Here is a comment left on one of the mods in this all in one
I noticed you plan to upload this to consoles at some point. For the diner counters, I would recommend at minimum replacing all the bottles/containers not in the front rows be replaced with low-poly, low-res texture versions, because otherwise this mod will murder their framerate with a rusty fork. It will also very quickly fill up the build limit for anyone not using a mod to increase the cap.
This mod has been ported to xb1 by Chucksteel with my permission. He said he has tested it and it works well just eats up the settlement budget real fast. Also note that I will not be supporting this for the xb1 because i do not own a xb1 so i can not check or test/fix them. Link to it below.
This is by far, one of my new favorite decoration mods for shops. Pair this with the Neoclassical Storefront kit in Snappy Housekit, and some stained glass from this mod (not a fan of the naming, but being into modding for a few years now, the name isn't the worst I have seen), and you have one hell of a set of stores for your settlement!
Also recommend Business Settlements to go with the storefronts, if you want some decent signage. :)
Now, if I can just find a mod that works like those door bells (literal bells) that jingle when you enter a store, this would be entirely complete...
This is a great mod. I've been using it extensively in my Gray Garden build. Unfortunately, when I enter the Weapon Display menu the game crashes. Everything else works, Armor Displays, Food shelves, clothing etc. I can't even access the normal empty weapon racks because it immediately crashes when entering the weapon display menu. If I disable the mod I can access the weapon display menu, but once I reenable the mod everything I built previously with the mod is gone (Armor displays, clothing, food displays etc.). I guess I can put them back, but that is a lot of work and since I play Fallout 4 in VR it makes it extra excruciating. Is there a way I can get rid of the weapon part of the mod?
P.S. I play Fallout 4 VR but I do have all the DLC's.
edit: What I did was remove the all-in-one mod and loaded the individual mods minus the weapon display. I will have to replace everything I placed before. It's a bit of a pain, but at least I will have the old Fallout 4 weapon displays, all the other displays, and no crashing.
let's see, 4 yrs later and it still looks good, and relevant. BIG question. looking for a mod like this that allows or at least looks like the settlers can grab guns and armor from shelves when settlement gets attacked. (linked to workshop?). i'll use anyway at least for the immersion value.
This is great, safes a lot of time with decorating! :-) If I might ask a wish for an update, I would ask for a clean look for the shelves and counters. An already filled fridge with beverages for display (does not have to be a container). And no, I don't think a clean look speaks against the lore. #1 Your character knows how the world was before the war #2 Rebuilding the settlements is a major (side) task for the main character #3 For reason #3 the character is obviously very skilled as a crafrsmen #4 Because of reason 1 and several events he might have a wish to bring that world back that he knew, at least a part of it. So why have things that you just build need to look as dirty and used like those you find in the ruins? #5 As he has contact with the Institute and Vault Tec it's even plausible that he learned from them how to build an recreate things so they are not just new, but look new, and not dirty and used.
107 comments
From lunadelcielo
TO ANYONE WHO HAS A MISSING DISPLAY MENU, this mod fixed my issue:
http://www.nexusmods.com/fallout4/mods/12275/?
I noticed you plan to upload this to consoles at some point. For the diner counters, I would recommend at minimum replacing all the bottles/containers not in the front rows be replaced with low-poly, low-res texture versions, because otherwise this mod will murder their framerate with a rusty fork. It will also very quickly fill up the build limit for anyone not using a mod to increase the cap.
So simple for PC not so simple for console.
AMAZING!"!!!!!!!
I love yer mods, btw.
Endorsed w/ kudos, dude.
Thanks all!
https://bethesda.net/en/mods/fallout4/mod-detail/4079761
Also recommend Business Settlements to go with the storefronts, if you want some decent signage. :)
Now, if I can just find a mod that works like those door bells (literal bells) that jingle when you enter a store, this would be entirely complete...
P.S. I play Fallout 4 VR but I do have all the DLC's.
edit:
What I did was remove the all-in-one mod and loaded the individual mods minus the weapon display. I will have to replace everything I placed before. It's a bit of a pain, but at least I will have the old Fallout 4 weapon displays, all the other displays, and no crashing.
also, a cleaner no rust version.
If I might ask a wish for an update, I would ask for a clean look for the shelves and counters. An already filled fridge with beverages for display (does not have to be a container).
And no, I don't think a clean look speaks against the lore.
#1 Your character knows how the world was before the war
#2 Rebuilding the settlements is a major (side) task for the main character
#3 For reason #3 the character is obviously very skilled as a crafrsmen
#4 Because of reason 1 and several events he might have a wish to bring that world back that he knew, at least a part of it. So why have things that you just build need to look as dirty and used like those you find in the ruins?
#5 As he has contact with the Institute and Vault Tec it's even plausible that he learned from them how to build an recreate things so they are not just new, but look new, and not dirty and used.