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Version1.6.7.1
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- Manual
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This page was last updated on 11 April 2024, 7:47AM
- Changelogs
-
-
Version 1.6.7.1
- Fixed issue where Somber Smithing Stone [9] would not appear at the Twin Husks
- Added entries for all ashes of war to Randomizer, so they appear in spoiler logs
- Fixed bug where certain Heaven Splitter attacks with certain arrow types would trigger Rain of Arrows
- (Hotfix) Fixed issue where installer would crash during model swap application step
-
Version 1.6.7
- Added support for installing Torrent replacement mod files from the partmods folder (c8000.chrbnd.dcx, c8000_h.texbnd.dcx, c8000.anibnd.dcx)
- Enabled all difficulty settings by default when playing with randomizer
- Removed notification for installing high res icons when they are already installed
- Fixed some tachikaze attacks doing less damage when buffed
- Updated Magic Paramdex
- Reduced item discovery at 99 arcane from 500 to 400, adjusted scaling levels accordingly
- Installer will now *remove* supported DLL mods if they are omitted, but detected in the mods folder with Elden Mod Loader
- Increased default load_delay with posture bar mod from 9000 to 10000
- Added shortcut for ertransmogrify.ini
- Updated bundled version of DSMSPortable to 1.8.8
-
Version 1.6.6
- Added support for installing Transmogrify Mod (DLL version)
- Reworked Infighter and Fortress DSLR special effects, making them more simple to alleviate performance issues
- Updated presets for Item/Enemy Randomizer v0.9.2
- Re-adjusted Sir Gideon, The All Knowing to no longer randomize (except when using fog gate rando) to avoid script errors during his initialization, includes him in the minor boss pool at an 0.5% spawn chance
- Expanded Weapon Arts available to weapon catalysts to include arts applicable "to all melee weapons" (i.e. hoarfrost stomp)
- (Hotfix) Improved save updating logic
-
Version 1.6.5.2
- Fixed issue where randomized Cave of Knowledge boss would not initialize correctly
- Updated bundled version of DSMSPortable to v1.8.7
- (Hotfix) Fixed issue applying DSLR script with randomizer
- (Hotfix) Fixed issue where custom.massedit would sometimes not be applied
-
Version 1.6.5.1
- Fixed issues with some Clever's moves/movesets not working properly (affinity movesets, heaven splitter guard counter)
- Fixed various Item/Enemy Randomizer compatibility issues (Quick Start/Rune Piece boss drops)
- (Hotfix) Fixed rune piece duplication issue
-
Version 1.6.5
- Added support for Clever's v20.0, adding a new weapon: the Bloodstarved Spear, purchasable at its usual spot at Kale and dropped by Mohg, Lord of Blood
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Version 1.6.4.5
- Updated randomizer preset files for v0.9 update
-
Version 1.6.4.4
- Fixed some performance issues with "Infighter" DSLR property
- Adjusted relative drop rates between DSLR rarities to make lower rarities more common drops
- (Hotfix) Fixed some rings not dropping in their intended drop points
-
Version 1.6.4.3
- Fixed issue where Heaven Splitter could not fire certain arrow types
- Fixed issue where some Clever's attacks would not count towards FP regen
- Updated bundled version of DSMSPortable to v1.8.6
- (Hotfix) Fixed issue where RoT icons would not automatically install when randomizer is installed
- (Hotfix) Fixed deathblight buildup on Deathwalker
- (Hotfix) Fixed issue with madness calculation for Frenzied Reaper
-
Version 1.6.4.2
- Added support for new Rings of Talent installation method from v1.1g onwards (RoT updates will no longer require Unalloyed compatibility updates)
- Fixed a performance issue with DSLR "Fortress" property
- Fixed some stamina cost oversights for Clever's movesets with ERR
- Installer will no longer prompt for recommended mods unless the downloads folder is empty
-
Version 1.6.4.1
- Fixed issue where debug items would appear in item randomization
- Expanded installation wizard to link to every mod if none are detected
- Fixed issue where a trailing slash in the gamepath would cause DSLR scripts to not apply properly
- (Hotfix) Fixed installer error when detecting gamepath from within the gamepath
-
Version 1.6.4
- Added a new "partmods" directory where .partsbnd.dcx weapon/armor replacement mods can be aggregated to be installed automatically, alongside a filenames.txt file specifying every weapon/armor filename for reference
- Fixed issue where Ring of the Brewmaster cerulean flask effects would not affect Clever's movesets
- Fixed incorrect vfx on War Cry
- Fixed some erroneous DSLR armors being generated
- (Hotfix) Fixed issue where some DSLR weapons were not triggering smithing stone unlocks
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Version 1.6.3.1
- Added support for ERR v0.11.0
- Modified DSLR armors to retain their vanilla property if an empty property slot is available
- Modified DSLR weapons to have consistent scaling across upgrades in line with other ERR weapons
- (Hotfix) Fixed DSLR seals not generating the right types of properties.
-
Version 1.6.3
- Fixed various bugs pertaining to Infighter DSLR property
- Made Dark Moon property significantly more likely to appear on Legendary staves
- Reduced sell costs of DSLR loot by ~40%
- Increased arcane scaling on some weapons/affinities
- Installation now pauses before randomization step upon detecting errors
- (Hotfix) Fixed "No player to send back" error upon attacking in PvP with certain weapons
-
Version 1.6.2.9
- Added more installation info to install manifest, including base game version
- Allowed Lavabending ash of war to grant the Bestial or Gravitational affinities
- Fixed lingering issues with DSLR weapons not triggering smithing stone unlocks
- Fixed some issues with weapon status ailment calculation
-
Version 1.6.2.8
- Fixed issue where Katar edits overwrote firebending when Clever's is installed without ERR
- Fleshed out alternative method of activating RoT secret ring
- Reduced Ensha's HP and attack power
- Diversified damage types on some Clever's moveset attacks slightly, so DSLR variants are less likely to deal 0 damage
- Fixed Holy damage calculation on some attacks
- Changed starting memory slots from 6 to 3, added new memory stones to Raya Lucaria, Caria Manor, and Carian Study hall such that the hard cap of 14 spell slots is still attainable
- Made all memory stones exempt from item randomization
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Version 1.6.2.7
- Fixed an upload error preventing Clever's trick weapon scripting from applying correctly
- Fixed not being able to set new ashes of war on DSLR Seals/Staves/Colossal weapons
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Version 1.6.2.6
- Added support for Item/Enemy Randomizer v0.8
- Halved application time for "Giantslayer" bonus damage
- Memory Stones should no longer randomize with item randomizer, should always spawn at rises
- Added some Clever's trick weapons to NPC's (Dung Eater now has Helphen's Steeple, Millicent has Hinokami, Carian Knight Moongrum has Dark Moon Ring)
- Fixed some items being overwritten by DSLR drops in Liurnia
- Merged Large Icon application logic when RoT is installed, so Gideon only has to be launched once
-
Version 1.6.2.5
- Fixed bug where Blackflame buff on God's Bane would not apply DoT properly
- Slightly increased str scaling for Dark Moon Ring
- Added method for fully unlocking secret ring from Rings of Talent with Randomizer/DSLR
- Install checksums should no longer be thrown off by (1) in filenames
- Fixed bug where Awakened Serpent-Hunter moveset would not do any damage with damage types besides physical, also fixed poise damage not scaling correctly for awakened moveset
- Fixed some install errors that would occur when skipping ERR
-
Version 1.6.2.4
- Expanded DSLR map drops to all areas, replacing all weapon/armor map pickups & adding talisman drops & more consistent drops for Castle Exiles (~60% more loot generated overall)
- Fixed bug where Ring of the Unheeding and Ring of the Shade would not drop from their intended drop points
- Fixed bug where weapons intended to have Endure instead had Boltsplitter with Clever's
- Made DSLR variants of Airbending Staff somber to prevent Airwalk weapon art from being randomized
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Version 1.6.2.3
- Fixed bug where DSLR variants of special catalysts would not count towards smithing stone unlocks upon upgrade
- Increased variety of possible effects on Uncommon/Rare/Epic DSLR loot
- Updated manual merging scripts & potato mode patcher
- (Hotfix) Fixed FPS drops when equipping an item with the "Infighter" trait
- (Hotfix) Fixed case where Pyromaniac debuff would apply to self
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Version 1.6.2.2
- Moved "Installation Complete" dialogue to *after* all installed randomizers are also launched from installer and closed.
