Cyberpunk 2077

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Katane

Uploaded by

Katane1991

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About this mod

Prevention in each district will now be more realistic.
All the prevention system have been revisited to give the player a more realistic way of being an outlaw.

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NCPD Prevention Police Enhancement


               



MAIN FEATURES :

LONGER EVADING TIME
SLEEP AT YOUR APARTMENT TO ESCAPE FASTER
ELEVATOR AND NCART AVAILABLE WHILE PREVENTION IS ON
ALL DISTRICTS PREVENTION UNITS HAVE BEEN REWORKED TO FIT THE LORE OF CYBERPUNK 2077


Second half of this trailer show NCPDPPE :




NCPD is now a real deal, you commit a crime ? You get a bounty for a good time and Night City will react organically in a realistic way.
Be careful, NCPD investigation will pay. So it's better if you double check the road you want to cross, unless you want to being involved in a long chase.
 Melee weapon is more tolerated than pistols, remember it.
Go to sleep in your apartment to escape faster.

Pacifica or Badlands can be an exit way, but be careful of what you will find there.




INSTALLATION :

-Phantom Liberty DLC is required.
-You have to install Redmod 
-Simply drag mods folder in Cyberpunk2077 folder
-Then enable Mods with the Red prelauncher


COMPATIBILITY :
To use it with
Immersive Cyberpunk City , go into Immersive Cyberpunk City folder and look for "prevention_system.tweak". Delete it, as NCPDPPE have it's own. File folder : mods\Immersive Cybercity\tweaks\base\gameplay\static_data\database\characters\npcs\records\gameplay\prevention_system.tweak


Known issues :
Disable the mod in those two quests to prevent being stuck with wanted stars :
-Rebel! Rebel!
-Spider and the Fly



HOW IT WORKS : 

Focused on the heat levels and evading method, this mod enable you to experience a more realistic prevention system. It will be particularly hard to lose the grey stars when it's more than two stars.
District will react differently, NCPD will be different in Northside and Rancho coronado.
Pacifica is a nice exit way as they don't trigger prevention until third star. Then mercenaries will come only by foot sneaking on you. Then at five stars, Terminator cars and MaxTac show up.
The Badlands can be used to escape too. Drone and militech have been reworked.

How to lose Police ? 

Just stay hidden (grey stars) for few minutes. But if you don't want to wait and hide, go to your apartment and sleep.
For this, Elevators and NCART is now available when prevention is ON.


FEATURES :

-Revamped all stars system (see below)
-Correct Prevention unit for each district (Badlands, Pacifica, NorthOaks, Japantown, etc..)

-New research system, expand the time you get a bounty. It is based on your heat level.  So you have to move carefully to not encounter Prevention system. For that to be realistic and fun to play, lets go to the second feature :
-Lowered the number of NCPD cars patrolling the streets and disabled NCPD on foot patrolling the street. They where too much for me just walking around. The already scripted events you find on NC does perfectly the job for "Ped Patrol". Car is still on service, but lowered. It's Night City, not New York.
-Balanced the crime score asked from the game to make the heat goes up.
-Enhanced despawn distance of NCPD, increased the fact they remember you for more long. 



- 1 STAR :
-It's now normal to see an NCPD car drive by a lonely officer
-Disabled NCPD motorcycle  
-Reduced a lot NCPD aggressive driving, resulting in a pleasant police chase 
-Reduced the amount of NCPD cars chasing, and reduced the amount of possible reinforcement, as NCPD don't care so much for low crimes

-Officers will use melee weapons until you get in car. If you take a car they will use pistols to stop you. As soon as you go back on foot, they adapt with a melee weapon.
-Already patrolling NCPD car will act violently if you commit a crime in front of them. As they are not first response melee investigators, but NCPD dissuasion operator.
-Smarter officer, they will handle better the foot chases and fighting.
-No prevention in Pacifica
-No prevention in Badlands
-Rancho Coronado have a chance to spawn sheriff car with shotgun officer

-JapanTown will send Tyger Claws only at first star, then they will be mixed with NCPD until fourth star.
-NorthOaks will send Corpo Security only at first star until third star, then, at fourth star NCPD will come.
-City Center will send officer on foot and cars
-Biotechnica will send light drones (never send car until fourth stars)
-Northside have now only heavy armored officer coming only, they will shoot at first star, no melee. The minimum officer by car in this area is two.



