Dragon Age: Inquisition

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Lamppost in Winter

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LamppostInWinter

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About this mod

Extensive overhaul of combat and levelling inspired by the Dark Souls series and similar games. Designed for solo playthroughs.

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Overview

This is an extensive combat and character build overhaul inspired by the Dark Souls series and similar games. Combat balance and mechanics have been drastically changed to recreate the deliberate, hard-hitting pace of the Souls games, and levelling has been revamped to provide a classless experience with a large amount of build variety.
This mod is designed for solo playthroughs; playing with other characters in your party will generally trivialise encounters. If you want to bring companions for banter/story, you can turn off their AI in their character record screen. In addition, party members who are not being controlled will become immune to damage and be ignored by enemies, ensuring they do not interfere with combat.

A gamepad is recommended for this mod.

For a full guide to the mod, please see the readme.



Key features

Rebalanced, impactful combat


Combat has been overhauled to recreate the hard-hitting feel of the Dark Souls games. Designed for a solo experience, enemies have drastically lower health, allowing regular enemies to be taken out with basic weapon attacks. A Poise mechanic adds weight and impact to attacks, while an increased focus on stamina management emulates the deliberate pace of Dark Souls. All characters also come with a dodge roll by default, overriding the jump button when in combat.

Classless build variety, increased control over and importance of stats

All class restrictions of weapons, armour and abilities have been removed, allowing for a much larger range of character builds. Levelling has also been overhauled so you have more control of your attributes, allowing you to assign attributes on levelling up rather than through crafting.

Attributes are now also much more important; weapon damage scaling is more dramatically affected by attributes, and spell damage is determined directly from your Magic or Willpower attributes, rather than from weapons. Basic elements of your character, such as stamina, Focus and amount of armour they can equip, are also affected more through your attributes.

New and overhauled abilities

Many abilities have been rebalanced for the new combat system, and some completely new abilities have been added, such as a basic healing spell. Item passives have also been completely overhauled, with a variety of entirely new effects, many inspired by items from the Souls series and other games.

Increased enemy variety

Many enemies and bosses have been overhauled, with updated and some completely new abilities. Some enemies, such as mages, have had their movesets significantly expanded and are much more dangerous as a result.

Variety of enemies is also much greater, with different factions of enemies differing more in their movesets. For example, a two-handed warrior from the Venatori will use Livid and Whirlwind, while one from the Sentinels will have access to magic abilities such as Barrier and Disruption Field.


Installation and compatibility

This mod requires Frosty Mod Manager (1.0.5.9 or later). If you don't have the Trespasser DLC the mod should still function fine, but you may not have access to some ability upgrades.

Unzip all files and import Dark Souls Combat Overhaul - main file.fbmod and Dark Souls Combat text.daimod into Frosty Mod Manager. Select them and click "apply mods" before launching the game through Frosty. You may get a warning message saying that the mod was designed for a different patch version, but this shouldn't be a problem as long as you have a genuine copy of the latest version of the game.

Do NOT install Dark Souls Combat - Trespasser module until you are actually in Trespasser.


The main mod will be incompatible with any other mod that edits abilities, difficulty, weapons or armour, including crafting schematics. I don’t know how the mod will fare with cosmetic mods; if in doubt, you can check compatibility via Frosty Mod Manager.

The text file may be incompatible with mods that edit the game’s text strings. Font mods will work. Mods that edit dialogue text seem to be compatible.

Be wary of bugs

There are a few bugs and quirks to watch out for. Please see the quick-start guide and known issues sections of the readme for more information.

Acknowledgements

Thanks to everyone who downloaded the beta version and provided feedback, it's been a big help.