- Added a new Legendary DSLR property--Belmont, which, when wielding a Whip, adds +25% Holy Attack Power, +25% damage to Undead enemies, and makes it so enemies cannot dodge throwing weapons
- Addressed a bug where Deathwalker would continue to build up deathblight while a player is spectating in Seamless Coop
- (Hotfix) Fixed a bug where installer would fail to initialize Fog Gate Randomizer when installed without Item/Enemy Randomizer
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Version 1.6.2.1
- Swapped sale points for God's Bane and Tachikaze to put them both in their original spots
- Updated bundled version of DSMSPortable to v1.8.5, fixing issues with Endure, Vow of the Indomitable, and Holy Ground weapon arts
- Fixed behbnd merging, fixing weapon arts for ERR exclusive weapons (i.e. Fury of Azash, Vulgar Militia's Chain Sickle, etc...) when merged with Clever's
- Reduced FP costs for "Closed Heart, Singing Blade"
- Updated Rings of Talent merging to include 1.1 changes to Ring of the Marksman (marking, galeboon arrows)
- (Hotfix) Normalized upgrade scaling for Tachikaze
- (Hotfix) Fixed upgraded runecleaving DSLR weapons not runecleaving
-
Version 1.6.2
- Added support for Clever's v19.0, introducing a new Iai focused weapon, the Tachikaze, purchasable at the Twin Maiden Husks or dropped by the Agheel Lake teardrop scarab that also drops the Unsheathe Ash of War
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Version 1.6.1.2
- Rebalanced DSLR damage/scaling calculation formulas to better mimic ERR v0.10.1 weapon values
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Version 1.6.1.1
- Fixed DSLR Bloodflame weapons not properly applying bleed DoT to enemies
- Improved DSLR performance
- Changed default DSLR Seed to "MySeed" for clarity instead of "DSL" or "0"
- Fixed many instances of DSLR itemlots being generated but not assigned to an enemy
- DSLR language patch and fixes now apply even if DSLR script is run manually
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Version 1.6.1
- Added support for a user-specified custom.massedit in the massedit folder that the installer will read and apply without overwriting on re-installs or updates
- updates_saves.bat script now has a file validation step before launching vanilla
- Adjusted Clever's weapons to account for ERR v0.10.1 scaling changes
- Overhauled torches to more consistently apply burn status effects and work better with affinities and DSLR properties
- Reduced smithing stone upgrade quantities from 2-4-6 to 1-2-3, doubled cost of normal smithing stones at twin husks to compensate
- Simplified DSLR rarities down to 4 easy to understand, color coded tiers: Uncommon (Green), Rare (Blue), Epic (Purple), Legendary (Gold)
- Added DSLR patching step to installer to fix excessive DSLR vfx and drop rates when combined with item randomizer (also removed an intermediate button prompt during script application)
- Fortress now has additional effects for medium and light shields--Medium Shields will grant the "Determination" buff upon landing a perfect deflect and grant a 10s guard boost upon landing an attack, and Small Shields will now grant a +25% Crit Damage bonus (+50% at Light Equip Load)
- (Hotfix) Fixed bug where custom.massedit was being applied to vanilla regulation.bin
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Version 1.6.0.6
- Added a new "Demigod" tier generation property--Giantslayer, which grants attacks using a crossbow or ballista type weapon bonus damage that scales with enemy Max HP
- Substantially buffed FP regeneration in combat with "Magic" affinity weapons or DSLR weapons with the "Wise" damage type.
- Fixed issue where merging with Clever's would revert Unsheathe weapon art to vanilla
- Various other merge fixes
- (Hotfix) Fixed Destined Death type DSLR weapons not applying destined flame effect or greying out missing HP
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Version 1.6.0.5
- Added a new DSLR demigod generation property--Fortress which, when wielding a Greatshield, grants a buff to poise, poise recovery, Max HP, Aggro, and defensive flick power, that doubles in effectiveness when at Heavy Load.
- DSLR will no longer randomize Weapon Arts on somber weapons and weapons with unique weapon arts.
- Fixed DSLR weapons generating with broken weapon arts
- Added various modded weapon arts to pool of weapon arts to choose from
- Fixed DSLR lightblades not triggering smithing stone unlocks on upgrade
- Added +10% Crit Damage to Assassin/Catspaw type DSLR weapons
- Various fixes to DSLR weapons/generation properties
- (Hotfix) Adjusted somber weapon affinity variants to reflect ERR v0.10.1 scaling changes
- (Hotfix) Fixed randomization issues for FogMod and Onslaught mode
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Version 1.6.0.4
- Added two new Demigod tier generation properties--Dark Moon, which provides substantial buffs to FP and magic damage upon frostbite, and Pyromaniac, which provides a passive fire damage bonus and makes all attacks impart a stacking fire resist debuff on foes while holding a torch.
