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Tonydiz

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Tonydiz

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About this mod

Long open coat with physics, jacket and boots for female V.

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Long open coat with physics, jacket and boots for female V.
Leather in 7 colors.

Items:
Spoiler:  
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Physics:
Spoiler:  
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Bodies:

Auto refit selection
ANGEL / EBB / EBBP / EBBRB / EBBPRB / RB / VANILLA

You can purchase all items in my casual virtual store or enter codes manually.

CET codes (also included in .zip):

Spoiler:  
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Game.AddToInventory("Items.tony_long_open_coat_black")
Game.AddToInventory("Items.tony_long_open_coat_red")
Game.AddToInventory("Items.tony_long_open_coat_green")
Game.AddToInventory("Items.tony_long_open_coat_grey")
Game.AddToInventory("Items.tony_long_open_coat_pink")
Game.AddToInventory("Items.tony_long_open_coat_white")
Game.AddToInventory("Items.tony_long_open_coat_beige")

Game.AddToInventory("Items.tony_short_open_jacket_black")
Game.AddToInventory("Items.tony_short_open_jacket_black_brgst")
Game.AddToInventory("Items.tony_short_open_jacket_red")
Game.AddToInventory("Items.tony_short_open_jacket_green")
Game.AddToInventory("Items.tony_short_open_jacket_green_brgst")
Game.AddToInventory("Items.tony_short_open_jacket_grey")
Game.AddToInventory("Items.tony_short_open_jacket_pink")
Game.AddToInventory("Items.tony_short_open_jacket_white")
Game.AddToInventory("Items.tony_short_open_jacket_beige")

Game.AddToInventory("Items.tony_loco_boots_black")
Game.AddToInventory("Items.tony_loco_boots_red")
Game.AddToInventory("Items.tony_loco_boots_green")
Game.AddToInventory("Items.tony_loco_boots_grey")
Game.AddToInventory("Items.tony_loco_boots_pink")
Game.AddToInventory("Items.tony_loco_boots_white")
Game.AddToInventory("Items.tony_loco_boots_beige")



Issues:

The idea was to make a long open coat with physics as close to real as possible. But the game simply does not allow you to do what you want, so there are some problems.
- In some poses (and even in the inventory), bottom part of the coat will clip with the legs a bit.
- Also, in some poses, there will be clipping in the armpit area - this is a really "cursed" area.
- If you'll see a bug with the shadow (black spots on the coat), turn off ray tracing. I use shadowmeshes here, and it can look strange in ray tracing.
The coat is mostly for photo mode, but also suitable for the game play. It's up to you to decide.

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Tested on game v2.21