Dragon Age: Origins

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HollownessDevoured

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HollownessDevoured

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About this mod

This mod helps with inventory management, adds new weapon rune recipes and other quality of life recipes.

Requirements
Permissions and credits
Changelogs
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Installation
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Requires: A RAR file extractor.

Place:
  • Enchantments and Recipes
  • Creature Merchants (Optional File)
  • Enchantment Skill (Optional File)
  • Storage Organization (Optional File)
Folder(s) in Documents\BioWare\Dragon Age\packages\core\override

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Description
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33 total recipes. 10 runes recipes for herbalism and 1 new reagent recipe (Lyrium Sand), 1 money making recipe (about x3 more effective than Potent Lyrium Potion crafting). For inventory management there are also recipes to convert lesser balms and salves to greater or break down lesser balms and salves to get the elemental reagents back. As well as converting regular poisons to their concentrated upgrades, converting small traps to large and more.

  • Other perks, include stacking increases: stacks of 99 -> 999 and stacks of 10 -> 99 (aka gems).
  • Staves and shields now have rune slots but note cannot make use of On Hit runes; which means you can only use Dweomer, Hale and Enchanted Gems (aka from this mod).
  • The money making recipe is just a slightly less tedious way for money making, but still a little tedious just so you don't feel like overly exploiting. All that is needed is Lyrium Dust so you just need to be at the Circle Quartermaster and not run around for other reagents. Lyrium Dust x99  = 1 Lyrium Sand, and Lyrium Sand x6 = 1 Refined Lyrium. Refined Lyrium sells for 15g at the Circle Quartermaster, the cost of buying the Lyrium Dust is 14g 28s.
  • Ways to get this to your game. I have provided two different ways plot triggers/merchants and a console script (see additional notes). Some are plot trigger recipes from helping Leorah (Mage Origin) and AllisonMiriam and Barlin in Lothering. Alternatively, Circle Quartermaster has all the herbalism recipes, Cesar all the poison-making recipes and Owen all the trap-making recipes.
  • Wonders of Thedas, another Tranquil has been added for enchanting (upon first time loading of the area).
Spoiler:  
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Enchanted Gem Weapon Runes: 
  • Enchanted Alexandrite (+5 spellpower)
  • Enchanted Aquamarine (+25 stamina)
  • Enchanted Bloodstone (+5 constitution)
  • Enchanted Onyx (+3 damage)
  • Enchanted Diamond (+1 all attributes)
  • Enchanted Emerald (+2 dexterity)
  • Enchanted Ruby (+2 strength)
  • Enchanted Sapphire (+2 magic)
Special Weapon Runes:
  • Andraste's Tears (+1 health regeneration in combat, onhit effect: interrupt spellcasting (onhit power: 4))
  • Dragon's Blood (+4 attack, onhit effect: chance to knock target back (onhit power: 2))
Unique Reagents:
  • Dragon Blood (to make Dragon's Blood), drops from drakes and dragons (not high dragons)
  • Mage Tears (to make Andraste's Tears), drops from some Circle Blood Mages
  • Lyrium Sand (needed for most new recipes), crafted from Lyrium Dust

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Creature Merchants (Optional File)
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Adds three new merchants with unique weapon runes, items and more. 13 new weapon runes and 12 new items. Two new on hit weapon effects: fear and sleep trance, 5% chance. The sleep trance cannot be interrupted with attacks and can cause Nightmare if the spell Horror is casted.

Spoiler:  
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Desire Demon:
A Desire Demon attempting to make you an offer "Your Desires" to spare her in the Circle Tower's Apprentice Quarters during Broken Circle (beside the stairs but behind the bookshelves). She will not buy from you (0% Buy Price) but will sell (125% Sell Price) and will enchant for you. She offers unique runes, 1 staff, 1 ring slot item (x2) and 3 tomes (2 Skill And Sundry and 1 Ethereal Suggestion). This merchant does have Awakening Resource items. Also x10 stacks of diamonds, emeralds, rubies and sapphires—and finally, Lyrium Sand x3 (if you have Recipe and Rune Expansion (Inventory Management and More)). This is to help those craft items for that mod.