- Fixed Clever's and DSLR weapons not triggering smithing stone unlocks (DSLR variants of Clever's Lightblades will still not trigger bell bearings due to technical limitations)
- Allowed Bloodflame DSLR damage type to work for bows
- Fixed various DSLR catalyst status effect properties
- Made DSLR generated catalysts more likely to have a spellcasting related property
- Adjusted DSLR setting presets to better reflect installed mods
- Added support for ERR v0.10.1
- (Hotfix) Fixed Serpent-Hunter spEffects to reflect 1.6.0.4 changes
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Version 1.6.0.3
- Added new DSLR demigod tier generation effects: Dragonknight, Pyromancer, and Daredevil when using Rings of Talent, and one original demigod property: Infighter, which provides an infinitely stacking buff to claw or fist attacks, providing poise, equip load, stamina regen, and blunt+poise damage (fists) or slash damage+bleed buildup (claws) until hit or after not building any stacks for 7 seconds
- Fixed Last Stand having a rarity value of 0 instead of 90
- Allowed all talisman effects used as weapon generation properties to stack properly
- Buffed deflection power of Crucible Knot talisman to be more noticeable (also buffed other sources of deflection power to be congruent)
- Rebalanced FP costs of some Clever's weapon arts (Frostblade Heave 500 -> 400, Death's Refusal 600 -> 800, Maddened Immolation -> 500)
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Version 1.6.0.2
- Added support for Clever's v18.1 jump attack scripting fix
- Added updated description for Crucible Knot talisman
- Added color coding to DSLR RoT descriptions
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Version 1.6.0.1
- Fixed HKS merge for Dark Moon Ring
- Added Dark Moon Ring to Starlight Token Shop
- (Hotfix) Fixed deathwalker bugs
-
Version 1.6
- Added support for installing and configuring ErdTools
- Added support for Clever's Moveset Modpack v18.0, which introduces the "Dark Moon Ring" weapon
- Rebalanced stamina costs and poise damage on some Clever's moves
- Modified the "Daedicar's Woe" talisman, which previously increased damage taken by 100% to also bestow a 100% physical damage bonus and enhance dodge rolls when unarmed and at a low equip weight
- Modified the "Crucible Knot" talisman, which previously granted immunity to headshots to also grant a deflective property which will cause weaker attacks to bounce off the user (similar to Dragonbolt Blessing)
- Added support for Diablo Style talismans with DSLR, including modded talisman bases like Diablo Style Rings of Talent if installed
- Added yet more generation properties, such as magic status effects for staves & seals
- Added first two (of hopefully many) "Demigod" tier generation properties that will only spawn with Demigod or higher tier loot--"Rally" and "Last Stand". Rally is simply the same effect as Malenia's great rune without the healing debuff. Last Stand is the same effect the Ring of the Devoted grants, and will only appear if Rings of Talent is installed
- Increased default load_delay for Elden Mod Loader from 7000 to 8000
- Installer will now only make download recommendations if no zip files are detected in the downloads folder
-
Version 1.5.1.1
- Added various DSLR armor generation effects based on vanilla talisman effects, increased armor effect diversity for high tier armors
- Fixed DSLR variants of Clever's lightblades not activating
- Fixed Nox Flowing Fist randomly having firebending moveset
- Fixed DSLR Destined Death weapon generation effect for bows, fixed vfx
- Disabled automatic file validation step to alleviate "Error Code 7" issue
- Renamed Thops' Academy Glintstone Key to "Academy Glintstone Spare Key" to avoid confusion when picking it up with randomizer.
- (Hotfix) Fixed DSLR text generation broken by "%" symbols
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Version 1.5.1
- Added support for ERR v0.10.0A
- Fixed issue where Ring of the Dragonknight would sometimes not drop
-
Version 1.5.0.8
- Fixed added DSLR flame variants to correctly apply their respective flame DoT, with the duration increasing upon upgrade
- Fixed destined death DSLR effect, max HP debuff duration now increases upon upgrade
- Classified "Omens" and "Crystalians" as "Elite" mobs and increased their rune drop rates and loot tables accordingly
- Fixed fated somber weapons not calculating damage correctly
- Fixed international language patch not applying properly when using DLSR with Fog Gate Randomizer
- Changed "Assassin/Catspaw" DSLR weapons to grant stealth on kill
- Fixed most DSLR effects to work properly on bows
- Changed DSLR Ghostflame property to have magic type damage, instead of fire
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Version 1.5.0.7
- Added all modded items to Starlight Token shop at Altar of Anticipation
- Added yet more properties for DSLR weapon generation--Blackflame, Ghostflame, Bloodflame, and Ice Lightning
- DSLR weapons with the Fire property now apply the burn status effect
- Toned down passive VFX for gravitational, rotten, and cold affinities
- (Hotfix) Fixed an issue where Fog Mod would not extract properly
- (Hotfix) Fixed issue where installer would crash at DSLR config step
- (Hotfix) Disabled affinities on ERR exclusive weapons with no somber variants defined.
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Version 1.5.0.6
- Fixed DSLR weapons with sleep status effect reducing to (0) after upgrading to +6
- Added new DSLR weapon generation properties: Scarlet Rot, Madness, Deathblight, Destined Death, Stamina Drain, Berserk, and FP Regen
- DSLR Weapons that grant runes on hit will now grant more runes on hit as the weapon is upgraded.
- Installer now automatically validates ER game files
- Fixed various DSLR variants of weapons having lingering (0) status effects
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Version 1.5.0.5
- Improved save backup logic
- Resolved potential issues with difficulty synchronization
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Version 1.5.0.4
- Added ashes of war for Maddened Immolation and Voidwalker Stance, available at Bernahl's
- Fixed issue where Night affinity would not be a valid option for White Shadow's Lure Ash of War
- Further increased default load_delay to 7000 to ensure Posture Bar Mod doesn't crash on startup
- Various installation logic improvements
- [HOTFIX] Set installer to disable Posture Bar Mod "Entity Posture Bars" when Seamless is installed for compatibility.
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Version 1.5.0.3
- Added fixes necessary for randomizing ERR v0.9.5
- Added definitions for new items to randomizer
- Fixed DSLR variants of Vyke's War Spear having "Madness (0)" effect text.
- (HOTFIX) Added some fixes to update_saves.bat script
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Version 1.5.0.2
- Installer now applies international patch to DSLR data, so Diablo Style Loot can still be used with the game language not set to English
- Added much more rare loot definitions for "Elite" and "Champion" type mobs when using DSLR with the Item/Enemy randomizer, so these units can now be used as loot pinatas
- Removed the "(Altered)" from the name of some armors that would be generated with DSLR
- Increased default load_delay for elden mod loader from 2000 to 3000 to potentially alleviate issues with Posture Bar Mod not loading for some users
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Version 1.5.0.1
- Improved configuration for DSLR when not using Clever's moveset modpack
- Adjusted hitboxes for Katar and Veteran's Prosthesis
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Version 1.5
- Added support for Diablo Style Loot Remastered
- Fixed issue where horseback error would still occur if randomizer was not installed
- Fixed awakened serpent hunter animations not working without Reforged installed
- Fixed case where update_saves script would not work properly with multiple DLL mods installed
- Fixed issue where Posture Bar would sometimes not position properly on first install
- Updated bundled version of DSMSPortable to v1.8.4
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Version 1.4.9.3
- Improved event script merging with RoT
- Added event scripting logic such that Randomizer compatibility setting for Reforged is enabled by default when randomizer is installed with Unalloyed
- Configured default position for Posture bar mod appropriately for Reforged
- Updated bundled version of DSMSPortable to v1.8.3
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Version 1.4.9.2
- Fixed some missing text entries from RoT 1.0
- Restored weapon model for Eleonora's Poleblade
- Updated bundled version of DSMSPortable to v1.8.2
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Version 1.4.9.1
- Fixed issue where installer would exit prematurely
- Fixed issue where installing RoT 1.0 would undo EMEVD edits.
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Version 1.4.9
- Added Support for Rings of Talent 1.0 release, adding new Rings: Ring of the Rimeguard, Ring of the Waning, Ring of the Brewmaster, and one additional secret ring. Prisoner starts with Ring of the Rimeguard, Confessor starts with Ring of the Waning, and Gladiator starts with Ring of the Brewmaster.
- Added support for installing Posture Bar Mod
- Fixed issue where chains to Flame Forge area would not appear in randomized runs
- Fixed issue with Bloodhound Step not being equippable with ERR v0.9.4
- Allowed Caestus with "Fire" or "Fell" affinity as a way to use Firebending moveset with no weapon model. "Gravitational" and "Bestial" affinities now use Earthbending with no weapon model.
