After installing the mod, the super mutant continued to walk with a hunting rifle. After I killed him and used the console command, ressurect, he was already reborn with a minigun. That is, as I understand it, it is also necessary to install a mod for revival, then after killing them, they will already be reborn with miniguns.
Have you started a new game? You probably installed the mod and downloaded your previous save. If you do not want to start a new game, then you may need to wait a few game days for the respawn of those locations that you have already visited before installing the mod. If you have not visited any location, then the mutants in it should already be with heavy weapons.
I have a monster revival mod installed. All you have to do is kill the old ones. I'm a little confused by the fact that more super mutants will walk around with heavy guns, it's a bit monotonous, you see.
This is a personal matter of preferences. In my opinion, a super mutant with a hunting rifle looks ridiculous. This mod is designed to make these monsters more intimidating in battle.
I agree. Somewhere on the nexus I saw a mod that makes it so that with an increase in the player's level, weak super mutants become less common. At the same time, the variety persists for some time.
Cracked wasteland? Do you mean textures? I use the mods that are listed on the description page. From texture packages I have installed NMCs_Texture_Pack_for_FO3. Also, I have grass disabled, to save FPS
In theory, this is possible! But, unfortunately, now I am very busy with work and family affairs. Another funny fact is that I still have never played F3 to the end :) I will be able to make this mod for NV only after I find time to pass F3 :(
LOL, I also waited for it for a long time, so I tried to make it myself :) Unfortunately, due to lack of time, I will not get to New Vegas soon. But who knows...
Unfortunately, I couldn't get mutants to use flamers. They just stood with them and didn't shoot. I had to replace them with super-hammers. Miniguns and rocket launchers should work without problems.
14 comments
rifle. After I killed him and used the console command, ressurect, he
was already reborn with a minigun. That is, as I understand it, it is
also necessary to install a mod for revival, then after killing them,
they will already be reborn with miniguns.
If you do not want to start a new game, then you may need to wait a few game days for the respawn of those locations that you have already visited before installing the mod.
If you have not visited any location, then the mutants in it should already be with heavy weapons.
I have a monster revival mod installed. All you have to do is kill the
old ones. I'm a little confused by the fact that more super mutants will
walk around with heavy guns, it's a bit monotonous, you see.
In my opinion, a super mutant with a hunting rifle looks ridiculous. This mod is designed to make these monsters more intimidating in battle.
I agree. Somewhere on the nexus I saw a mod that makes it so that with an
increase in the player's level, weak super mutants become less common.
At the same time, the variety persists for some time.
I use the mods that are listed on the description page. From texture packages I have installed NMCs_Texture_Pack_for_FO3.
Also, I have grass disabled, to save FPS
But, unfortunately, now I am very busy with work and family affairs.
Another funny fact is that I still have never played F3 to the end :)
I will be able to make this mod for NV only after I find time to pass F3 :(
Unfortunately, due to lack of time, I will not get to New Vegas soon. But who knows...
I had to replace them with super-hammers. Miniguns and rocket launchers should work without problems.