Daggerfall Unity

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Cliffworms

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The Elder Scrolls II: Daggerfall (Unity)

Name: Skyrim's Adventures
Version: 1.0
Date: 08/24/2021
Category: Quests & Adventures
Author: Cliffworms

1. Description
2. Installation
3. Save Games
4. Conflicts/Known Errors
5. Quest List
6. Legal Stuff/Disclaimer
7. Changelog
8. Credits

===============
1. DESCRIPTION
===============

Skyrim's Adventures adds 13 new quests based on the radiant quests offered in the Elder
Scrolls V : Skyrim. Quest givers include the Mages Guild, Fighters Guild, Thieves Guild,
Temples, merchants and the nobility.

Since Skyrim's radiant quests are rather simple, these new adventures can be considered
your everyday job/contract that would be offered. To make things a bit less tedious,
some of the kill quests take place on the dungeon's exterior to avoid excessive
dungeon delving.

The foes involved in most of the quests are random to make things a bit less repititive.
Possible foes include bandits, vampires, orcs, giants, spriggans, harpies and others.

I hope you had as much fun as I had creating these quests.


P.S : Do you get to the Cloud District very often?

P.P.S : Of course you do.


===============
2. INSTALLATION
===============

Either install using Vortex Mod Manager or install manually as described below.


Extract the content of the archive to the StreamingAssets of your Daggerfall Unity directory.

Example : [Your drive]\DagUnity\DaggerfallUnity_Data\StreamingAssets

If you already have the "Cliff" folder, you can overwrite without issue.


=============
3. SAVE GAMES
=============

The new quests are available on existing and new save games.


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4. CONFLICTS/KNOWN ERRORS
=========================

None known. Let me know if something's wrong.


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5. QUEST LIST
=============

1. Bounty - Bandit (Merchants/Nobility)
2. Bounty - Dragonling (Merchants/Nobility)
3. Bounty - Orc (Merchants/Nobility)
4. Bounty - Giant (Merchants/Nobility)
5. Azra's Creations (MG) : Recover an artifact for the Mages Guild.
6. Echanting Pickup (MG) : Retrieve an item for the Mages Guild's enchanter.
7. Family Heirloom (FG) : Recover an object of value on behalf of the Fighters Guild.
8. Rescue Mission (FG) : Rescue a local that has been captured by several possible foes.
9. Hired Muscle (FG) : Someone's been making trouble in a town. Knock him or her out.
10. Trouble in the Iliac Bay (FG) : A group of foes has been causing trouble in the region.
11. The Numbers Job (TG) : Go to a store and change numbers on its ledger.
12. The Shill Job (TG) : Infiltrate a house and plant something to incriminate a client's rival.
13. Preemptive Strike (Temple) : Destroy a vampire before he/she transforms the companions he/she lives with.


=========================
6. LEGAL STUFF/DISCLAIMER
=========================

The mod may be distributed/translated without my authorization as long as I am credited as the author. Spread the love!


============
7. CHANGELOG
============

1.0 : Initial Release


==========
8. CREDITS
==========

Interkarma and the wonderful community that gave us Daggerfall Unity
JayH for the excellent Quest Tutorial.
TheLacus for the great Daggerfall Quest Editor.
Daggerfall's development team, how could I not credit them?
Everyone else who answered my quest making question on Daggerfall Unity's Discord.