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Version 1.4.8.1
- Adjusted properties of some somber affinity variants
- Fixed some lingering invisible texture issues
- Updated bundled version of DSMSPortable to v1.8.1
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Version 1.4.8
- Unlocked Weapon Ashes and affinities for all Somber Weapons (Somber weapons with affinities now have higher stat requirements as a tradeoff)
- Increased stamina damage of Clever's exclusive weapons to match ERR v0.9 values
- Set all katana type weapons (with no other custom moveset) to use the voidwalker moveset when given the "Gravitational" affinity with Clever's
- Updated randomizer presets to v0.7.3
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Version 1.4.7.6
- Fixed "Error" caused by event scripts that would occur when attempting to load a save made from on horseback
- Fixed sfxbnd merging error introduced in previous two versions
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Version 1.4.7.5
- Fixed Bleed effect on Heaven Splitter resetting to 0 after upgrading
- Fixed issue in 1.4.7.4 where merge priority for Clever's sfxbnd was reduced, resulting in buggy vfx for some weapons.
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Version 1.4.7.4
- Fixed bug where some enemy spell effects would be invisible
- Updated bundled version of DSMSPortable to v1.8
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Version 1.4.7.3
- Added support for Clever's 17.2 changes to Heavensplitter
- Removed EMEVD workaround introduced in 1.4.6.6 for randomizer compatibility (Fixed as of Item\Enemy Randomizer v0.7.3)
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Version 1.4.7.2
- Updated for Elden Ring v1.10
- Added Support for ERR v0.9
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Version 1.4.7.1
- Added Clever's "Way of the Wind" moveset to all Katana type weapons with the "Night" affinity (that don't already have a unique moveset)
- Also set Bloodhound Step, Raptor of the Mists, and White Shadow's Lure Ashes of War to grant the Night affinity when Clever's is installed.
- Fixed Starlight Token costs being overwritten at Altar of Anticipation
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Version 1.4.7
- Added support for Clever's Moveset Modpack v17.1
- Added Heaven Splitter (purchasable from Dragonbarrow merchant & drops alongside Uchigatana in Deathtouched Catacombs)
- Installer now notifies user if any errors are detected without having to check Install Manifest
- Fixed seamless install loop that could occur if user has multiple steam accounts with Elden Ring installations
- Removed extended spirit summoning edits, as this functionality is built into seamless
-
Version 1.4.6.8
- Improved merging logic with Clever's Moveset Modpack by properly merging chr\c0000_a9x.anibnd.dcx
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Version 1.4.6.7
- Added support for new God's Bane weapon from Clever's Moveset Modpack v16.0 (purchasable from Kale)
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Version 1.4.6.6
- Added support for ERR v0.8
- Added fix for randomization error introduced in ERR v0.7.7B
- Randomized enemies now have a chance of dropping Rune Pieces
- Added new goods to randomizer definitions
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Version 1.4.6.5
- Added Rings of Talent to new ERR starting classes
- Installer now automatically disables RTX setting
- Added Fated Whetblade to randomizer definitions
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Version 1.4.6.4
- Fixed case where seamless would not load upon save generation step when mod loader is skipped
- Added additional spawn for Codex of the All-Knowing so it should still have a randomized drop, even when playing with Fog Gate Randomizer
- Increased required str on Serpent-Hunter to 18
- Updated manual installation scripts
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Version 1.4.6.3
- Disallowed installation of experimental versions of seamless
- Fixed some launcher issues
- [HOTFIX] Fixed syntax error in initially uploaded installer
-
Version 1.4.6.2
- Fixed bug where Serpent-Hunter would not drop any runes when equipped
- Gave (low) stat requirements to Serpent-Hunter
- Additional updates to manual installation scripts
- Further reduced stats of Awakened Serpent-Hunter to 66% damage with 33% extra stamina cost
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Version 1.4.6.1
- Added support for ERR v0.7
- Added Clever's weapons to some hostile NPC encounters
- Fixed case where randomizer would throw "Key 0 not found" errors
- Updated bundled version of DSMSPortable to 1.7.6
- Added Fury of Azash to randomizer definitions
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Version 1.4.6
- Updated bundled version of DSMSPortable to 1.7.5, which should fix previous issues with sfxbnd merging, like Rune Pieces being invisible
- Added new talisman, "Great Serpent's Viscera" (id 8990), which drops from Tanith after defeating Tanith's Knight and can be equipped to awaken the Serpent-Hunter, at the cost of -10% rune acquisition rate and -30 fire defense
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Version 1.4.5.9
- Fixed case where somber weapons would suddenly have 919 physical attack when given an affinity with ERR v0.6.7
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Version 1.4.5.8
- Added substitute model for Eleonora's Poleblade with Clever's (model is replaced by lightblade model)
- Fixed base magic scaling for Greatsword
- Deathwalker no longer slowly diminishes HP, now slowly ticks up deathblight instead (9 points per tick)
- Reduced magic damage buff applied with Deathwalker stance
- Reduced damage of some Clever's bullet effects which were using damage values from vanilla magic
- Increased cost of Death's Refusal from 400 to 600 FP
- Increased base physical damage on Frenzied Reaper
- Added an arcane scaling buff to Maddened Immolation, so Frenzied Reaper applies more Bleed/Madness while buff is active
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Version 1.4.5.7
- Fixed flails having the lightblade AoW with Clever's
- Corrected names for Katar/Venomous Fang by swapping their movesets instead of their models
- Fixed installation errors that would occur if there was a space in the %temp% directory
- Incorporated hotfix to Ring of the Kindling speffect
-
Version 1.4.5.6
- Added fix for installation errors with ERR v0.6.7A
- Updated manual installation scripts
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Version 1.4.5.5
- Added support for Reforged localization files
- Added extra checks for extraction errors to installer
- Improved JP language support
- Implemented some param based optimizations that may help reduce CPU usage
- Better installation for cases where Reforged is skipped
- Fixed error when manually loading randomizeopt preset files
- Added new spells to randomizer definitions
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Version 1.4.5.4
- Adjusted FP costs for Clever's Weapon Arts for Reforged's FP scaling
- Added Ash of War for Hinokami's Foresight ability, available at Bernahl's shop, applicable to all melee weapons
- Fixed stat underflow bug for Clinging Bone
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Version 1.4.5.3
- Fixed some Hinokami attacks not doing damage
-
Version 1.4.5.1
- Fixed Hinokami not spawning at Twin Maiden Husks or Rykard
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Version 1.4.5
- Added support for Hinokami weapon added to Clever's 15.0
- Fixed some attacks on Dragon Greatclaw still not applying damage correctly
- Fixed case where contents of Rings of Talent archive would fail to extract due to the file path exceeding 255 characters
- Updated bundled version of DSMSPortable to 1.7.3, allowing for HKS merging, enabling dual wielding abilities on Deathwalker and Hinokami movesets
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Version 1.4.4.8
- Fixed various Clever's effects that were not doing damage since ERR v0.6
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Version 1.4.4.7
- Fixed issue where ERR boss item lots were too overloaded, causing randomized bosses to sometimes not drop anything
- Updated randomizer presets to disallow putrid avatars as spawning as normal mobs, adjusted putrid avatar spawn frequency
- Enabled color coded boss setting for Enemy Onslaught presets
-
Version 1.4.4.6
- Updated randomizer presets for new 1.09.1 releases
- Fixed various FMG edits that were not applying like Great Rune descriptions & System Menu text
-
Version 1.4.4.5
- Updated bundled version of DSMSPortable to v1.7.2
- Rolled back Uchigatana weapon art change
-
Version 1.4.4.4
- Added support for Rings of Talent v0.9.4 changes
-
Version 1.4.4.3
- Updated fog gate randomizer presets for v0.1.6
- Set Uchigatana to have the Transient Moonlight weapon art instead of Clever's gravitational unsheathe weapon art
- Increased FP cost of Unsheathe by 40 with Clever's
- Modified "corrupted save data" message to instruct users to run update_saves.bat
-
Version 1.4.4.2
- Updated DSMSPortable to v1.7.1, which should fix all the animation merging issues introduced in 1.4.4
-
Version 1.4.4.1
- Set merging logic to still prioritize Clever's, as prioritizing ERR to display rune pieces was breaking too many important Clever's VFX
- Installer now recommends downloading Elden Mod Loader while keeping it skippable
-
Version 1.4.4
- Updated bundled version of DSMSPortable to v1.7
- Better merging of Clever's with ERR, allowing for rune pieces to (finally) be visible on the map
- Fix to Poison Armament incantation not working properly
-
Version 1.4.3.1
- Fixed ERFPS not actually extracting
- Fix to Frenzied Reaper fire damage scaling
- Fix to Coded Sword VFX
- Made Elden Beast arena torrent enabled
-
Version 1.4.3
- Added support for installing First Person Souls mod as an add-on
- Slight changes to elemental damage for frenzied reaper and deathwalker weapons
- ERR Tutorial boss will now always randomize to the Chapel of Anticipation with the Unalloyed preset
-
Version 1.4.2
- Fixed God Hunting Nagamaki's properties changing upon leveling it up
- Changed ID of God Hunting Nagamaki from 9082200 to 9090000 to avoid conflicts (existing saves will be affected by this change, use Cheat Engine to spawn in a new Nagamaki if you are affected by this)
- Made Elden Mod Loader into an optional component, by defaulting to ME2's experimental DLL injection feature if it is omitted.
