Currently the largest update this mod has received so far.

Special thanks to jacob-, dps524, Ryuk, Sly, nachomacho, and Apevio for their contributions that made this update possible.
Very special thanks to KillHouse Games for the amazing update and for allowing me the privilege to test the update prior to release.

NEW UNIT: NSW Development Group
    -x4 Assaulter
    -x2 Support
    -x2 Marksman
    -x1 Undercover
    -x1 Black Ops

NEW WEAPONS: 
    -HK MP7A2
    -MCX Rattler
    -Noveske Gen III 10.5"
    -HK416D 10.4"
    -Mk17 Custom
    -Mk46 Mod 1
    -Mk11 Mod 1
    -Mk12 Mod 1
    -Mk13 Mod 5
    -M320 GLM(HE/HEDP/CS/Smoke)
    -Milkor M32 MGL(Smoke)
    -FN40GL Mk2(Smoke)
    
-Weapon descriptions provided by dps524
-3D model for M320 provided by nachomacho
-Smoke GLs suggested by Ryuk

NEW EQUIPMENT:
    -GPNVG-18(White Phosphor) by jacob-
    -Suicide Bomb(NWS Militia)

COSMETICS:
    -Custom Helmets(AOR1/MC) by jacob-
    -Custom Uniforms(AOR1/MC)
        
BALANCE:
    -Reduced weight for all machine guns
    -Removed M995
    -Removed LP rounds from suppressed 5.56 rifles(suggested by Ryuk)
    -Added subsonic ammunition and full power ammunition for all suppressed 5.56 rifles(suggested by Ryuk)
    -Deploy supply for Black Ops(Rangers) increased to 200(2x)
    -Kriss Vector and P90 are now Black Ops exclusive(suggested by Ryuk)
    -FN40GL moved to Nowheraki Swat
    -Increased MGL accuracy
    -Increased M320 accuracy
    -Increased all GL costs

FIXED: 
    -Strike marker will now kill enemies behind walls

MISC:
    -Added compatibility for DK2 v0.30
    -Added 3D models for G3KA4, FN40GL, and MK-18 MJOLNIR (Models provided by nachomacho)
    -Added custom attacktypes for NSWDG operators
    -Added custom ranks for NSWDG operators
    -Added icon for B&T Rotex II (MP7)
    -MCX Spear renamed to XM5 
    -Updated description for XM5(provided by dps)
    -Secondary APC9K renamed to APC9K PRO-G
    -Various optimizations to code(thanks to Ryuk)
    -Re-added suppressors to Grenadier UBGL rifles(suggested by Ryuk) 
    
NOTE: Due to the sheer amount of changes made to the mod in this update, there may be some bugs or missing features. I have done my best to minimize the amount of mistakes made. If you spot any issues or need assistance, please DM me or ping me in #dk2_mod_discussion. Thank you for your patience.
5/4/2022 v0.9.1 HOTFIX

FIXED:
-Fixed CIA Black Ops having 2 M4s(found by AnthonyNonStop)
-Fixed DEVGRU MK18 using Ranger attacktypes(found by Ryuk)
-Fixed DEVGRU MK18 having slower readyTime than other DEVGRU rifles(found by Ryuk)
-Fixed DEVGRU Undercover having equipment they shouldn't be having(found by steam fixed you)
-Fixed CIA MP7 inconsistent with other MP7s(found by aaaccc130)

CHANGES:
-Gave NWS Militia the ability to unequip their primary weapon
-Added suppressing after effect to airstrike and S-Vest
-Increased Decoy Grenades to 3 grenades per slot
-Added 1x CS Gas Grenade for Undercover
-Removed 2x and 3x CS Gas Grenades for Undercover
-Modified titles of modded grenades to show amount carried
-Reverted mod folder icon back to default due to confusion

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