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- XtraDeconstruct - Legacy of Magic
XtraDeconstruct - Legacy of Magic
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Version3.0
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Created by
Primal_Savage et alUploaded by
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This page was last updated on 04 October 2022, 5:48AM
- Changelogs
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Version 3.0
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- XtraDeconstruct [χD] 3.0 - Just To Reassure You Edition Changelog
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- FELH 3.0
- [*] Adjusted Conclave, Fortress, and Town values
- [*] Adjusted some map creation values, noticeably decreasing research speed on larger maps
- [*] Base default movement now 3
- [*] Most sovereigns now start with no additional units
- [*] Some early game tech costs reduced
- [*] Sovereign default Critical chance now 10
- [*] Sovereign default HP now 36
- [*] Sovereign default Initiative now 32
- [*] Starting army size now 4
- [*] Training tech now also increases army size by 1
- [*] Other minor changes
- OTHERS
- [*] AI should cast counterspells less often since they're bugged
- [*] Expansion Bureau now only gives +1 Logistics
- [*] Fixed a number of issues reported by Zrevnur, thanks!
- [*] Fixed some issues with the changes in v2.3-v3.0
- [*] Fixed ("Fixed") some summoning spells with solution from avb81, thanks!
- [*] Henchmen can no longer become trainers or merchants
- [*] Most refined techs now provide less bonuses
- [*] Outside a few exceptions, can now only equip 1 amulet, 1 belt, and 2 rings
- [*] Some typos fixed
- [*] Stun IV now Stun III
- [*] Tanned leather armor renamed Remarkable leather armor
- [*] Other minor changes
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Version 2.2
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XtraDeconstruct [χD] 2.2 - Undying Edition Changelog
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FEATURES
[*] Special: "Produce" now requires Production Tokens (Acquired through Expansion Bureau)
[*] Spell (Mage): Arcane Alacrity [Summon III\Strategic]
FIXES
[*] Acid Gland now works properly
[*] Call Outcast (Republic Mod) Familiar unit is now a proper henchman
[*] Champion Tluzoo (Children of Storm Mod) BattleAutoCastSpell removed
[*] Create Wight (Necromancy Revamped Mod) Tactical Spell fixed
[*] Death Demons (and similar) tactical animation no longer delays battle
[*] Denizens tactical animation no longer delays battle
[*] Fixed some compatibility issues w/ Children of Storm Rivermod Forests
[*] Gilden Lion Hot Pants properly referenced for Denizens
[*] On difficulty setting Challenging or less, AI Sovereigns no longer reduce Fame (-5) every season when converted
[*] Some typos fixed
POLISH & BALANCE
[*] Creatures: Sandworms buffed
[*] Creatures: Xazazaza no longer immune to enthralment
[*] Creatures (CoS): Burning Man and Seedling God no longer immune to enthralment
[*] Creatures (CoS): Deathstorm immunity to enthralment now visible in traits
[*] Equipment: Description of Adept's Rod clarified
[*] Faction: Faith Air can no longer ride ponies
[*] Faction: Faith Fire can no longer ride ponies
[*] Faction Strength: Binders now also assigns Creatures to all 3 Life Shard Improvements
[*] Profession: Harvester renamed Farmer
[*] Spell: First Aid is now a Tactical Ability rather than a Tactical Spell
[*] Spell: Invert no longer available when facing a Primeval Elemental
[*] Spell: Sandstorm (Sandworms) buffed and resisting the spell will now double its effects (oops!)
