Daggerfall Unity

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Uncanny

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Jagget

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28 comments

  1. menzagitat
    menzagitat
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    If it can help anyone: this mod must be loaded AFTER Hidden Map Locations or else it won't show the new UI.

    Could you (@Jagget) please add a warning if UncannyUI is loaded before HML?
    1. Jagget
      Jagget
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      Unfortunately, that means you partially broke "Hidden Map Locations" mod. Because both mods override inventory window. And in current modding system, only one mod can do that, you can't patch the inventory logic or partially override it. 
    2. Jagget
      Jagget
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      Partial compatibility with the "Hidden Map Locations" mod added in 1.8.0. The UncannyUI mod requires "Hidden Map Locations" to be loaded first. Note that this will still break the ability to reveal locations in dialog window, so I recommend disabling the dialog module in UncannyUI. At least for now.
    3. menzagitat
      menzagitat
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      How could I have broke HML mod? Broken in which way?
      How to fix it?
      I didn't do anything fancy but use it.
    4. Jagget
      Jagget
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      What I meant is that both mods change the same interface windows. The HML mod and the UncannyUI mod both replace the dialog window and the inventory window. So if you load HML after UncannyUI, you'll lose the UncannyUI functionality, and if you load UncannyUI after HML, you'll lose the HML functionality.

      UncannyUI version 1.8.0 includes the same functionality as HML for the inventory window. So if you load UncannyUI after HML, you'll only lose the dialog window changes from HML. However, if you disable the dialog module in the UncannyUI mod, then both mods will work together fully functional.
    5. menzagitat
      menzagitat
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      I don't fully understand why HML needs the inventory or the dialog window but anyway, thanks for the update :)
  2. ZhouTelin
    ZhouTelin
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    Great mod, we are blessed to have so many talented modders!
  3. menzagitat
    menzagitat
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    I have spotted 2 other compatibility problems, sorry for the additional work :x

    • When using your mod with Climates and Calories, your HD texture is not applied to the rest box when I click on my tent to rest. It is applied correctly when using the rest key though but then the tent effect doesn't apply. Not a big deal but if you can do something.
    • Could you please include Hidden map locations in a compatibility patch? According to the author, there is a problem with the location revealing mechanics when a NPC gives directions and your mod is enabled.
    Also:

    • Any chance to have a HD version like in HD Uncanny Interface? ^^'
    • Can you please restore the following feature from vanilla inventory?:

    Thank you so much for your work, already endorsed I don't remember when :D
    1. Jagget
      Jagget
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      Any chance to have a HD version like in HD Uncanny Interface? ^^'

      This one is easy. It's supported. It's a simple png texture replacer. So it's compatible. Install it and replace all 4 png's in Daggerfall Unity\DaggerfallUnity_Data\StreamingAssets\Textures\UI\ directory. Just use this mod, it's OK

      About other 2 -- I'll think about it
    2. Jagget
      Jagget
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      Can you please restore the following feature from vanilla inventory?
      The picture is not loading. Can you please re-upload it, or give me the text description? 

      > P.S. `Imgur is temporarily over capacity. Please try again later` 
      Anyway....  
    3. menzagitat
      menzagitat
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      in vanilla inventory, when you hover your inventory bag with the cursor, it gives you stats on what wheights in kg (weapons, armors, misc, gold, ...)
    4. Jagget
      Jagget
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      Alright, I see now. It's not vanilla feature. It's The Penwick Papers mod. I'll see if I can do compatibility 
    5. menzagitat
      menzagitat
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      Oh sorry for the mix-up.
      Thank you for your work :)
  4. HoboGodAlpha
    HoboGodAlpha
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    This mod seems to be removing the cart item from the player inventory, which partially breaks functionality of the Realistic Wagon mod. Any way you could remove this feature or have an optional download to fix it or something? Really annoying because this mod is fantastic otherwise.
    1. Jagget
      Jagget
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      Actually, Realistic Wagon is removing the cart from the inventory. I didn't find any way how UncannyUI is changing Realistic Wagon functionality. 

      Yes, UncannyUI is also hiding the wagon icon (item) from the inventory. But it only hides it, not removes it.
    2. menzagitat
      menzagitat
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      A workaround to show the wagon's health if using Realistic Wagon, is to access a shop inventory (either shelves or shopkeeper's one).
      Since it doesn't use Uncanny Interface, you'll be able to see your wagon status and decide if it needs repairs.
    3. Jagget
      Jagget
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      I added ability to show the wagon in the inventory window, see if it helps 
    4. menzagitat
      menzagitat
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      Thank you, It works great, one can now see the cart in the inventory, making looking at the wagon status more immersive :)
  5. Hulgore
    Hulgore
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    Well thanks for keeping this mod updated
    1. Jagget
      Jagget
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      You're welcome!
    2. Hulgore
      Hulgore
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      Just an idea I had, have you thought about adding the possibility to select in inventory Equip/Use/Info modes by pressing on keyboard 1/2/3 ? Just as you can go into magic panel by pressing F2 etc.
    3. Jagget
      Jagget
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      I checked and the mod already respects InventoryInfoInventoryEquip, and InventoryUse shortcuts.
      You can modify them in your \DaggerfallUnity_Data\StreamingAssets\Text\DialogShortcuts.txt file.
      For 1, 2, 3 keys you need to set "Alpha1", "Alpha2", "Alpha3" values.
    4. Hulgore
      Hulgore
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      God damn there already were shortcuts and I didn't know...

      Many thanks for explaining how to modify them

  6. IvanKuzyk
    IvanKuzyk
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    Не планируешь переводить такие моды, как Loading Screen и Bestiary?
    1. Jagget
      Jagget
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      Пока не знаю, если будет время.
    2. Jagget
      Jagget
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      Loading Screen переведён: Loading Screen in Russian
      Bestiary в планах
    3. Jagget
      Jagget
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    4. IvanKuzyk
      IvanKuzyk
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      Спасибо!!!