- Added lore text to God-Hunting Nagamaki
- Added item definitions for ERR v0.6.3 spells to Randomizer
-
Version 1.4.1
- Removed the AssetGeometryParam.xml randomization workaround as the param defs were fixed properly in ERR v0.6.3C (tested and working for sure this time)
- Fixed Clever's bullets not doing damage with ERR v0.6.3
-
Version 1.4
- Added support for installing Fog Gate Randomizer as an add-on (Reforged will "clean" install to allow fog gate randomizer to work)
- Allowed for randomization with ERR v0.6.3
- Installer will now detect Clever's versioning, and install Starfarer class if version is 13.1
- Reduced cost of most crafting recipes
- Deathbringer stance must be entered via heavy attacks now instead of by two-handing due to merging limitations
-
Version 1.3.5.1
- Fixed randomization error with 1.3.5
- Installer now lets you continue if it gets stuck attempting to detect save data
-
Version 1.3.5
- Updated bundled version of DSMSPortable to 1.3.5, which should fix some behaviorparams
- Fixed Bloody Slash AoW
- Updated "manual" installation clever's script to reflect recent changes
-
Version 1.3.4.9
- Fixed Deflects/Fortunes/other ERR features broken by Clever's overwriting c0000.hks
-
Version 1.3.4.8
- Added support for Clevers v14
- Removed Starfarer class, as it was dependent on Clever's v13's Shatterstar Cannon
- Potentially resolved issues with icons not merging properly
-
Version 1.3.4.7
- Added support for Rings of Talent v0.9.3
- Updated bundled version of DSMSPortable to 1.6.4, which should better support 1.09 param editing
- Launcher now also cleans up old crashdumps for vanilla ER
-
Version 1.3.4.6
- Fixed issue preventing ERRv0.6.0E from randomizing
- Updated bundled version of DSMSPortable to 1.6.3, which should do a slightly better job of merging sfxbnd_commoneffects.ffxbnd.dcx
- Changed icon for Clevers' Airbending staff
- Fixed Weapon VFX for twinblades to appear on both blades
- Updated descriptions for modified great runes
- Changed properties of Frenzied Reaper buff to be more consistent with other buffs like Seppuku, Bloodflame blade, Blackflame Blade, etc...
-
Version 1.3.4.5
- Enabled Torrent in Astel's Remembrance boss arena
- Installer no longer "cleans" map files for ERR v0.6
- Added item definitions for new spells and items to randomizer
-
Version 1.3.4.4
- Added Lesser Demi-Human Chieftain to "Elite" enemy pool, increased their rune drop rate
- Made all items droppable in addition to having them be shareable in co-op
-
Version 1.3.4.3
- Fixed missing cast animation on restored sorceries previously overwritten by Clever's
- Fixed missing lore text from Shatterstar spell items
- Better directory handling with game launcher
-
Version 1.3.4.2
- Resolved issue where presets were still not loading correctly on fresh installs
- Resolved issue where seamless password would be forgotten
- Restored more ERR specific animations
- Removed Maliketh from Massive Major Boss pool, added Dragonkin Soldier of Nokstella
-
Version 1.3.4.1
- Fixed bug where Dagger and some other weapons icons got overridden
- Fixed case where launcher would fail to save backups or clear logs
- Fixed case where enemy placement presets wouldn't load correctly
- Fixed Fia's Champions remaining in massive major boss pool
- Restored animations for Vyke's Spear when merged with Clever's
-
Version 1.3.4
- Added new starting class, "Starfarer", with Shatterstar cannon and all Shatterstar spells, as well as Moon of Nokstella and Ring of the Devoted
- Separated Shatterstar spells into entirely new category of magic. Staves can no longer cast Shatterstar spells and Cannon can no longer cast sorceries.
