This page was last updated on 22 April 2022, 8:07PM
Changelogs
Version 1.3
moved certain markers causing spawning of bad guys inside the wall was hard because the cell border is right at the wall so i moved them even with the risk of an error.
disabled a lot of clutter (old stuff ) in hope that people dont see the old building parts etc.(worked for me with a new save)
removed the cow and replaced it with a new one but in the correct spot
removed the cat and did the same as the cow (kept hovering where old markers were)
changed 2 parts of the last house cause they where not appearing (for me anyway)
Version 1.2
generated precombs and previs for main cell(might fix performance a bit and letsen any preculling issues)
Disabled a lot of clutter under the build for better performance plus certain invisible plants issues..