About this mod
Adds some unimportant NPC's and a new part of the museum for Underworld along with a player home.
- Requirements
- Permissions and credits
What this Mod Does
For this installmen, I have added some additional Settlers to the world a few Settlements of the wasteland, with Canterbury Commons being the main focus. Five were added to Canterbury Commons, including a new merchant. Two Ghoul Guards were added to Underworld. And a new building in Arefu with a merchant.
The Canterbury Commons merchant has a chance to sell some of the armor included in The Pitt DLC, while the Arefu merchant has a chance to sell weapons from the Point Lookout DLC.
There is also a new Security Guard in Vault 101 during Trouble on the Homefront with a unique polilce baton.
New to Version 1.1
Girdershade now has a merchant. Sells things outside his new shack during the day. Also fixed the Brahman wandering off.
Canterbury has some NavMesh fixes that I missed in Version 1.0.
There is now a new part of Underworld in the Museum located to the right of the main Underworld enterance.
Added to the new section is a new Junk merchant, and a player home that can be bought from the new merchant for 2500 caps.
The two guards added in Version 1.0 now sandbox between shifts in the new part of Underworld.
Compatability
Added a compatability patch to Shanty Arefu, made by Spifferino
Known Issues
None currently reported.
Others In This Series
Unimportant NPC's - Outcast
Unimportant NPC's - Mercenaries
Unimportant NPC's - Raiders