Runes offered:
  • Pride Demon Shard x2 (+5% melee crit chance, +10% crit/backstab damage, on hit effect: chance of fear (on hit power: 2))
  • Desire Demon Shard x2 (+10% spirit damage, on hit effect: chance to a sleep trance (on hit power: 2))
  • Greater Spirit Shard x2 (on hit effect: spirit damage (on hit power: 3))
  • Spirit Shard x2 (on hit effect: spirit damage (on hit power: 2))
  • Galaxy Orb x2 (-25% fatigue)
  • Enchanted Black Pearl x2 (+5% melee crit chance)
  • Enchanted Pearl x2 (+2 combat mana regen)

Forest Spirit:
A lesser Forest Spirit showing "Collections of the Forest" in the West Brecilian Forest during Nature of the Beast (near the fallen log (on that hill), before you first meet Swiftrunner).  She will not buy from you (0% Buy Price) but will sell (100% Sell Price) and will enchant for you. She offers unique runes, 2 amulets, 5 ring slot items (2 are x2), unlimited Arrow(s) of the Bear (a knockback arrow) and cheap unlimited lesser health poultice item (Edible Acorns). This merchant does have an Awakening Resource item. 

Runes offered:
  • Ancient Glyph x2 (on hit effect: +2 damage of each element
  • Black Runestone x2 (+1 mana regeneration in combat
  • White Runestone x2 (+1 stamina regeneration in combat)
  • Greater Stunning Greenstone x2 (on hit effect: chance to stun (on hit power: 5))
  • Stunning Greenstone x2 (on hit effect: chance to stun (on hit power: 3))
  • Lesser Stunning Greenstone x2 (on hit effect: chance to stun (on hit power: 1))

Mouse:
Mouse showing "Mouse's Hoard" in the Dark Alley in Denerim. It will buy from you (30% Buy Price) and will sell (30% Sell Price), better sell price than any other merchant (by 5%) and allows you to buy back at same price—in hopes on increasing its hoard. It offers unlimited Crow Poison Arrow(s), unlimited Tangled Ball of Yarn (the gift), Dirty Pair of Pantaloons x2 (the gift) and 3 unique amulets. This merchant does not have any Awakening Resource items.

Additional Notes:
You must have not previously entered the location for these Creature Merchants to appear. If you are worried you will have any issues, be sure to save your game before entering the new area/before encountering the Creature Merchant. Then if the Creature Merchant is missing or missing some of it's inventory, shut off the game completely (without saving; don't save if there is an issue with the merchant—it will just save the issue) and open again. Issues only came up when altering the override folder while game was running but restarting the game completely and entering the area for the first time should fix.

Each Creature Merchant can be killed/sent away, weird known quirks Desire Demon will die almost too fast (like before you get a hit in) and Mouse will show 0 when hit but then eventually dies. Some runes are indented to be powerful enough to transfer to Awakenings.

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DA2 DLC Inspired Items (Optional)
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The following are my interpretation of DA2 DLC items and some unreleased items converted to DAO. Requires Loincloth Fashion for Adder of Antiva , Apostate's Courage,  FadeshearHayder's RazorMight of the Sten and The Lion of Orlais and Kirkwall Exports for Staff of Parthalan.

Spoiler:  
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DA2 DLC Inspired Replica Item Locations:
 The original DA2 items will be linked as reference. All item are rewards from quests.
Air of Confidence, Band of Stolen Shadows, Evra's MightHawke Family CrestRing of ResilienceRing of Thought, Ring of Whispers and The Deep Green have ring set: +8 willpower. 

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Storage Organization (Optional File)
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3 unique party storage containers; "Party Storage Chest", "Alchemy Storage" and "Rune Storage" to party camp. Technically, you can put anything in each storage, but labeled for if you want to organize your storage that way. All conveniently placed close enough your character doesn't have to move from the organization station, while opening and closing each storage container. Location is behind the PC's bed roll. It is scripted in so should show up in game immediately. 

Spoiler:  
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Enchantment Skill (Optional File)
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Automatically adds Enchantment Skill to Player, that allows the Enchantment interface to open—no longer having to wait to get back to Sandal. However, it will not pop up until after you X out of your spellbook, so I'd recommend putting it on your quickbar.

Spoiler:  
Show


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Additional Notes
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Disclaimers
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Republish Disclaimer:
This is a republish and repack, this mod was reconstructed and repacked so much; it was just easier to republish again. 

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Uninstall
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Delete said files.