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KrazyGentleman

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KrazyGentleman

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About this mod

Adds a new weapon to the game. Far Harbor DLC required!

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If you liked my mod, please consider endorsing it!

Optional New Calibers patch by ShawnPhillips Added!

Version 1.2 Released! Bug fixes, more leveled list integrations and more weapon variants!

Volkssturmgewehr


Changelog:
  • V1.0 - Initial Release
  • V1.1 - Added more leveled list options, removed edited DLC record, weapon craftable at a chemistry station with a Radium Rifle and a screwdriver.
  • V1.2 - Removed bugged receiver, more leveled list integrations and more weapon variants that can be found on NPC's.

Information on the Volkssturmgewehr:

The Gustloff Volkssturmgewehr was designed by Karl Barnitzke of the Gustloff-Werke for the Primitiv-Waffen-Programm ("primitive weapons program") in 1944 and was intended to be used by the Volkssturm. Production of the Gustloff Volkssturmgewehr occurred from January 1945 till the end of the war; roughly 10,000 were made.

I hated the way Bethesda made the Radium Rifle, and wanted to restore it to its full late-war glory. So here it is!

This is one of my bigger projects so any constructive feedback/critism is always welcome.

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What does this mod do?

This mod adds a standalone Volkssturmgewehr rifle and a new calibre: 7.92 x 33mm Kurz(German for "Short") which with it's own unique Ammo Box texture made by DeviousMeth0ds. You should check other his other mods, they are amazing!

This weapon features quite some modifications, including:
  • 6 Magazines
  • 15 14 Receivers(Including Auto and Semi-auto)
  • 3 Barrels
  • 4 Stocks
  • 8 Scopes/Sights
  • 4 Muzzles
  • Possibly Legendary modifications if you have the Legendary Modifcation Mod

How do I get it?

Currently you can get the rifle via vendors, and only that way. Ammo for this gun can be looted in buildings and also be bought from vendors around the Commonwealth and in Far Harbor. I didn't want to add it to all leveled lists, because that is a pain in the rear end to do and it makes compatibility with other weapon mods that use leveled lists even worse. I maybe plan to add a recipe to the chemistry station for the ammo type.

I added more leveled list options, and now spawn on raider bosses, gunners and supermutants.

You can of course obtain it via console commands aswell, just type: "help Volkssturmgewehr 4" without the quotes, find the right itemid and type "player.additem itemid". This can also be done with the ammo, just type "help 7.92 4".

Statistics:

I have only changed the base damage to 30 to compensate the removal of the 50 radiation damage the Radium Rifle also does. I have tested these with all modifications, and they aren't under- nor overpowered.

FAQ:

Q: Is it standalone?
A: Yes. Yes it is.

Disclaimer:

You may NOT upload this anywhere or edit this and upload it in public without my permission! You may however, provide me with compatibility/merged patches.

Credits:

Model\Textures: Bethesda
Ammo Texture: DeviousMethods
All the rest: KrazyGentleman
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