About this mod
Adds some Unimportant Mercenary NPC's to the world.
- Requirements
- Permissions and credits
- Changelogs
This next installment of the Unimportant NPC's series of mods, adding a few generic NPC's to the world, adding to the population of the world.
What this mod does
For this installmen, I have added some additional Mercenaries to the world some areas of the wasteland, with the Regulator's being the main focus. Two Regulator Outposts were added to the world, one near Girdershade and one not far from Grayditch, both having a patrol outside each. There is also another patrol in the Fall's Church area.
You can get the key to both Outpost in the Regulator HQ if you have the Lawbringer Perk.
In addition to the Regulator's, I added an additional NPC in Megaton acting as an additional guard in the town. And in Point Lookout, I added a NPC acting as a guard to Madame Panada.
There is also a new Talon Mercenary Boss in one of the outpost in the outskirts of the DC ruins with a new Unique 10mm SMG. Location in the Spoiler.
A new Sheriff Duster was added as well, with unique stats. Location is in the Spoiler
And last but not least, I added a new NPC named Bruce Morgan that can be hired for 100 caps as a simple companion. He is not essential, and he is notably weaker than the base game companions, but he has no Karma requirements and can be aquired in his small home located in Springvale. He is unfortunatly not voiced, as I don't have the ability to voice his lines.
New to Version 1.3
I updated Bruce Morgan's level, allowing him to level with you to 20. He also is more forgiving with your friendly fire.
A new location has been added called Barret's Hired Guns, which is located to the north of VAPL-58 Power Station and has a few new Merc. NPCs.
Added a npc watching the bridge outside Agatha's House. Info on why is on a Terminal, along with other bits of info, in Barret's Hired Guns.
A new unique Sniper Rifle has been added and a new unique Sheriff Hat was added. Locations are in the Spoiler.
And Last but not least, I added a additional companion named Miranda. Like Bruce, she can be hired for caps (200) as a simple companion who is not essential. She has no Karma requirement and can be hired in the new location Barret's Hired Guns. There is also no voice acting for her either. Both Bruce and Miranda can be hired at the same time, as neither contribute to your companion count.
Optional Files
Slightly More Important NPC's - Makes both Bruce Morgan and Miranda essential while they are following you.
Version 1.4
Fixes some bugs, all listed in the Changelog
Known Issues
None currently known.
Others In This Series
Unimportant NPC's - Outcast
Unimportant NPC's - Settlers
Unimportant NPC's - Raiders
What this mod does
For this installmen, I have added some additional Mercenaries to the world some areas of the wasteland, with the Regulator's being the main focus. Two Regulator Outposts were added to the world, one near Girdershade and one not far from Grayditch, both having a patrol outside each. There is also another patrol in the Fall's Church area.
You can get the key to both Outpost in the Regulator HQ if you have the Lawbringer Perk.
In addition to the Regulator's, I added an additional NPC in Megaton acting as an additional guard in the town. And in Point Lookout, I added a NPC acting as a guard to Madame Panada.
There is also a new Talon Mercenary Boss in one of the outpost in the outskirts of the DC ruins with a new Unique 10mm SMG. Location in the Spoiler.
Spoiler: ShowThe SMG is located in a unmarked Talon Company Outpost outside Grayditch
A new Sheriff Duster was added as well, with unique stats. Location is in the Spoiler
Spoiler: ShowThe new Duster is in the Regulator's Outpost near Girdershade
And last but not least, I added a new NPC named Bruce Morgan that can be hired for 100 caps as a simple companion. He is not essential, and he is notably weaker than the base game companions, but he has no Karma requirements and can be aquired in his small home located in Springvale. He is unfortunatly not voiced, as I don't have the ability to voice his lines.
New to Version 1.3
I updated Bruce Morgan's level, allowing him to level with you to 20. He also is more forgiving with your friendly fire.
A new location has been added called Barret's Hired Guns, which is located to the north of VAPL-58 Power Station and has a few new Merc. NPCs.
Added a npc watching the bridge outside Agatha's House. Info on why is on a Terminal, along with other bits of info, in Barret's Hired Guns.
A new unique Sniper Rifle has been added and a new unique Sheriff Hat was added. Locations are in the Spoiler.
Spoiler: ShowThe Sniper Rifle is carried by the new NPC named Barret, located in Barret's Hired Guns.
The Hat is in the Regulator's Outpost near Girdershade, next to Duster.
And Last but not least, I added a additional companion named Miranda. Like Bruce, she can be hired for caps (200) as a simple companion who is not essential. She has no Karma requirement and can be hired in the new location Barret's Hired Guns. There is also no voice acting for her either. Both Bruce and Miranda can be hired at the same time, as neither contribute to your companion count.
Optional Files
Slightly More Important NPC's - Makes both Bruce Morgan and Miranda essential while they are following you.
Version 1.4
Fixes some bugs, all listed in the Changelog
Known Issues
None currently known.
Others In This Series
Unimportant NPC's - Outcast
Unimportant NPC's - Settlers
Unimportant NPC's - Raiders