- Restored overwritten Glintstone Staff and sorceries (as well as possible) when Clever's is installed
- Modified Shatterstar Cannon to scale evenly with Str/Dex/Fth/Int, added Faith+Int requirements to Shatterstar spells
- Added 3 bullet limit to Shatterstar spells
- Removed R2 charge ability on staves
- Added Shatterstar Cannon and spell drops to various bossfights (Ancestor Spirit, Regal Ancestor Spirit, Godskin Duo, Fallingstar Beast, Astel, Radahn)
- Added yet more definitions to randomizer, improved metadata handling
- Added support for upcoming Seamless feature
- Fixed bug where some items were missing from some shops
-
Version 1.3.3.7
- Renamed Twinblade to Airbending Staff with Clever's
- Added various rare weapon arts to Bernahl's shop
- Updated "manual installation" step merger for Clever's Modpack
- Added check for corrupted PATH environment variable to installer
- Updated Bundled version of DSMSPortable to 1.5.9
-
Version 1.3.3.6
- Slight fix to merging changes from 1.3.3.5
-
Version 1.3.3.5
- Fixed Reforged spells such as Molten Armament, Frozen Armament, etc... when merged with Clevers
- Fixed Reforged's Destined Death weapon art changes when merged with Clevers
- Fixed block stance for fist weapons
- Added Lightning default affinity to Thunderclap and Flash Ash of War, Magma default affinity to Lavabending
- Kept Gideon unrandomized, as his scripting has a tendency to break with randomized bosses (but kept Gideon in the minor boss pool at a 0.5% spawn chance)
- Installer now creates a shortcut to savedata location, and launcher maintains backups of saves from 5 most recent sessions (configurable in launchmod_eldenring.bat)
-
Version 1.3.3.4
- Fixed shop ID's for Clever's weapons (must start a new run to take effect, otherwise new items will have 0 in stock)
-
Version 1.3.3.3
- Fixed blocking animation with fist weapons
- Fixed bug with deathbed dress interacting with Frenzied Reaper
- Halved spawn chance of Miranda flowers
- Changed unarmed weapon art to "Endure" with Clever's
- Slight changes to Scythe weapon effects
- Added manual instructions step for merging Clever's
-
Version 1.3.3.2
- Added support for crashpad with Seamless Coop update
- Better UAC handling
-
Version 1.3.3.1
- Adjusted Clevers' Megaman spells to work more similarly to their Reforged counterparts
- Corrected name of Glintstone Staff to Shattershard Cannon
-
Version 1.3.3
- Fixed lightblades and Nagamaki not spawning in shops
- Added additional natural spawn points for lightblades and Nagamaki
- Added lightblades and Nagamaki to randomizer definitions, so they can be searched for in the spoiler logs
- Fixed lightning and bolt affinity katanas not having storm demon moveset
- Added additional passive VFX to meteoric ore katana, moonveil, rivers of blood, and eleonora's poleblade
- Rearranged all weapons with quickstep to have other weapon arts instead with Clever's, as quickstep is overwritten by Thunderclap and Flash
-
Version 1.3.2.3
- Added ref\c0000_1081.anibnd.dcx to allow for more precise merging to fix ERR spot dodge and deflect mechanics
-
Version 1.3.2.2
- Fixed hitboxes for bullets associated with Clevers' movesets
-
Version 1.3.2.1
- Fixed madness scaling for upgraded scythe
-
Version 1.3.2
- Fixed small shield moveset
-
Version 1.3.1
- Fixed spot dodge mechanic of ERR
- Fixed visual effects for some Clevers movesets
- Isolated "Storm Demon" moveset to Dragonscale Blade, or any Katana/Wakizashi with the "Lightning" or "Bolt" affinity
- Fixed affinity vfx
-
Version 1.3
- Added support for merging with Clever's Moveset Modpack
- Gave "Firebending" to Grafted Dragon and Clinging Bone, and "Earthbending" to Iron Balls and Star Fists
- Swapped models for Katar and Venomous Fang, added poison effect/arcane scaling to Katar
- Added passive visual effects to all weapons given elemental/status affinities
- Converted Valkyrie's Prosthesis into a claw type weapon with the Raptor Talons' unique heavy & added lighting vfx
- Added passive light effect to Cipher Pata and Coded Sword
- Added new weapons from clever's and yet more new spell definitions to randomizer
- Launcher now cleans up residual modengine logs
- Added shortcuts to modloader config and DLL mods folders
- Installer will now attempt to install powershell if not found during finalization
- Upgraded bundled version of DSMSPortable to v1.5.6
-
Version 1.2.5.8
- Updated .NET 6.0 version link in prompt
- Added new ERR spells to randomizer definitions
- Upgraded bundled version of DSMSPortable to v1.5.5
-
Version 1.2.5.7
- Fix to RoT implementation issue with Ring of the Kindling
-
Version 1.2.5.6
- Fix to Ring of Devoted not spawning with Spectral Steed Whistle
- Fix to international language support
- Fix to two Oracle's Effigies dropping at Stake of Marika
-
Version 1.2.5.5
- Removed tutorial Spirit Crucible Knight from randomized boss pool
- Reclassified Radagon as a Massive Major Boss, so his arena is now a valid spawn point for other massive major bosses.
-
Version 1.2.5.4
- Added fix for cases where modengine2 wouldn't launch due to admin elevation issues (error 2e4)
- Removed Greater Wormface from minor boss pool, instead adding it to the dragon pool at a 7% chance
- Potentially fixed error where Randomizer settings would not be properly detected if the user settings are not on the system drive.
-
Version 1.2.5.3
- Set Stakes of Marika to drop Small Golden Effigy, Oracle's Effigy, and Codex of the All-Knowing without overwriting the item slots used by Reforged.
- Additional fix for cases when randomizer presets would not load if Unalloyed is installed directly in the game directory.
-
Version 1.2.5.2
- Another fix to Ring of the Faithful NPC Hook (Ring of the Faithful should really work for real, now)
-
Version 1.2.5.1
- Updates to Rings of Talent merging (now errs towards overwriting reforged speffects for Ring of the Faithful if no empty slots are found)
- Updated bundled version of DSMSPortable to v1.4.7
-
Version 1.2.5
- Added support for Reforged's randomizer "compatability" patch
- Re-added functionality to preserve as many of Reforged's map/event edits as possible
- Slight changes to default randomizer item preset
- Some small bugfixes to install script
-
Version 1.2.4.7
- Added support for Shrine of Anticipation, so Quick Start/NG+ runs can be used even with the randomizer
- Upgraded bundled version of DSMSPortable to v1.4.5
- Fixed issue where Oracle's Remedy at stake of marika would be overwritten by Codex of the All-Knowing drop
-
Version 1.2.4.6
- Added definitions for new items to randomizer (Codex of the All-Knowing, Mark of the All-Knowing, All Knowing Cookbook)
- Added item drops for the Codex of the All-Knowing and the All Knowing Cookbook at Stakes of Marika, so they can still be obtained with the randomizer.
-
Version 1.2.4.5
- Fixed issue where ERR0.5.0E would bug out installation script (error 9009)
-
Version 1.2.4.4
- Re-added common_func.emevd.dcx, as the randomizer no longer throws errors with this file when installing with enemy onslaught enabled.
-
Version 1.2.4.3
- Fixed issue where installer would require a button press at "checking for files" stage
- Removed Reforged edits that were integrated into Reforged (enemy regen reductions, Oracle's effigy move)
- Further increased rune drop rate of Elite/Champion tier enemies by 20%
- Disabled randomizer setting to downscale health of boss enemies spawning as normal enemies for unalloyed preset
-
Version 1.2.4.2
- Upgraded bundled version of DSMSPortable to v1.4.4
- Fixed randomization issue with ERRv0.4.9C
-
Version 1.2.4.1
- Updated randomizer presets to v0.6.1
- Set load order for seamless DLL to 0, so it loads instantly
-
Version 1.2.4
- Updated to support Randomizer v0.6
- Removed sorcery/incant damage changes based on an old version of ERR
- Fixed bug with Ring of the Faithful not working with ERR 0.4.9C
-
Version 1.2.3.9
- (Hopefully) fixed issue where randomizer presets wouldn't load correctly if Elden Ring is installed anywhere but the default location
-
Version 1.2.3.8
- Updated bundled version of Yabber to YabberLite, which should now be compatible with debugging.
- Added fallback logic in case FMG merging fails
-
Version 1.2.3.7
- Upgraded bundled version of DSMSPortable to v1.4.3
- Enabled NPC randomization on all presets
- Better merging of item.msgbnd.dcx for Rings of Talent
- Patches fmg files for all languages so that missing item text for a given language will appear in English instead.
-
Version 1.2.3.6
- Removed offhand ash edits
-
Version 1.2.3.5
- Resolved issue where changing the seamless save file extension would cause the installer to fail to progress.
