Daggerfall Unity

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dotWayton

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dotWayton

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About this mod

Restores Orsinium to its true in lore status as a moderate fledgling city with tall stone towers and a mighty palace fit for a king. (Includes custom blocks)

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Restores Orsinium to its true in lore status as a moderate fledgling city with tall stone towers and a mighty palace fit for a king. (Includes custom blocks)











Introducing

CITIES OVERHAULED: ORSINIUM 1.6


Contains: 
Outside Bar in Genral Store Block
New Banners at Fighters Guild
More Animals and livestock
More Orcish NPC's
One DFmod rather than two
new Road textures for Palace Block
Added extra tower for Palace Block
New Orsinium Palace Block
Custom Residential Blocks
Custom City Walls
Custom Marketplace
Orcish Guards and Merchants where possible
Verticality thanks to RMB Resource Pack
Shrine to Malacath
 more detailed wilderness around Orsinium


Compatibility:
 

It is tested and fully compatible with all of the mods listed in the DREAM90's Modlist in addition to all block replacers. 
I've only identified one incompatibility so far which is below V

THIS MOD IS INCOMPATIBLE WITH DISTANT TERRAIN, IF YOU USE IT YOU MAY EXPERINCE CRASHES/FREEZING/VANISHING CITIES AND OTHER ISSUES RELATED.
Recommendations:


Cities Overhauled : Armourers
Beautiful Villages of Daggerfall


^ these mods overhaul blocks that are present that i didn't modify and as a result add so much extra life into the city and a good mix of rural and city.
Requirements:

The RMB Resource Pack (https://www.nexusmods.com/daggerfallunity/mods/528)
and Daggerfall Expanded Textures (https://www.nexusmods.com/daggerfallunity/mods/307) are required to use this mod.

Credit to all those who contributed towards both DET and the RMB Resource Pack