[*] UnitStat Added "Can Enchant" Unit Stat to Unit Details & Unit Equipment tabs
[*] UnitStat: Added "Can Forge" Unit Stat to Unit Details & Unit Equipment tabs
[*] UnitStat: Removed "Enrage DMG" Unit Stat from Unit Details & Unit Equipment tabs
[*] UnitStat: Removed "OP DMG" Unit Stat from Unit Details & Unit Equipment tabs
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Version 2.0p.3
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XtraDeconstruct [χD] 2.0.p.3 - Repackaged Edition Changelog
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FEATURES
[*] Spell: Fanatics (City Enchantment which protects against Broken Loyalties and similar)
FIXES
[*] Headwind (Air Research) no longer erroneously predicts 0 Initiative
[*] Horrific Wail (Gravelord) no longer erroneously predicts 0 DMG
[*] Some typos and text errors fixed
[*] Varda Quest tooltip now hidden such as it no longer reveals what is the correct choice
POLISH & BALANCE
[*] AI: Tweak some values, AI should (hopefully) train better units
[*] Creatures: Creature Lairs should not upgrade as often as before (Easier)
[*] Equipment: Sanitized Plaguestalker Hide now 1 DEF (Previously: 0)
[*] Equipment: Clambercoil Dragon Tongue now 3 DEF (Previously: 4)
[*] Events: Increased TriggerChance for most Events [Generally: 17% if 'Less Often', 33% if Default, 60% if 'More Often']
[*] Faction Strength: Imperialists now costs 1 point (Previously: 2)
[*] Improvements: Expansion Bureau now +2 Logistics (Previously: +1)
[*] Map: Resources increased when selecting Ludicrous setting
[*] Sovereign (CoS): Werewolf Sov replaces Undead Male Sov for Custom Sovereign
[*] Spell: Consume Spirit (Gallowman) now has a 7 Cooldown
[*] Spell: Primitive Roads dot now red instead of beige (Still some issues since 2.0. w/ this Spell)
[*] Spell: Thunderstrike now has a 4 Cooldown
[*] Spell: Thunderstrike (Ability) now has a 7 Cooldown
[*] Spell: Trample now has a 7 Cooldown
[*] Spell (AI): Harmony now ONLY available for AI @ Hard+ AI Difficulty Level
[*] Spell (AI): Illustrious now ONLY available for AI @ Expert+ AI Difficulty Level
[*] Spell (CoS): Possess Minds now has a 5 Coolodwn and is now an offensive spell (Can be blocked)
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Version 2.0p
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XtraDeconstruct [χD] 2.0.p. - BMB Compatibility Edition Changelog
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[*] Mod: Black Market Bazaar 2.1 compatibility
[*] Spells: Circus Beast Buy Spells
[*] Spells: Shadow Escape [Assassin\Loner]
[*] Wonder: Madame Fortuna's Circus Eternity
FIXES
[*] Some typos fixed
MODIFICATIONS
[*] Spell: Invert now targets a random enemy unit
[*] Spells: Craft Bow Spells now in the Forging Spellbook Category
[*] Spells: Craft Legendary Ranger Cloak now in the Forging Spellbook Category
[*] Spells: Craft Wild Winter Spells now in the Forging Spellbook Category
[*] Spells: Summon Pointy Spells now Craft Pointy Spells and in the Forging Spellbook Category
[*] Unit Design: Earth Elemental Exoskeleton Cloak no longer available for Unit Design
[*] Unit Design: Foliage Arrangement Cloak no longer available for Unit Design
[*] Unit Design: Sandworm Scale Cloak no longer available for Unit Design
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- Author's activity
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October 2022
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04 Oct 2022, 5:48AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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04 Oct 2022, 5:34AM | Action by: PrimalSavage
Attribute change
'Description changed.'
January 2022
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18 Jan 2022, 6:24AM | Action by: PrimalSavage
Attribute change
'Summary changed.'
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18 Jan 2022, 6:22AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:19AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:19AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:16AM | Action by: PrimalSavage
Attribute change
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18 Jan 2022, 6:09AM | Action by: PrimalSavage
Attribute change
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18 Jan 2022, 6:08AM | Action by: PrimalSavage
Attribute change
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18 Jan 2022, 6:07AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:04AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:02AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:02AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:01AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 6:01AM | Action by: PrimalSavage
Attribute change
'Description changed.'
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18 Jan 2022, 5:29AM | Action by: PrimalSavage
Readme file added
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18 Jan 2022, 5:23AM | Action by: PrimalSavage
Changelog added
'Change log added for version 3.0'
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18 Jan 2022, 5:20AM | Action by: PrimalSavage
Changelog added
'Change log added for version 3.0'
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18 Jan 2022, 5:09AM | Action by: PrimalSavage
File added
'XtraDeconstruct plus DLC Compatibility Files [version 3.0]'
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18 Jan 2022, 5:07AM | Action by: PrimalSavage
File added
'XtraDeconstruct [version 3.0]'
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October 2024
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10 Oct 2024, 5:38PM | Action by: OrzhovEnforcer
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