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Created by

Boe6

Uploaded by

Boe6

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About this mod

Adds Playable Blackjack! Gamble your Eddies and become a millionaire after hitting 21!

Requirements
Permissions and credits
Translations
  • Russian
  • Portuguese
  • Polish
  • Mandarin
  • Korean
  • Japanese
  • German
  • French
Changelogs
Gambling System - Blackjack

Features
  • Animated card dealing
  • Randomized deck shuffles
  • Gamble your real self-earned Eddies!
  • Sound effects from Cards and Chips
  • Holographic chip counter
  • Vanilla style UI interactions
  • Live Blackjack hand calculator, enable or disable in settings!
  • 3rd party language support, base mod includes English.




Usage

  • Head to the Ho-Oh bar in Kabuki, Watson. It's marked with a bar icon on the map.
  • Approach a table with the sit icon, a "Blackjack" UI should appear.
  • Press your "Select" key ( F / Enter ) to join the table
  • Buy chips through the UI and then place bets!


Notes

  • Do not attempt to save or load the game during active play. Player chips will not be saved & will be lost on reload.
  • If you do not have Project Liberty, some minor sound effects will not be functional.


Requirements

  • RED4ext
  • Cyber Engine Tweaks
  • Codeware
  • TweakDB
  • ArchiveXL
  • Native Settings UI
  • Gambling Props - Poker Chips and Playing Cards

ALL ARE REQUIRED. THIS MOD WILL NOT FUNCTION UNLESS ALL REQUIREMENTS ARE RUNNING AND USING THEIR LATEST VERSION.
I will not be providing support for those who have not double-checked that their install is correct.


Installation
  • Install all requirement mods
  • Extract zip contents into game files.

Known Issues
  • Known conflict with Immersive First Person. Disable it with CET menu before sitting at the table.

Potential Upcoming Features *
  • Additional World Locations
  • "Win" / "Bust" indicators
  • World map marker
  • Insurance
  • Neon "Blackjack" Sign
  • Animated Player and Dealer movements
Credits
  • Psiberx & KeanuWheeze for awesome lua modules that make CET mods much easier.
  • Psiberx, wopss, and CET devs for the amazing requirement mods this uses.
  • The entire WolvenKit dev team.
  • For more credit information, check out the code comments in the init.lua file.