Is this mod compatible with the latest update, the following and the rest of dlcs? It looks so good but I'm scared it could break something and maybe I won't notice until a long time in my playthrough, I just started a new playthrough
-If you are using other mods, place the data folder in the archive to your "...Steam\Steamapps\Dying Light\DW\Data3.pak" file (you need a tool like WinRAR to open and manipulate .pak files the game is using; they are actually .zip files in disguise) -Alternatively, you can use Simple Pakker to pack yourself a "Data3.pak" (just follow its instructions - but I still recommend WinRAR)
What I would like to use is so far these (also because I read from the posts waiting and waiting, that they do work). This one is the main "installment", my mindset... 1 https://www.nexusmods.com/dyinglight/mods/453?tab=description
With these: 2 https://www.nexusmods.com/dyinglight/mods/544/?tab=posts&jump_to_comment=123990432&BH=0 3 https://www.nexusmods.com/dyinglight/mods/222?tab=posts&BH=0 (I fear this one will conflict with the previous one) 4 and then as fourth but not less important yours here.
the thing is.. will they conflict? Is it intuitive to understand? I don't wanna be too wordy.. I will follow the descriptions and directions, but just wondering if it's intuitive to understand if they conflict and if it's possible to merge stuff but I doubt on that... I mean some mods are just different versions.. if one goes to merge them (especially without knowing what merging is and how to with DL mods).. it's not gonna work. DeathWrench told me of WinMerge for actualization of the mods to present version of the game, but i am not gonna go for that I think.. I mean, hopefully I won't need that as with 2-3 even 1 or max 4 mods I know I would be already really happy.
How does this actually work with legend levels? To unlock these you usually need to max out your skill tree but since there are more skills does that mean it will take longer to unlock it?
Hi, I'm having a problem where if I have the mod enabled, I can no longer get speed boosts during parkour fever. As in, the speed boosts you receive when doing a successful jumping vault, climb, and such.
Hello, is it possible to add to the game to reduce fighter and runner points after death and make it so that at night would take away survivor points as well as during the day?
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The author has locked this comment topic for the time beingThis one is the main "installment", my mindset...
1 https://www.nexusmods.com/dyinglight/mods/453?tab=description
With these:
2 https://www.nexusmods.com/dyinglight/mods/544/?tab=posts&jump_to_comment=123990432&BH=0
3 https://www.nexusmods.com/dyinglight/mods/222?tab=posts&BH=0
(I fear this one will conflict with the previous one)
4 and then as fourth but not less important yours here.
the thing is.. will they conflict? Is it intuitive to understand?
I don't wanna be too wordy.. I will follow the descriptions and directions, but just wondering if it's intuitive to understand if they conflict
and if it's possible to merge stuff but I doubt on that... I mean some mods are just different versions.. if one goes to merge them (especially without knowing what merging is and how to with DL mods).. it's not gonna work. DeathWrench told me of WinMerge for actualization of the mods to present version of the game, but i am not gonna go for that I think.. I mean, hopefully I won't need that as with 2-3 even 1 or max 4 mods I know I would be already really happy.
I'm having a problem where if I have the mod enabled, I can no longer get speed boosts during parkour fever. As in, the speed boosts you receive when doing a successful jumping vault, climb, and such.