- 2 STARS :
-Reduced reinforcement and engaged cars from base game
-Added a lot of variety for NCPD 
-Re added NCPD motorcycle.
-Low probability of a Netwatch agent to join the heat with an unmarked car
-No prevention in Pacifica
-Badlands will send drone to investigate. No more Militech cars at two stars.
-No police bike in Rancho Coronado
-Security Terminator will join the heat in Biotechnica
-TygerClaws and NCPD work together in JapanTown



- 3 STARS
-NCPD Thorton Merrimac MSP3 join the heat.
-An unmarked car mounted with hard level android (Terminator car) have a possibility to spawn from now and the possibility increase in next stars.
-Netwatch is randomly joining the NCPD car from now and next stars.
-Pacifica mercenaries get a contract on your head. They will investigate on foot and try to find you.
-No NCPD in Pacifica.
-Added drones to badlands and tweaked Militech prevention to be more gradual.
-Better Security Terminator will join the heat in Biotechnica.


- 4 STARS
-Tweaked how many NCPD can join, tweaked time trough reinforcement for all heat level.
-Rebalance the whole reinforcement again to be more difficult.
-Elite NCPD have now a possibility to spawn at five stars, resulting in a better difficulty.
-No NCPD in Pacifica.
-Minotor and armored vehicle full of Terminator join the heat in Biotechnica.
-TygerClaws work with NCPD in JapanTown
-Corpo security go away from NorthOaks and let NCPD take the lead.



- 5 STARS
-Max Tac and Terminator cars will enter Pacifica
-Tyger claws bikes go away from prevention and let MaxTac come in JapanTown.




ARCADE escaping time :
Note that the countdown begin when the police lost you (grey stars). If they see you again, countdown is reset. All values are in real time, some seconds is added or lowered, depending of the things you are doing. If you want to escape faster, go to sleep at your apartment. 
Here is the timers :
Spoiler:  
Show

1 Star : ~2.40 minutes
2 Stars: ~2.50 minutes
3 Stars : ~3.35 minutes
4 Stars : ~4.00 minutes
5 stars : ~4.30 minutes


HARD TIMER escaping time :
Note that the countdown begin when the police lost you (grey stars). If they see you again, countdown is reset. All values are in real time, some seconds is added or lowered, depending of the things you are doing. If you want to escape faster, go to sleep at your apartment. 
Here is the timers :
Spoiler:  
Show

1 Star : ~7.20 minutes
2 Stars: ~10.20 minutes
3 Stars : ~13.20 minutes
4 Stars : ~15.30 minutes
5 stars : ~18.30 minutes



FUGITIVE EDITION escaping time :
Spoiler:  
Show

Fugitive Edition is a new version of NCPDPPE. 
It is designed to experience a long prevention response time in a big city like Night City, allowing the player to continue playing as a fugitive while being chased at each wanted level. Experiencing Night City bigger than ever.
It drastically increase the time between prevention vehicle spawn, prevention response, and escape timer. Escape Timer is now from 
30 to 70 minutes. Prevention system will drop really few cars if they don't find the player. But staying at the same place will increase the risk of prevention to come.
Yes it will feel more easy. But it fell more giant, the city appear to be enormous. 
This mod allow you to play normally at max wanted level too, instead of being constantly attacked. It completely change the prevention reaction of the whole city. 

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My other mods :
NIGHT CITY ALIVE
NCPD PREVENTION POLICE ENHANCEMENT
VEHICLE LIGHTS
VEHICLE REPAIR COST