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StinVec

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StinVec

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About this mod

---DL v1.50.0 Compatible--- AiO version mutes multiple annoying game sounds and re-enables the Night Approaching radio reminders. Also changes the radio reminders to being Jade making them later in the story after she normally stopped and Ayo took over. Selective/Modular version allows for enabling only changes you want.

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· Sound Control Mod ·
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by StinVec
All-in-One
· AiO version mutes multiple annoying game sounds and re-enables the Night Approaching radio reminders ·
· Also changes the radio reminders to being Jade making them later in the story after she normally stopped and Ayo took over ·

Selective
· Selective/Modular version allows for enabling only changes you want ·

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I welcome requests for additional annoying sounds that I can try to have the mod also mute.
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[ CURRENT SOUND CHANGES OFFERED ]

24 Sounds Muted (or selectively muted):
- Alerts - HUD Nearby Encounter Ping Muted
- Alerts - Night Time Survived Muted
- Alerts - Pursuit Evaded Muted
- Alerts - Safe Zone Enter and Exit Muted
- Alerts - Spotted By Enemy Muted
- Items - Eggnog Buff Jingles Muted
- Items - Flashlight On and Off Click Muted
- Items - Pick Up Item Sound Muted
- Items - Toad Blob Flight Whistling Muted
- Items - Weapon Charge Attack Reverberation Muted
- Items - Weapon Elemental Attachment Sounds Muted
- Items - Weapon Hit Slow Motion Distortion Muted
- Items - Weapon Hit XRAY Distortion Muted
- Items - Weapon Repair Duct Tape Muted
- Music - Hub Radios Muted
- Music - Old Town Prophet Music Muted
- Survivor Sense - Audio Fading In/Out Disabled
- Survivor Sense - Gong Muted
- Voice - Afraid Breathing From Chase Muted
- Voice - Merchant Chatter Muted
- Voice - FanZone Help Broadcast Muted
- Voice - Quartermaster Chatter Muted
- Voice - Supermarket Loudspeaker Muted
- Voice - Viral Alert Banging/Screaming Sounds Muted

1 Sound Change (or selectively changed):
- Reinstates Jade making the 'night approaching' radio alerts after the point in the story when it used to switch to Ayo making them.
                                           (based on the very out-dated and non-functional "Jade's speaking" mod by "thetrueShubNiggurathFFS")
> I was unaware that Techland had disabled these radio reminders back with the release of the Enhanced Edition of Dying Light.
> These radio reminders will now properly play again at 19:30 in-game time.
> Radio reminders also made to always be Jade speaking even after the point in the story when it used to switch to Ayo making them.
> This change adds custom quests that auto-complete and set the night reminders to no longer be blocked/disabled.

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[ Compatible with Dying Light v1.50.0 ]
[ View 'Docs' tab and/or included ReadMe files for install, uninstall and customization information ]
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If you like to use this mod and feel it adds to your enjoyment of the game, I would appreciate it greatly if you would please consider
coming back and donating to me via PayPal using the Donate dropdown above this mod description if you are able to.

If even $1 or some pocket change is not something you would be interested in donating, please consider taking
a few seconds to register on or log into Nexusmods and endorse this file to show you appreciate this mod.

I sincerely thank you for using my mod(s) and for possibly considering my above request.
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Recent Updates

2025, March 5
· SCM.25b & SCM.S.25b Released · (view 'Logs' tab for update details)
1 Sound Change
"Voice - Jade Night Alerts Reinstated"
  • Re-enabled the "Night Approaching" radio reminders at 19:30 in-game time that Techland had disabled.
  • I was unaware that Techland had disabled these radio reminders back with the release of the Enhanced Edition of Dying Light.
  • These radio reminders will now properly play again.
  • Radio reminders also made to always be Jade speaking even after the point in the story when it used to switch to Ayo making them.
  • This change adds custom quests that auto-complete and set the night reminders to no longer be blocked/disabled.
  • Thank you very much to Nexus user "jjh494ps" for reporting this to me so I could correct the trouble and re-enable the night alerts!

2025, February 13
· SCM.25 & SCM.S.25 Released · (view 'Logs' tab for update details)
2 additional sounds offered for being muted (25 total audio changes)
  • Alerts - HUD Nearby Encounter Ping Muted
  • Items - Weapon Charge Attack Reverberation Muted

2025, February 12
· SCM.23 & SCM.S.23 Released · (view 'Logs' tab for update details)
14 additional sounds offered for being muted (23 total audio changes)
  • Alerts - Night Time Survived Muted
  • Alerts - Pursuit Evaded Muted
  • Alerts - Safe Zone Enter and Exit Muted
  • Alerts - Spotted By Enemy Muted
  • Items - Eggnog Buff Jingles Muted
  • Items - Flashlight On and Off Click Muted
  • Items - Pick Up Item Sound Muted
  • Items - Toad Blob Flight Whistling Muted
  • Items - Weapon Elemental Attachment Sounds Muted
  • Items - Weapon Hit Slow Motion Distortion Muted
  • Items - Weapon Hit XRAY Distortion Muted
  • Items - Weapon Repair Duct Tape Muted
  • Voice - FanZone Help Broadcast Muted
  • Voice - Supermarket Loudspeaker Muted
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