Dragon Age: Origins

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dainbramage

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dainbramage

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About this mod

A collection of gameplay fixes, tweaks and quality of life changes.

Requirements
Permissions and credits
Changelogs
Introduction

This started out as a small collection of personal fixes for Dragon Age: Origins that hadn't been made by any other modders, released publicly by popular request from the guys at the old BSN. It's since grown in scope to be a one-stop shop for all mechanics-related fixes in the game, plus some quality of life changes, cosmetics, and mild balance tweaks without significantly altering the feel of the gameplay. Quest and dialogue fixes aren't in the scope of this pack - try Qwinn's Ultimate DAO Fixpack if you're looking for such.

This fixpack is completely modular. The CORE folder is needed for the various modules to work together (note that they don't do anything on their own until individual modules start directing events to them), but for everything else you can freely pick and choose. For a conservative approach you might want to limit yourself to only the fixes and possibly some of the lower impact tweaks.

It's designed to be as compatible with other mods as I can make it. For the most part it should work gracefully with anything that uses event manager, though there are some events where performance and/or bugfixes necessitate monopolising the event as eventmanager can cause issues with too much event redirection.

On the note of bugs, while I dogfood the mod there's always the chance of scenarios I haven't encountered which may result in anything up to and including breaking your game, all of your saves and the computer it's being run on. No warranty of any kind is included.

I've included .nss source files for anyone curious. Having these in your override folder doesn't affect the game at all.

KNOWN ISSUES
- There's a bug with the base game where auto-pause can trigger multiple times at the start of a fight if large numbers of enemies are present. The mere existence of event overrides seem to exacerbate it, even if the events aren't being triggered. This mod makes extensive use of overrides, so it's more likely to occur. The autopause bug is fixed by the module_core override in extras, but it's a high risk of incompatibility with other mods.
- In Awakening during It Comes From Beneath, the Dark Theurge doesn't animate properly to possess the ogre commander. Like with the pauses, this seems caused by the mere existence of overrides.


INSTALLATION

Unzip the Dain's Fixes file and place the contents into Documents/BioWare/Dragon Age/packages/core/override. Any subfolder inside override works, but I'd suggest keeping them inside the Dain's Fixes folder for neatness. Optionally pick and choose whatever modules you want, but the CORE folder must remain. I strongly recommend doing this, at least for the QOL and tweak sections, as they may not all be to everyone's taste. It should work with Vortex but you'll still need to manually remove any undesired changes from the override folder.

You can drop into existing saves with no issues, though a couple of the changes - particularly around item properties and heroic attributes - won't be applied retroactively. Modal talents will typically need turning off and back on again for changes to be picked up.

UNINSTALLATION

The Lucky, Fast Move, Hide Weapon VFX Crusts and Telekinetic Dual Weapons modules can cause permanent changes if the mod is simply removed. If you are using them, you'll need to delete the contents of override/Dain's Fixes apart from the CORE folder, then re-save your games. The mod will detect the removal of these modules and update your game accordingly.

Once this is done, or if not using any of those 4 modules, simply delete the Dain's Fixes folder from the override directory.

If using a version prior to 4.0.0 the fixpack won't auto-detect and you'll need to take the Uninstall.zip miscellaneous file and inflate it to your override folder (or the core files from version 4.0.0) and re-save your games.

UPGRADING

Please ensure all modules are from the same version of the mod. There are some unlisted changes to make modules work nicely with new additions; for instance using 2.8.0 DWE fix with 2.9.0 suppressing fire will break the suppressing fire talent. Other than that, simply delete the old version and replace with the new.

COMPATIBILITY
For mods not specifically listed here, expect this to be compatible with mods that don't change any combat mechanics, while ones that do are likely to be iffy.

INCOMPATIBLE - CONFLICTING GOALS
These can never be compatible due to modifying the same things but expecting different outcomes.
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INCOMPATIBLE - EQUIVALENT FIX(ES) INCLUDED
Only use my mod or bad things will happen

COMPATIBLE - REQUIRES COMPATIBILITY FILE
See included compatibility files under miscellaneous. The creation of a compatibility file isn't necessarily an endorsement.

FULLY COMPATIBLE
Either affect wholly different things, or I've specifically accounted for them in my mod


MOD CONTENTS

CORE UTILITIES
These don't do anything on their own, but are needed for many of the changes to work together and with other mods.
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BUG FIXES
Fixing where game behaviour is clearly different to developer intent. If you want a conservative approach, only take these.
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BALANCE/MECHANICS TWEAKS
Changes where it's not clear that vanilla behaviour is wrong, where things aren't implemented but it's not clear what the intent was, or simply where I think it can be done better while still maintaining a similar vision.
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COSMETIC CHANGES
Mostly swapping item models.
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QUALITY OF LIFE CHANGES
Removing or altering some things that inconvenience me. YMMV.
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EXTRAS
A bunch of changes that aren't necessarily for everyone - moreso than tweaks/QOL changes. These include alternative versions to above changes, occasions where descriptions and gameplay differ but I think the description is wrong (but your opinion may differ), high conflict risk, less balanced changes, or simply ones that people might find irritating. These are installed separately - see the Extras pack and included readme. Where these are listed as alternatives I suggest removing the default version.
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