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File credits
One of the encounters in Immora is from Konvaz's Master Level mod of it. Credits to him for that.
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Changelogs
Version 6.6.6 Rev 1
Compatibility and minor bug fixes.
Version 6.6.6
(See README for new version changes)
Version 3.1.0
Immora now has a red version, made by Konvaz to better match the concept art.
Zandyball's Moist Immora mod is now separate from the rest of the files. It can be applied to both red and not as red versions of Immora.
Version 3.0.0
(See README for new version changes)
Version 2.0.1
Updated for compatibility with Update 6.66 v1.
Version 2.0.0
(See README for new version changes)
Version 1.3.0
Updated all levels to work for Update 6.4.
Tweaked the bonus encounter in Immora so that part one leads directly into part two, with the checkpoint reloading to a gore nest that triggers part two directly.
Version 1.2.0
Fixed issue in The World Spear where the barriers blocking the four Blood Maykr arena didn't disappear after the final fight.
Swapped how your ammo is refilled between the start of Reclaimed Earth's bonus encounter and the reward after beating it.
Fixed bug in Immora where the lower city meathook floating above a pitfall didn't actually work like it's supposed to.
Changed the one respawning hammer in Immora's bonus encounter into four regular hammer pickups that show with the rest of the bonus encounter pickups.
Changed Immora's second bonus encounter gore nest model to match the first one.
Version 1.1.0
Included a fix to the Armored Baron from the Modding Discord that makes its weak point consistently breakable.
Added new files that include ZandyBall's Moist Immora mod (for Immora of course, and credits to him).
Version 1.0.0
Initial release.
(8/14/2024: As of Version 6.66 Rev 3, DOOM Eternal has official mod support. The full version of this mod sans Red Immora has been ported to the official modding portal. Go here to learn more.)
(Not to be confused with Konvaz's TAG2 Rework, which is also worth playing.)
This mod tweaks "The Ancient Gods: Part 2" to be just a bit more challenging, as well as adds a few new things. This changes all levels in TAG2, including The Dark Lord. See the DOCS tab for a ReadMe with spoilers on what's changed.
This mod is installed using the EternalModInjector, which (along with instructions on how to use it) can be found in the DOOM Eternal Modding Hub Discord Server: https://discord.gg/4FB2fPWGDr
(Note: This is NOT a Master Level mod pack. These are tweaks to the vanilla experience.)
Some other mods I recommend checking out for use alongside this one: -AI Restoration (Except Spirit Restored, which conflicts with Immora+.) -Horde Hammer