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TomAnyone

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TomAnyone

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24 comments

  1. Alicentt
    Alicentt
    • member
    • 6 kudos
    Could you review this mod based on the files from the latest versions of the game? It is already somewhat outdated due to updates and revisions in command lines made by the developers. Periodically, they adjust the balance of the base game, which can modify, remove, or add new lines of code. Because of this, some commands in the files you edited in 2023 may be outdated or no longer exist. It would be interesting to release a new version based on the current files.

    Another issue is that the mod is not balanced at all. Daywalkers spawn in practically every corner, which harms immersion and makes the game excessively arcade-like. There is nothing "occasional" about it, as stated in the description.

    Additionally, in the description, you wrote:
    "Everyone will have a preference regarding how often biters mutate. If you want it increased or decreased, let me know, and I'll see what I can do. I'll fix them as soon as possible after being informed."

    In the end, I see that you didn't exactly "deliver" what you said you would, which is unfortunate.
  2. JermDKing
    JermDKing
    • member
    • 0 kudos
    happens way too frequently and is more annoying than challenging 
  3. Cosmic42069420
    Cosmic42069420
    • member
    • 1 kudos
    im something of a Daywalker myself
    1. zartax35
      zartax35
      • supporter
      • 0 kudos
      Alright Uncle Danny
  4. speedyra69x2
    speedyra69x2
    • premium
    • 0 kudos
    merged the files in this pack with my pack using winmerge but after the merge i have no enemies i checked and rechecked
    i am not using night runner mod just this one with my pack not sure why but if i load my pack back without the merge all is good
    but if i run my pack not merged as data3.pak and using this one already packed and rename it data4.pak i see really no difference
    but I do have enemies all over  so not sure what is happening?
  5. WispyDoge
    WispyDoge
    • member
    • 0 kudos
    PLEASE add back the flaming mutations, they looked so amazing at night when they transform and run at me while burning
  6. ElOverlord
    ElOverlord
    • member
    • 0 kudos
    Message deleted.
  7. YYamii
    YYamii
    • member
    • 0 kudos
    I  night runner mode with the compatibility patch version of Daywalkers and I keep seeing a few zombies with stretched and messed up textures
    Image as pdf is here
    file:///C:/Users/Aleks/Downloads/Untitled%20presentation.pdf
    1. lewisofthehoood
      lewisofthehoood
      • member
      • 0 kudos
      Dude you're uploading it directly from your computer nobody can see that because its still on your computer 
    2. laddygaming
      laddygaming
      • member
      • 0 kudos
      Yar... The internet be a cruel mistress....
  8. Caparzzo
    Caparzzo
    • member
    • 2 kudos
    Please, how can we reduce the amount of mutating zombies? This is like playing I am legion on max difficulty... in other words completely unfun, despite being such a great idea.
  9. ItsFlaring
    ItsFlaring
    • supporter
    • 0 kudos
    Also how do I uninstall this mod?
  10. ItsFlaring
    ItsFlaring
    • supporter
    • 0 kudos
    Good in theory but needs to be reduced massively... I spawned in, ran around for 20 seconds and at least 5 zombies turned immediately. Should be like one in every 50 you come across turns, nowhere near as high as it is now.