Not working on linux. I deleted the old textures but in game they remain. I tried to remove the .PNG from the file name but they still are not loaded. Weird. No HD texture loads at all.
Awesome textures!!! Can't play without them anymore. There is just a small problem. The rest UI textures are not appearing. I'm getting the old pixelated ones. I checked and all the PNG files are where they should be. By any chance you might know a solution? Thanks!
Can you be a bit more specific? Which UI textures are you talking about? Theres the inventory window, and then theres the dialogue one. I'll investigate this, and make sure everything is in the right spot.
They were talking about the background texture of the "resting/loitering" window. The texture included in the mod for that particular window is still just 154x69px large, so it basically still looks pixellated. Is that a limitation of the engine? Will DF Unity not accept larger images for the resting window?
Other than that, nice upscale, although I probably would've preferred more stylized icons for the inventory categories rather than "realistic" ones.
Hi there, Since Uncanny seems not to be around anymore, I'm turning to you to point out two compatibility problems.
When using your mod with Climates and Calories, your HD texture is not applied to the rest box when I click on my tent to rest. It is applied correctly when using the rest key though but the tent effect doesn't apply. Not a big deal but if you can do something .
Now for a more annoying problem: when using your mod with Realistic Wagon, the cart doesn't show in the inventory, which makes impossible to see its state of wear and tear.
Changing the load order doesn't do any good. Can you please do something ? I also informed Realistic Wagon mod author.
Great UI btw, already endorsed a while ago.
Edit: I forgot to tell you that the reskinned horse were showing correctly in the inventory when riding it. Edit 2: Also could you please include Hidden map locations in a compatibility patch? According to the author, there is a problem with the location revealing mechanics when a NPC gives directions and your mod is enabled.
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Simply make the file endings lowercase on the textures and it should work.
The texture included in the mod for that particular window is still just 154x69px large, so it basically still looks pixellated.
Is that a limitation of the engine? Will DF Unity not accept larger images for the resting window?
Other than that, nice upscale, although I probably would've preferred more stylized icons for the inventory categories rather than "realistic" ones.
Since Uncanny seems not to be around anymore, I'm turning to you to point out two compatibility problems.
It is applied correctly when using the rest key though but the tent effect doesn't apply. Not a big deal but if you can do something .
Changing the load order doesn't do any good.
Can you please do something ? I also informed Realistic Wagon mod author.
Great UI btw, already endorsed a while ago.
Edit: I forgot to tell you that the reskinned horse were showing correctly in the inventory when riding it.
Edit 2: Also could you please include Hidden map locations in a compatibility patch? According to the author, there is a problem with the location revealing mechanics when a NPC gives directions and your mod is enabled.
Thanks in advance!
I don't use those mods, but I'll download them and see what I can do later this week.