Mod articles
-
FIXED:
-Added compatibility for DK2 v0.35
-Fixed NVG UI backgrounds being white
CHANGES:
-Lowered URG-I texture resolution
-S-Vest UI changed to actual s-vest(found by AnthonyNonStop)
BALANCE:
-MGL and M320 HEDP removed from DEV Assaulter and Marksman (can only be used by Support or Black Ops)
MISC:
-Added mod image... -
BALANCE:
-HEDP destruction radius reduced from 1m to 0.8m
-.300 BLK supersonic suppressed sound radius increased(LVAW->24, RATTLER->25)
FIXED:
-Fixed Mk17LB and Mk20SSR suppressed being unavailable for DEVGRU(found by PHILXIQUSI)
-Fixed DEVGRU Mk17 and Mk17CQC not having quicker readytimes(found by Eyyy)
-Fixed Noveske having flipped reload times(found by Eyyy)
CHANGES:
-M203 EffectRanges are now up to date(found by Eyyy)
-Updated MCX LVAW icon
-MCX LVAW mag size increased to 35... -
v0.9.6 Rebalance Patch 3 (Suppressor Rework)
CHANGES:
-MP7A1 now has accurate suppressor icon
-MK48 now has suppressor icon when suppressed
-Updated DEVGRU MK48 icon to match weapon roster theme
-Updated DEVGRU MK18 icon to match weapon roster theme
-Updated DEVGRU MK17 CQC icon to match weapon roster theme
-Enabled suppressed versions of MK17LB and MK20SSR
FIXED:
-Updated outdated descriptions for suppressed weapons
-Updated suppressed weapon descriptions for DEVGRU to show sound travel ranges
-Fixed DEVGRU MK18 Suppressed missing subsonic ammo
-Fixed sound travel radii for unsuppressed ammo types
-Fixed Undercover not being able to throw 1x CS Gas Grenades(found by alvarovini904)
-Fixed DEVGRU MK17 CQC switching to wrong suppressed version when equi... -
FIXED:
-M203 model not appearing for rifles with UBGL attachments(found by PHILXIQUSI and AnthonyNonStop)
BALANCE:
-Tweaked MK12 attacktypes, ammo, and range values to make it more effective in medium-long range situations... -
Rebalanced attacktypes so that difficulty is more in line with vanilla.
BALANCE:
-Reworked DEVGRU XP requirements(by Ryuk)
-Increased time to aim for all close range attacktypes
-Tweaked GPMG mounted attacktypes(lower accuracy, shorter bursts, longer time to aim)
-GPNVG price reduced(25->20)
MISC:
-HK416A5 10.4" renamed to HK416A5 11" with appropriate icon changes
5/25/2022 v0.9.5 REBALANCE PATCH 2
FIXED:
-M203 model not appearing for rifles with UBGL attachments(found by PHILXIQUSI and AnthonyNonStop)
BALANCE:
-Tweaked MK12 attacktypes, ammo, and range values to make it more effective in medium-long range situations... -
FIXED:
-Fixed CIA G3KA4 using incorrect model(found by M100 GREM)
-Fixed DEVGRU MK17 CQC switching to wrong gun when attaching a suppressor(found by G.LMBV)... -
CHANGES:
-Removed the ability for NWS Militia to unequip primary weapon(binding conflict with Not So Suspicious)... -
FIXED:
-Fixed CIA Black Ops having 2 M4s(found by AnthonyNonStop)
-Fixed DEVGRU MK18 using Ranger attacktypes(found by Ryuk)
-Fixed DEVGRU MK18 having slower readyTime than other DEVGRU rifles(found by Ryuk)
-Fixed DEVGRU Undercover having equipment they shouldn't be having(found by steam fixed you)
-Fixed CIA MP7 inconsistent with other MP7s(found by aaaccc130)
CHANGES:
-Gave NWS Militia the ability to unequip their primary weapon
-Added suppressing after effect to airstrike and S-Vest
-Increased Decoy Grenades to 3 grenades per slot
-Added 1x CS Gas Grenade for Undercover
-Removed 2x and 3x CS Gas Grenades for Undercover
-Modified titles of modded grenades to show amount carried
-Reverted mod folder icon ... -
Currently the largest update this mod has received so far.
Special thanks to jacob-, dps524, Ryuk, Sly, nachomacho, and Apevio for their contributions that made this update possible.
Very special thanks to KillHouse Games for the amazing update and for allowing me the privilege to test the update prior to release.
NEW UNIT: NSW Development Group
-x4 Assaulter
-x2 Support
-x2 Marksman
-x1 Undercover
-x1 Black Ops
NEW WEAPONS:
-HK MP7A2
-MCX Rattler
-Noveske Gen III 10.5"
-HK416D 10.4"
-Mk17 Custom
-Mk46 Mod 1
-Mk11 Mod 1
-Mk12 Mod 1
-Mk13 Mod 5
-M320 GLM(HE/HEDP/CS/Smoke...