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Changelogs
Version 1.94
Mod is now localized into 5 languages: Russian, German, French, Polish, Brazilian Portuguese.
Various minor fixes.
Version 1.92
Added compatibility with flying cars (Let There Be Flight) mod. https://github.com/jackhumbert/let_there_be_flight
Improved trigger effects for vehicles. (Works only with Let There Be Flight mod)
Version 1.90
Added some triggers for weapons, including those not yet released.
Corrected most triggers.
Improved trigger effect for Braindance.
Added several modes for the Touchpad LED.
Fixed some bugs.
Version 1.87
Fixed some bugs.
Corrected and added some trigger effects.
Version 1.86
Corrected and added some trigger effects.
Added Mic LED and Player LED modes.
Now, if the vehicle is not on the ground, then the trigger effect is disabled.
Fixed some bugs.
Added a few settings.
Version 1.80
Added trigger mode for the Basilisk.
Added mode settings specifically for bikes and cars.
Added Touchpad LED Colors mode (not yet available to everyone)
Corrected some trigger effects for weapons.
Version 1.77
Guns now shoot only when they can.
Trigger effects are now slowed down along with the slowing of time in the game.
Fixed, corrected, and added some trigger effects for weapons.
Version 1.74
Bug fixes.
Added a gear change effect (greatly improved and synchronized with the vehicles)
Improved and added few trigger effects for weapons.
Version 1.72
Bug fixes.
One new mode has been added.
Version 1.70
Added 5 new driving modes (now a total of 6).
You can now try the trigger effect settings through the "Default Trigger Effect" setting in the Weapons List menu.
Corrected triggers for most weapons.
Added trigger effects that are used when you aim for some weapons.
Fixed some bugs.
Version 1.60
Added a trigger effect for Braindance.
Added triggers customization for each weapon in the Native Settings UI.
Version 1.50
Corrected trigger effects for some weapons
Added a trigger effect for turrets.
Version 1.43
Added a couple of sliders to the settings.
Fixed a bug when trigger effects would activate if V was not the driver of the vehicle.
IsInMenu function should work correctly now. (Thanks for blazemere)
Version 1.40
Trigger effect for Arasaka HJKE-11 Yukimura improved.
Added mod control via Native Settings UI.
Triggers for driving: 1. Lightened brake and acceleration trigger. 2. Improved acceleration trigger effect, now it slightly vibrates when you accelerate.
Version 1.31
Fixed a bug, when Adaptive Trigger Effect wouldn't change when entering the car.
Version 1.30
The katana trigger has been changed again
Added Adaptive Triggers support for driving (compatible with Vehicle Combat mod)
Fixed bug when Adaptive Trigger effect not disappearing when entering menu.
Version 1.20
refactored code; customized 20+ trigger effecs
Version 1.11
Simplified the triggers for Katana and Mantis Blades
Version 1.1
Added another trigger effect if there are no bullets in the weapon.
Version 1.01
sets default trigger settings when starting and closing the game
This mod includes 40+ custom trigger effects for weapons, turrets, vehicles, and for Braindance. It also includes support for all lights that are on the controller.
Auxiliary program for working with triggers: 1. Install the old version of DualSenseX OR buy the latest version of DSX on Steam, which is much faster and supports more features! 2. Install ViGEmBus driver for controller emulation. ================================================================== The Dualsense Trigger Effects mod itself: 1. Install the latest version of Cyber Engine Tweaks. 2. Download the .zip archive of the latest version of this mod. 3. Move the bin folder from downloaded .zip archive to the root of Cyberpunk 2077.
Important Note If you are already using other controller emulation tools (e.g. DS4Windows), some of their functions may not work because DSX will override actions of another tool.
How to uninstall Just delete the mod folder. .\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\DualsenseTriggerEffects Setup 1. Launch DualSenseX. Find the Text File window, and click Select Text File Location:
Old version:
Steam version:
2. In the window that opens, go to the mod folder (.\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\DualsenseTriggerEffects) 3. Choose config\DualSenseXConfig.txt 4. OPTIONAL - Choose a controller to emulate: Xbox 360. (Only needed for normal controller vibration. To replace Xbox 360 prompts to PlayStation promts, use this mod) 5. Launch Cyberpunk 2077
These actions can be done whenever you want to run a mod.
Notes 1. If controller vibration is not working for you, try disabling all your controller emulation tools, and even the tool that is enabled through the Steam Big Picture. After that, run DualSenseX and select Xbox 360 emulated contoller.
Please report any bugs and flaws, I will try to fix them as soon as possible. Also, feel free to let me know your ideas on what can be added to the mod.