- Added support for omitting Reforged from installation process (non reforged-dependent edits will still be applied)
-
Version 1.2.3.4
- Added definition for Dynast's Fortune to randomizer
- Updated bundled version of DSMSPortable to 1.3.1
-
Version 1.2.3.3
- No longer bundles oo2core_6_win64.dll, instead copies it directly from the game directory.
- Modified Grafted Dragon weapon to be two-handable.
- Added "ERTorrentEnabler" utility and patched torrent to be rideable in all of Siofra River, Nokstella, & Ashen Capital, including bossfight arenas.
- Added tools\potatomode_patch.bat for users whose machines can already barely run Elden Ring.
-
Version 1.2.3.2
- Fixed launcher for cases where modengine couldn't automatically detect Elden Ring gamepath. Gave Commoner's robes +1 to Faith to better match the flavor text.
-
Version 1.2.3.1
- Updated preset files to new randomizer version, added support for Reforged high quality icons, slight improvements to install_saves.bat
-
Version 1.2.3
- Implemented many net sync optimizations for Reforged & Ring of the Scholar. Improved Longtail Cat talisman to better protect against death from falling. Extended spirit summoning range and enabled spirit summoning in cleared areas.
- Upgraded bundled version of DSMSPortable to v1.3
-
Version 1.2.2.6
- Extended net sync fixes to effects added in Reforged v0.4.71C in an attempt to fix seamless disconnect issues.
-
Version 1.2.2.5
- Attempted to fix seamless disconnects by disabling net sync on some SpEffects introduced in Reforged 0.4.72C
-
Version 1.2.2.4
- Fixed issue where old rings of talent base archive was getting extracted instead of new RoT archive. Better .NET 6.0 detection and installation logic.
-
Version 1.2.2.3
- Fixed Ring of Devotion disconnect bug, moved Ring of Devotion spawn to Melina so it becomes unrandomized. Added contingency to installer in case Yabber fails to repack item.msgbnd.dcx
-
Version 1.2.2.2
- Added Rings of Talent to starting loadouts, re-enabled ally buff for Ring of Devotion (didn't fix disconnect issues)
-
Version 1.2.2.1
- Updated for Rings of Talent v0.8.7, updated massedit patchers for manual installation.
-
Version 1.2.2
- Updated DSMSPortable to v1.2.7. Fixes to massedit patchers, (hopefully) fixed Ring of Devotion bug.
-
Version 1.2.1.9
- Small fixes to rings of talent massedit script, updated DSMSPortable to v1.2.6
-
Version 1.2.1.8
- Added yet more Reforged item definitions to randomizer, including new fortunes. Fixed and reimplemented install checksum logic so checksums should now be 1 to 1 with compatible installs.
Updated DSMSPortable to 1.2.4
Exempted wildlife and scarabs from 2x Onslaught preset for performance.
- Added yet more Reforged item definitions to randomizer, including new fortunes. Fixed and reimplemented install checksum logic so checksums should now be 1 to 1 with compatible installs.
-
Version 1.2.1.7
- Yabber implementation fixes, changed checksum to a simple file size confirmation
-
Version 1.2.1.6
- Updated DSMSPortable to version 1.2.3, merges Rings of Talent more granularly with Reforged using Yabber.
-
Version 1.2.1.5
- Updated DSMSPortable to version 1.0.5, which addresses some param sorting issues.
-
Version 1.2.1.4
- Updated DSMSPortable.exe to 1.0.4, resolved issue where .NET version was sometimes not being properly detected. Installer no longer requests gamepath if Elden Ring Unalloyed directory is IN the gamepath.
-
Version 1.2.1.3
- Installer now generates an MD5 checksum along with an "install_manifest.txt" file which can be used to ensure any two given players have matching installations, and can play together.
-
Version 1.2.1.2
- Updated bundled version of DSMSPortable to 1.03, contains fix for param patching for users with floating comma locales.
-
Version 1.2.1.1
- Fix to RoT ring placement, added "install_rot.bat" script for manual installation to sync up with automatic installation.
-
Version 1.2.0.8
- Improvements to manual patching script, better handling of closed parenthesis in directories. Fix to some Rings of Talent params not applying properly
- Added support for randomizer Enemy Onslaught mode.
-
Version 1.2.0.7
- Suppressed some inconsequential error messages in installer, updated randomizer preset files to format for newer version, added batch script in tools folder for patching regulation.bin following manual installation instructions, tested for support with Enemy Onslaught, removed Tree Sentinels and Draconic Tree Sentinels from regular enemies pool.
-
Version 1.2.0.6
- Fixed an issue where Rings of Talent speffects were overwriting existing effects (thanks Maxilos33 for pointing this out). Also added a shortcut to seamlesscoopsettings.ini
-
Version 1.2.0.5
- Added Oracle's Effigy in place of Small Golden Effigy, so it's no longer a random drop. Fix that prevented two rings of talent from spawning.
-
Version 1.2.0.4
- Made ALL items shareable in multiplayer, so long as they can be dropped. Adjusted rarities, sale values, and sell values of items, weapons, armor, and accessories to be more well suited to randomizer runs. Added extra map exclusion for Reforged.
-
Version 1.2.0.3
- Updated bundled version of DSMSPortable, made re-installation and updating more painless by remembering randomizer seed and seamless co-op password settings. Various installer fixes.
-
Version 1.2.0.2
- Fixed .NET version detection logic. Added workaround for error where DSMSPortable cannot overwrite regulation.bin
-
Version 1.2.0.1
- Added check for .NET 6.0 and prompts to install it if not detected.
-
Version 1.2
- Refactored Unalloyed to include Yabber and DSMSPortable utilities to allow for cleaner installation. Now no longer needs to be updated for every Reforged update, and should remain compatible with latest versions until the next official game patch.
-
Version 1.1.8.5
- Reduced passive enemy healing for "Co-op Hard" and "Co-op Master" difficulties, resolved issues with text and icons not displaying properly, increased recommended ERR version to 0.4.62
-
Version 1.1.8.4
- Fixed Rings of Talent not working properly with 1.07.1, tested with Reforged 0.4.6
-
Version 1.1.8.3
- Hotfix to support official calibrations version 1.07.1
-
Version 1.1.8.2
- Added support for Reforged 0.4.59. Added update_saves.bat to allow for easier updating of save files. Minor installer fixes.
-
Version 1.1.8.1
- Fixed randomizer archive detection logic, fixed item discovery scaling, fixed issue with installer being run multiple times
-
Version 1.1.8
- Added support for Reforged 0.4.58, added prompt to installer for if "unzip.exe" is missing. Installer will also not omit files from Reforged if the randomizer is skipped during the installation process.
-
Version 1.1.7.2
- Fully tested to allow all mods to work together in patch 1.07, including randomizer. Adds definitions for Oracle's Effigy and Oracle's remedy and Rings of Talent exclusive items to randomizer so they show up in the spoiler logs. Fixed Rings of Talent installation to work properly (will even attempt to install if the BASE archive is missing).
-
Version 1.1.7.1
- Fixed issues with installer, updated to support Reforged v0.4.57
-
Version 1.1.7
- New release for patch 1.07. Fixes to Y/N prompts during installation. Randomization not yet tested.
