Fallout 4

4 comments

  1. GroteGrottrol
    GroteGrottrol
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    WASTELAND OUTPOST - TPB by ggTrol


    MUST READ (RTFM)
    --> Pre-import Guidelines <--
    Suggested HotFix Patches

    Import as Stable as Possible


    Do not complain about the requirements, your post will be locked and you will get banned from everything i share here on Nexusmods.

    Scrapping?
    As long as there are no scrapprofiles that can be included with a blueprint, i would say scrap most of what is scrapable.
    Use the guidelines article as a reference on what should not be scrapped.. The most important 'recycled' items are included in the blueprint.

    Future plans?
    More Wasteland Retreats.(Fully fledged player bases, big builds)
    And Wasteland Outposts (Smaller medium sized settlement builds for those poor settlers placed by Bethesda)

    Request!
    If anybody wants to make a video, that would be very appreciated, my computer ain't good enough.

    PSA: The download for Dead Wasteland has been removed from Nexusmods, it is an integral part of my blueprints.
    Transfer Settlement is able to import the Blueprint without the mod, but you will be missing some important details.
    The modauthor davethfc (BooDelMar on Bethesda.net) made it available on Bethesda.net from now on though.
    Slighly inconvenient but you can grab it there.
    Spoiler:  
    Show
    You'll need a Bethesda.net account and add it to your library.
    Start Fallout 4 and go into the main menu/mods to download it. You'll have to login to Bethesda.net in Fallout 4.
    I do deactivate it immediatly after the download and the go into my Fallout 4 Data folder to grab the files. I copy them to my mod-archive, and delete the ones in Data afterwards. Make a ZIP from the files and use that in your usual method of managing mods.
    (Be aware the ingame modmenu can mess with your loadorder, be carefull and make backups.)

    PSA: I contacted Ethreon about it, but for the time being my blueprints are INCOMPATIBLE with Vanilla Extensions v2.6.
    Your import will fail and get stuck on a concrete wall.
    Users of Vanilla Extensions v2.6 will need the patch i added to the optional files.
    VE alters a path for a vanilla mesh to an empty path and your import will get stuck.Place the patch below VE.
    If you do not want an extra ESP, read the Hotfix Patches article point 5 for aternative solutions.
    (Note that the patch will work for all my BPs, you'll only need to apply it once)
  2. GroteGrottrol
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    Regarding v1.01:
    Updated for CREAtive Clutter v1.8+: It changed the Stained Glass Lamps and Potted Plants.
    Also updated all other mod-versions, see guidelines article for more details and version numbers.
  3. wim95
    wim95
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    Perfectly.

    The most I can do is the rectangular barracks
    1. GroteGrottrol
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      Hey wim95, nice to see you here. And thanks for the endorsement. :)

      If you had not made (More) Attackers - Get Off My Buildzone I wouldn't be building settlements! :D