Required to make traffic/quest/etc vehicles unlockable (normal player obtainable vehicles will be unlockable without this)
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Changelogs
Version 1.3
Added in checks to hopefully resolve the issue some people were having causing the window to not appear in CET overlay at all.
Version 1.2
Added a "Vehicle Details" popup when hovering a vehicle name in any tab of the CET overlay window. See screenshots for included details.
Removed the custom window styles/colors (themes)
Other minor changes and improvements
Version 1.1
Added buttons in the "unlockable vehicles" tabs of the CET overlay menu to unlock all vehicles in the tab (this includes the "Unlockable Vehicles", the "Unlockable Mod Vehicles", the "Removed Vehicles", and the "Search Vehicles" tabs)...
Version 1.0
Initial re-release of mod for game v2.2 (Used to be part of my old "Inventory And Garage Manager" mod, but is now standalone as that mod has been deprecated.
Adds new player vehicles for game v2.2 to the vanilla vehicles list (so they no longer appear in the "Modded" tab).
Improvements to search and other minor UI changes.
Removed window theme selection (using the button in the "About Me" tab. The button still exists, but no longer functions).
Notice: If you have my old "Inventory And Garage Manager" mod installed, you can continue using it if you would like to keep the inventory management aspects, but should uninstall it if you wish to use this new mod instead as this will not overwrite the old mod.
NOTICE: This is a re-release of an optional file from my old "Inventory And Garage Manager" mod (which is no longer available), with only the Garage Manager portion included (with updates for game v2.2 and other improvements). This is not compatible with the old mod and you should fully uninstall it before installing this one. You can continue to just use the old mod if you prefer, though (I would highly recommend to update unless you really need the inventory manager portion of the old mod, however).
How Do I Use This Mod?
Open CET overlay with your overlay keybind after loading a savegame (you should have been prompted to set this keybind the first time you ran the game after installing CET).
In CET overlay, you should see the window for this mod with the default tab showing your current save's player-owned vehicles.
Click the "Remove" button next to any vehicle to remove it from your garage (note that this will remove the vehicle from all savegames that have it unlocked. This is not really recommended to do unless you really need to remove a vehicle for some reason and nothing else works. To remove a vehicle from only your current savegame, try using Virtual Car Dealer first).
In the other tabs you will find lists of unowned vehicles. Click the "Add" button next to any vehicle to add it to your garage (for your current savegame only).
Known Issues:
The button labeled "I Wonder What This Button Does" in the "About Mod" tab of the mod's CET overlay window does not do anything. It was intended to cycle between 3 different window color schemes, but I ran into some issues with it so it is currently disabled (the button will not do anything when your click it).
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Installation:
Extract to main CP77 install folder or install with Vortex (make sure to also install CET if you do not already have it)
Uninstallation:
Delete the "CP77 Player Garage Manager" folder from your [CP77>bin>x64>plugins>CET>mods] folder.