If I downloaded a couple of the mods already, since I didn't know this mod existed, (like I have the M1 garand and blowback respectively) and then download this mod, and uninstall the other two, would it affect the guns I already down? (like I'm using the M1 Garand right now)
I use M1 Garand wwII classic mod and A Bundle of Tape mod together. Seems ok, even with Horizon W. patches(or without). Always liked the * versions of the m1 and quest note you get, which seems to be missing in a bundle of tape. In mo2 I just load classic before bundle(left side and right side). (no xedit conflict either)
If you have pink weapons (missing textures) and muffled sounds, try this:
In your Fallout4.ini (\Documents\My Games\Fallout4) allow resources from textures and sound folder used in this mod: sResourceDataDirsFinal=STRINGS\, TEXTURES\, SOUND\ This might also help to fix issues with other mods relying on this.
Using MO2, the sounds aren't working. Had to use version 1.2 with the packaged textures to get those working. Anybody have any ideas on fixing the sound? Packaging the sounds manually didn't work.
edit: Got the sounds working. Package the sounds into the main archive with archive2.exe and TURN COMPRESSION OFF. Works flawlessly now
This is a fantastic mod, AsXas you are an absolute legend.
I had recently noticed a small issue on my end. If anyone is having raiders spawning unarmed, then this mod may be a reason why. There is a 60 percent chance the weapon doesn't spawn set in the SVT-40 Levelled list. Changing this value to 0 fixes the problem. I don't want to report it because I'm not sure if it is a bug with the mod or just an issue for me because I replaced the LL Inject script with a new one, but just wanted to put this here incase others have issues.
306 comments
In your Fallout4.ini (\Documents\My Games\Fallout4) allow resources from textures and sound folder used in this mod:
sResourceDataDirsFinal=STRINGS\, TEXTURES\, SOUND\
This might also help to fix issues with other mods relying on this.edit: Got the sounds working. Package the sounds into the main archive with archive2.exe and TURN COMPRESSION OFF. Works flawlessly now
I had recently noticed a small issue on my end. If anyone is having raiders spawning unarmed, then this mod may be a reason why. There is a 60 percent chance the weapon doesn't spawn set in the SVT-40 Levelled list. Changing this value to 0 fixes the problem. I don't want to report it because I'm not sure if it is a bug with the mod or just an issue for me because I replaced the LL Inject script with a new one, but just wanted to put this here incase others have issues.