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HappySlapp

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XhAPPYSLApX

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About this mod

This mod aims to add as many fun and unique perks to Fallout 4 as possible, all of it made possible due to LevelUpMenuEX by Neanka.

Requirements
Permissions and credits
Translations
  • French
Changelogs


      
This mod requires that you download:

______________________________________________________________________________
LevelUpMenuEx by Neanka (Praise be to him)
_________________________________________________________________________________________




There's a few ways you can do this:

[ The NMM ]

All you need to do is click "Mod Manager Download" on the newest file.

[ Manual Installation ]

This is slightly more complicated, but not difficult at all. Firstly, navigate to your Fallout 4 game directory, which should usually be located at "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4"

Secondly, download the mod, and then open it up in WinZip or something similar (anything that can open .rar files) and there should be a "Data" folder in it, drag and drop this into your Fallout 4 directory, as there should also be a "Data" folder there as well.

Before installing, you should backup your saves, as this is a freshly crafted mod, which differs from the old version quite drastically.

To backup your saves, navigate to "C:\Users\*USERNAME*\Documents\My Games\Fallout4\Saves" and copy the contents to a new folder. Better safe than sorry!






** PERK NAME ** = New Perk
PERK NAME  =  Old Perk


** AND STAY BACK **
Shotguns have a 25% chance of knocking your opponent down.

** EVEN BETTER CRITICALS **
You deal 5% more critical damage for every point of Luck you have (Including bonuses from armor, chems, or clothing)

** BIGGEST BOOMS **
Your explosives now have a 15% greater radius.

** CAUTIOUS NATURE **
While you are crouched, enemies are highlighted, even through walls.

** COMBAT READY **
For every piece of Combat armor worn, you ignore 5% of your target's armor.

** HAVE A KNIFE DAY **
You deal 25% more damage with all knives.

** HIT THE DECK **
You take 30% less damage from explosives.

** I DON'T HAVE TIME TO BLEED! **
You deal more damage the less Health you have, the effect starts when you go below 50% Health.

** IN RAIDER'S ARMOR **
For every piece of Raider armor worn, you deal 5% more critical damage.

** KEEP IT STEADY **
Your hip-fire accuracy increases by 2% per point of Strength. (Including bonuses from armor, chems, or clothing)

** LASER COMMANDER **
You deal +2% damage with laser weapons per point of Intelligence, and have a +1% critical hit chance with them per point of Perception. (Including bonuses from armor, chems, or clothing)

** LEATHER DADDY **
For every piece of Leather armor worn, you regenerate Action Points 5% faster.

** MASTER ARMORER **
[Requires all ranks of Armorer] Armor now protects you 50% better.

** MASTER BLACKSMITH **
[Requires all ranks of Blacksmith] Melee and unarmed attacks have a +5% critical chance.

** MASTER GUN NUT **
[Requires all ranks of Gun Nut] All firearms have +25% range.

** MASTER SCIENTIST **
[Requires all ranks of Science!] Critical damage with energy weapons is increased by 50%.

** MATH WRATH **
Action Point costs are lowered by 1% per point of Intelligence (Including bonuses from armor, chems, or clothing)

** MELTDOWN **
Enemies killed by your energy based weapons explode into a corona of harmful energy, knocking down others near them.

** MORE CRITICALS **
RANK 1
Criticals charge 15% faster.
RANK 2
 Criticals now have a small chance to happen without spending one. (Also works while not in V.A.T.S.)
RANK 3
You gain another Critical bank slot.

** PLASMA SPAZ **
Action Point costs for plasma weapons are decreased by 10%.

** PURIFIER **
You deal +15% damage to Deathclaws, Super Mutants, and Feral Ghouls.

** RAD CHILD **
For every 200 Rads you have (Every 20% of your Health bar that's red) you deal an extra 25% Radiation damage.

** REPLICANT **
For every piece of Synth armor worn, your V.A.T.S. hit chance is 5% higher.

** RETRO JUMPER **
You jump 200% higher.

** SHOTGUN SURGEON **
Shotguns ignore 15% of an opponent's Damage Resistance.

** SLAYER **
While wielding a melee weapon, you have a 15% chance to knock your enemy down.

** STAY FROSTY **
You deal 25% more damage with cryo-based weapons.

** STONEWALL **
You can no longer be staggered.

** THE PROFESSIONAL **
Your Sneak attacks with pistols deal 50% more damage.

** TIN MAN **
For every piece of Metal armor worn, you take 5% less energy damage.

** TUNNEL RUNNER **
You move 25% faster while crouched.

** UNSTOPPABLE FORCE **
While wielding melee or unarmed weapons, if an enemy blocks your power attack, there's a 15% chance that they will have their arms broken.

** WOUNDING SHOTS **
Your ranged attacks now deal 1 point of stacking bleed damage with every hit. The duration of the bleeding is 5 seconds.








- Neanka, for making LevelUpMenuEx, wouldn't have
been able to make this mod without it.

- rcoll, for inspiring me to make my mod better than ever.

- Bethesda, for continuing to make the Fallout franchise.

And most of all...


You, for supporting my mod, thank you!
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