Well don't I feel silly. If you look at the compass on your screen it will show icons for things close. your mod looks like a travel trailer but took me right to it. I apologize, just started playing Fallout 4. So, I would like to endorse your mod whole heartedly. Maybe when I get more experienced in this game I will not need a safehouse. But for now I love it.
Been all over Vault Tec's area, trying hard not to get ambushed by mole rats. Cannot find it. How far from the road out ? Can you give more pictures ? How am I supposed to know if it loaded properly without better directions ? I might have gone over the area a couple times and it just didn't load. Please more info.
Looked good enough for a bunker home to stay for your own without any NPC´s looking what you are actually doing but---------sorry I really want to know------wtf do you need 62 cells in that mod to create only ony bunker?
I didn´t check them for changes but if so than it can happen that the cell Combat zone and Combat test zone, if changed, can break the quest with Cait. It mustn´t but it can. Rexford Hotel Questgiver inside Dunwich borers BostonAirportRuins01 Quest hub Brotherhood and Railroad Then Bunker hill, this is a quest hub. Some others too like Maldon
Please be kind and tell me (and the others) why do you have all these cells in your mod?
awesome but it not at all lore friendly since im pretty sure vault-tec wont allow anyone to doomsday prepers near one of their vaults.Awsome mod nontheless
whose to say it wasn't there before the vault was built? whose vault-tec to tell someone they can't build a bunker on their own property? Considering people all over the world do things like this, this would be considered completely lore-friendly not that it even friggin matters.
who knows maybe this was built by vault tech for some dubbious reasons... It is Vault Tech who brought you Vault 81, 715, 114 and 111 who put ya on Ice
well it can be built by vault-tec or built before the vault since there's not military pressence (i think at least)before the anoncement of the bombs dropped.
well there is a bunker in sanctuary that someone built. Where I live there is a big fallout shelter made in the 60's and all the house around it have them, some people cant pay for the shelter The one near my house cost 12 million just to get a spot inside it.
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I didn´t check them for changes but if so than it can happen that the cell Combat zone and Combat test zone, if changed, can break the quest with Cait. It mustn´t but it can.
Rexford Hotel Questgiver inside
Dunwich borers
BostonAirportRuins01 Quest hub Brotherhood and Railroad
Then Bunker hill, this is a quest hub. Some others too like Maldon
Please be kind and tell me (and the others) why do you have all these cells in your mod?
Where I live there is a big fallout shelter made in the 60's and all the house around it have them, some people cant pay for the shelter
The one near my house cost 12 million just to get a spot inside it.