of this which is why I'm asking for a special vault-tec version specifically for use in a vault 
    1. innov4tor
      innov4tor
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      Hi,
      There are different variations, one to place on WALL, another on ceiling and another on floor. They are all together on the menu, check more carefully.
      The radiator already have support for vault-tec walls. Make sure to place it in the vault wall center where the special vault connector is. Just move the radiator to the center off the wall and you will see it snap to a point, place it when that happens and it will get powered from the wall like other vault objects.

      Enjoy.
  2. Davetheangryjew
    Davetheangryjew
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    I used to use this mod in every playthrough. Worked flawlessly for a long time. But now after a while away and now starting a fresh install, the radiators aren't showing up in my build menu. Is there there a chance it isn't working with the next-gen update?
  3. LuJimTo
    LuJimTo
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    Amazing, thank you! Works for me on old-gen.
  4. jagroy
    jagroy
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    does this work on next gen?
    1. innov4tor
      innov4tor
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      Hi,

      I haven't test it but it should, since it doesn't have any special requirements.

      Have fun.
    2. toughtoremember
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      You may already be aware, but the Next Gen update created a new version of the .BA2 files and therefore made the game incompatible with mods containing .BA2 files that haven't been converted yet. Thus making this mod incompatible with the Next Gen update unfortunately. 
    3. innov4tor
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      Hi,

      I tested and mod is working as intended. What exactly is not working for you in this mod?

      Keep in mind that NG update game can read both old and new BA2 archive format.
  5. Pantreus
    Pantreus
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    Excellent mod. Thank you for making this. Endorsed.
  6. MurdertheH
    MurdertheH
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    *Disregard* figured out my problem! 
  7. Loveblanket
    Loveblanket
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    Does anyone know if there's a mod that just removes power requirements all together like the "Always Powered" option in Fallout 76's custom worlds?
    1. Kingsly1
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      try out workshop framework you can use something called faux powered in the setting for settlements tricking all objects inside into thinking their powered https://www.nexusmods.com/fallout4/mods/35004
  8. phpones
    phpones
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    I don't have a second actation option, only Switch (tried with Keyboard and Mouse too, same thing).


    EDIT: It might be because I have Wireless Workshop Items installed and both mods might be fighting for the activator on power items.
    1. bionicyardiff
      bionicyardiff
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      It is definitely because you have my Wireless Workshop Items installed. The two mods will be fighting as you have surmised.
  9. jtzeal
    jtzeal
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    is there a limit to range or a 'safe' range to use    i.e.  10-20k just because  or 7500 safely for performance affect?

    Edit: still checking but so far, anything over 3500 results in severe FR drop...(too lazy to actually check by how much) @5500 i could barely move. LAG, like a, hmm... Legless ghoul
  10. ComZiz
    ComZiz
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    Heads up,
    One should adjust the radius and save the radiators state by selecting and replacing, AFTER you supplied power.
    Other wise the power won't register afterwards.
  11. Darkw1ng
    Darkw1ng
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    Heavily underrated. This is such a huge QOL thing for settlements