-
Version 1.1.6.2
- Slight fix to save file generation section of installer
-
Version 1.1.6.1
- Updated to support Rings of Talent v0.8.4.5, tested to verify that Rings of Talent installation works properly for this version
-
Version 1.1.6
- Added option to skip Reforged, Seamless Co-op, and Randomizer components if installer fails to detect them twice (not recommended, use at your own discretion). Rolled back Reforged's Black Bow range nerf, made Remembrances droppable, removed Bats from normal enemy randomization pool (as they're now too common unrandomized) added support for Reforged v0.4.55
-
Version 1.1.5
- Cleaned up installer prompts, made various items droppable and shareable in multiplayer (rune arcs, remembrances, great runes, oracle effigy)
-
Version 1.1.4.3
- Installer now creates a shortcut on the desktop to launch Elden Ring Unalloyed
-
Version 1.1.4.2
- Added final stage of installer to check for save data, and prompt the user to launch and close the game to generate it if not found.
-
Version 1.1.4.1
- Added subtle performance upgrades to prevent framedrops (steps to prevent clipping enemies, disabled ground splash effects for rain)
-
Version 1.1.4
- Updated to support Reforged v0.4.54, fixed yet more issues with loading Randomizer presets automatically.
-
Version 1.1.3.1
- Fixed bug where randomizer presets would not load properly if Elden Ring was installed somewhere unexpected.
-
Version 1.1.3
- Fix to version comparison logic, made debugging easier by skipping prompts
-
Version 1.1.2
- More minor fixes to installation process, added functionality to perform a "clean" install of reforged on versions beyond the supported version. This means the map and event folders will be emptied, save for common files.
-
Version 1.1.1
- Small fix to installer that fixes redundant randomizer config conflicts
-
Version 1.1
- Added support for versions of Reforged up to 0.4.53, slight fixes to reg_massedit.txt and installer, made debug.bat a bit more verbose
-
Version 1.0.9
- Added Sanguine Noble as "Elite" enemy type and increased its rune drop rate. Added Bloodhound Knight as "Champion" enemy type and increased its rune drop rate. Added backwards compatibility with older versions of modengine2.
-
Version 1.0.8.5
- Small updates to installer
-
Version 1.0.8.4
- Minor fixes to regulation.bin edits and installer. Included new "reg_massedit.txt" file containing DSMapStudio massedit script for all regulation.bin edits.
-
Version 1.0.8.3
- Fixed various bugs with installer
-
Version 1.0.8.2
- Bundled in unzip executable.
-
Version 1.0.8.1
- Fixed merging of NPCParam
-
Version 1.0.8
- Updated to support Reforged 0.4.47, added optional support for Rings of Talent (just drop both archives for it in the downloads folder and it *should* work, haven't tested thoroughly enough yet though)
-
Version 1.0.7.2
- Fixed bug where randomizer presets may not apply properly if user has other local Randomizer installs elsewhere
-
Version 1.0.7.1
- Installer updated to properly extract ERR files
-
Version 1.0.7
- Small fix to unalloyed_light preset, adjusted installer so it reads randomizer params from unalloyed.randomizeopt instead of hard coding them. Added debug.bat to generate a log file for debugging failed installations.
-
Version 1.0.6
- Added an installation wizard that should walk users through every step and uploaded to Nexus
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- Author's activity
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April 2024
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11 Apr 2024, 7:47AM | Action by: mountlover
Attribute change
'Description changed.'
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08 Apr 2024, 10:21PM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7.1]'
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08 Apr 2024, 8:40PM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7.1]'
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08 Apr 2024, 7:59PM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7.1]'
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08 Apr 2024, 7:12PM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7.1]'
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08 Apr 2024, 4:51PM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7.1]'
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08 Apr 2024, 4:51PM | Action by: mountlover
Changelog added
'Change log added for version 1.6.7.1'
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08 Apr 2024, 4:44PM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7.1]'
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08 Apr 2024, 4:41PM | Action by: mountlover
Changelog added
'Change log added for version 1.6.7.1'
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08 Apr 2024, 4:55AM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7.1]'
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08 Apr 2024, 4:24AM | Action by: mountlover
Changelog added
'Change log added for version 1.6.7.1'
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03 Apr 2024, 8:07PM | Action by: mountlover
Attribute change
'Description changed.'
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01 Apr 2024, 7:05PM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7]'
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01 Apr 2024, 5:40AM | Action by: mountlover
Attribute change
'Description changed.'
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01 Apr 2024, 5:07AM | Action by: mountlover
Changelog added
'Change log added for version 1.6.7'
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01 Apr 2024, 5:02AM | Action by: mountlover
File added
'Elden Ring Unalloyed Modpack [version 1.6.7]'
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01 Apr 2024, 4:58AM | Action by: mountlover
Attribute change
'Description changed.'
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01 Apr 2024, 4:57AM | Action by: mountlover
Changelog added
'Change log added for version 1.6.7'
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01 Apr 2024, 2:23AM | Action by: mountlover
Attribute change
'Description changed.'
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01 Apr 2024, 2:22AM | Action by: mountlover
Readme file added
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- Mod page activity
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April 2024
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28 Apr 2024, 11:28PM | Action by: etho95932
Endorsed
'Elden Ring Unalloyed'
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28 Apr 2024, 8:10PM | Action by: darkstar3219
Endorsed
'Elden Ring Unalloyed'
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28 Apr 2024, 7:09PM | Action by: RandomNecessities
Tracked
'Elden Ring Unalloyed'
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28 Apr 2024, 6:22PM | Action by: Chauncey232
Endorsed
'Elden Ring Unalloyed'
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28 Apr 2024, 4:45PM | Action by: killmnaughty
Endorsed
'Elden Ring Unalloyed'
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28 Apr 2024, 1:46PM | Action by: TheDirtyBay
Untracked
'Elden Ring Unalloyed'
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28 Apr 2024, 8:15AM | Action by: BelligerentBucketman
Endorsed
'Elden Ring Unalloyed'
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28 Apr 2024, 3:15AM | Action by: KoalaCarter
Tracked
'Elden Ring Unalloyed'
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27 Apr 2024, 10:56PM | Action by: KalamityKalami
Untracked
'Elden Ring Unalloyed'
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27 Apr 2024, 10:51PM | Action by: DovahGamer1994
Tracked
'Elden Ring Unalloyed'
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27 Apr 2024, 12:05PM | Action by: nizarasyauqi
Endorsed
'Elden Ring Unalloyed'
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27 Apr 2024, 8:38AM | Action by: trueKill3r
Tracked
'Elden Ring Unalloyed'
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27 Apr 2024, 5:09AM | Action by: Saltyscoop
Endorsed
'Elden Ring Unalloyed'
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26 Apr 2024, 11:10PM | Action by: TheDirtyBay
Endorsed
'Elden Ring Unalloyed'
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25 Apr 2024, 11:52PM | Action by: xXDarkHopeXx
Endorsed
'Elden Ring Unalloyed'
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25 Apr 2024, 10:19PM | Action by: ISanes
Tracked
'Elden Ring Unalloyed'
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25 Apr 2024, 8:51PM | Action by: maximaloni
Endorsed
'Elden Ring Unalloyed'
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25 Apr 2024, 4:20PM | Action by: Judeau22
Endorsed
'Elden Ring Unalloyed'
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25 Apr 2024, 11:48AM | Action by: radcon4
Untracked
'Elden Ring Unalloyed'
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25 Apr 2024, 7:19AM | Action by: TheHustlerOne
Tracked
'Elden Ring Unalloyed'
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