Cyberpunk 2077

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Elysium

Uploaded by

ElysiumRL

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About this mod

A Cyberpunk 2077 mod that aims to improve civilian vehicle security

Requirements
Permissions and credits
Translations
  • Russian
Mirrors
Changelogs
Mod Description

The mod adds a layer of security on top of the already existing "Security". You have to perform a hack in order to unlock the
vehicle, failing the hack will trigger a police response.

Certain vehicles (especially richer ones) do have a stronger security system : If you fail twice the hack, the security will
be reinforced, blocking the possibility to hack them again.

The mod also adds quickhacks for vehicles :

  • Unlock Vehicle
    Similar to the Remote Breach quickhack, this will open the hacking minigame panel. There is however a usage cooldown
  • Distract
    Distracts nearby enemies for a short time
  • (Pre 2.0 version) Force Brakes
    Forces Brakes for 10 Seconds
  • (Pre 2.0 version) Explode
    Blows up the Vehicle. You won't get chased by the police if you blow up a vehicle with a civilian inside
  • Auto Unlock
    Automatically unlocks the vehicle after a couple seconds. High RAM usage

  • (Pre 2.0 version) Reckless Driving
    Vehicle will start moving recklessly. Similar to NPCs panic driving when you shoot at them (ONE TIME USE Only!)


  • (2.0+ Version) Tire Puncture
    Pops off a tire in the vehicle, making the driver lose control


Vehicles owned by the player are unlocked by default and cannot get quickhacked[/color]

Requirements :


How to install :

  • Extract the archive into the game base directory

Compatibility :

  • (Pre 2.0) Added support for Vehicle Combat mod : If you fail a hack, members from the hacked vehicle's faction will appear (e.g : If you try and fail to hack an Arasaka marked vehicle, Arasaka members will come against you). Unaffiliated vehicles will spawn NCPD vehicles. To activate the mod compatibility, make sure to enable "Vehicle Combat Compatibility" in game (via Mod Settings) and reload the game.
Since 2.0 patch and the massive changes to the police/prevention system, the support for Vehicle Combat has been removed until the mod gets updated
  • (Pre 2.0) Added support for Let There Be Flight (only tested using version 0.1.9). Quickhacks have been slightly adjusted so you can have both VehicleSecurityRework & Let There Be Flight quickhacks at the same time.

Source code :

  • You can find the source code on Github