Fallout 4

3715 comments

  1. CoreyCarcano
    CoreyCarcano
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    Sticky
    Thanks to everyone for enjoying our mod all these years and hitting 12K endorsements and 500K downloads. I appreciate it, and Engager does too. He doesn't get on the Nexus anymore (lost his login info and old email access), so I'm the only author left, and sole owner of the mod.
  2. CoreyCarcano
    CoreyCarcano
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    Sticky
    I haven't been able to test... Did the new update break the mod?
    1. onetankyboy
      onetankyboy
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      its working 
    2. CoreyCarcano
      CoreyCarcano
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      good deal. Thanks for letting me know
  3. ImZoros
    ImZoros
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    What mod should I use since I dont have DLC on my pc? (only on my xbox sadly.)
  4. Gary123123123
    Gary123123123
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    what are these fucking spawnrates holy s#*! they spawn so fucking much
    1. ImZoros
      ImZoros
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      I mean, it does say in the description that it adds around 1500 spawn points at random, if you dont want as many spawns just use the configuration holotape in the pipboy in misc.
  5. David2014
    David2014
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    Awesome mod. Its not a cake walk to get to settlements. I got junk fences mod and locksmith to keep out the hordes and a ton of turrents and robots, now we play fallout 4.
  6. romankostolom1
    romankostolom1
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    I keep getting kicked out of the game, no errors, does anyone know what the problem is? I have 150 mods and I don't understand which mods conflict
    1. CoreyCarcano
      CoreyCarcano
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      If you would have read the description, you would have noticed that mod heavy setups do not work well with this mod most of the time. You will need to use FO4Edit to look for mod conflicts (assuming there hasn't been a new tool come out since 2017 that i'm unaware of).
  7. Mathev
    Mathev
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    I have a big problem. After a good 70 hours of roaming around with this mod i decided to do the main quest. Now after killing Kellog i got the quest "shadow of steel" to meet with Paladin Danse but no matter what i do or try to fix with the Faction hostility BoS inside the police station are always hostile to me, instantly failing both Semper invicta and Shadow of steel quests. Any tips on fixing this?

    EDIT: i have found the solution. It was a mod called "companions give xp"
    Turns out it was a huge workaround which dealth minimum dmg to all units in the area to "tag" them as my kills to give me all the xp. It was dealing dmg to BoS in the area so they turned hostile. Removing the mod fixed this issue.
  8. Thumbknuckle1991
    Thumbknuckle1991
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    Where is the settings menu for this? It does not show up in the mod config menu at all.
    1. VRxGanondorfxVR
      VRxGanondorfxVR
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      +1 this
    2. KingdomOW
      KingdomOW
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      +1 this too
    3. shinomega
      shinomega
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      In your pipboy, inventory, aid, WOTC spawn configuration.
      Or you can download the MCM Menu for War of the commonwealth.
    4. CoreyCarcano
      CoreyCarcano
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      thanks for answering them.
  9. VallHype
    VallHype
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    this only works with dlc??? i dont have any
    1. VRxGanondorfxVR
      VRxGanondorfxVR
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      bruh its 2024 you should be getting them ESPECIALLY now since theyre on sale on steam for like 90% off
    2. tute131
      tute131
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      some people can't afford them cus steam just changed to dollars in some countries and its just a bad economical desicion and too expensive anyways so calm down also he just asked chill
    3. VallHype
      VallHype
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      true u.u
  10. oldgods666
    oldgods666
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    Does this cause console spawned enemies to all spawn naked for anyone else? any human enemy i spawn, spawns in with no gear on just thier guns unless i kill and resurrect them.
  11. Kabal512
    Kabal512
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    Will this mod be updated? I hope this mod settings can be changed to Holotape because I need to drink water every time I want to change the settings(I play survival mode)
    1. Steamvikings
      Steamvikings
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      Enrager is long gone.

      That said, get some skin in the game

      https://www.youtube.com/watch?v=nN9tMxcBVtA

      You can make your own if you REALLY wanted to :)
    2. CoreyCarcano
      CoreyCarcano
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      Not to mention, you can read my comments posted previously and know that it will not be updated or supported in the future. It's an as-is package that we poured wayyy too much time into... donations would have helped/motivate us to proceed with development, although we just did it for the love of the game and for the community. So that didn't deter us. The main factor was a combination of people stealing our mod and posting it other places and passing it off as their own, and quite a bit of negative lashing out from people for no apparent reason.
    3. Kabal512
      Kabal512
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      Although this mod does give me a lot of trouble, such as overleveled enemies (those damn missiles that killed me when I was riding a vertbird), it brings me a lot of fun.
    4. CoreyCarcano
      CoreyCarcano
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      that's part of the experience we created, because we wanted the wasteland to be a threat, rather than a convenient "enemies are as weak as you are" situation
    5. Zarandok501
      Zarandok501
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      That's great! I'm using Unleveled World which does the same but everywhere, so I didn't even notice this. They work together seamlessly (or Unleveled World overwrites every NPC, I don't know, the outcome is the same). Only the ham radio noise is disturbing above the spawn points.
    6. coldev
      coldev
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      I suggest switching to More Enemies https://www.nexusmods.com/fallout4/mods/30765. No hand placed NPCs. No World edits so much less ctd or none. Together with NPC Travel you will basically have a lightweight WOTC.
  12. Raininfall
    Raininfall
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    anyone still encountering that synths r not hostile except u attack them?
    1. Raininfall
      Raininfall
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      the only workaround i found is to make the institute hostile by console and changing them back to neutral when entering the institute:

      hostile: setenemy 1c21c 5e558 1
      neutral: setenemy 1c21c 5e558 0

      Alternatively i made 2 batch files to change ingame without having to add both commands:
      https://www.nexusmods.com/fallout4/mods/80371