Troubleshooting Guide: This guide covers most common issues with my mods. Using Vortex will prevent most issues while reinstalling affected mods fixes them.
This mod is a hard dependency for my mods and should be kept updated at all times.
New mods are likely to require newer versions of the Military Palette.
The minimum version of the Military Palette for each mod is listed in their Requirements tab.
Problem 1: My items have weird pink or purple textures.
Spoiler:
Show
Why it happens: - Occurs when Military Palette is missing, isn't properly installed or isn't updated. - Can also occur when the "No Camo" add-on is installed without the main file.
Notes: - The "No Camo" add-on, as the name implies, is an optional add-on. It still requires the main file of Military Palette.
Problem 2: My items have white textures when they clearly shouldn't.
Spoiler:
Show
Why it happens: - Occurs when a mod requires a newer version of Military Palette but an old one is installed. - On very rare occasions, it can occur when a personal mod containing files from the Military Palette is overwriting its files. - On extremely rare occasions, it can occur when an NPV with unpathed Military Palette files is loading before the it and thus overwriting its files.
Notes: - Use Conflict Checker to see what mod is overwriting files from the Military Palette. This is unlikely to be the reason of your problem. - Legacy versions (pre-3.0 update) of Ops-Core FAST, Combat Boots, and Armored Vest can conflict with the Military Palette under very specific conditions that involve the automatic Redmod conversion in Vortex. The legacy versions of these mods should be removed and Redmod conversion in Vortex turned off.
Problem 3: My items have desaturated or brown textures.
Spoiler:
Show
Why it happens: - Occurs when the fabrics module of Praedy's 77 retexture mod is installed.
❯❯❯ Zenitex Atelier Issues: Most atelier related problems come from faulty installations or missing dependencies.
Use Vortex to manage, install, and update all mods. Manual installations often cause these issues.
If installing manually, check the Download & Installation section on each modpage for correct file paths.
Installation issues can be the only cause of the atelier or a mod not appearing. Double-check again.
Problem 1: I can't see the atelier.
Spoiler:
Show
Why it happens: - Occurs when one or more dependencies are missing or are incorrectly installed: ArchiveXL, Codeware, RED4ext, redscript, Virtual Atelier. - Can also occur when the Zenitex Atelier is missing or incorrectly installed.
Solution: Install or reinstall the dependencies from the Requirements tab, as well as the Zenitex Atelier.
Problem 2: I can see other ateliers, but not the Zenitex Atelier.
Spoiler:
Show
Why it happens: - Occurs when the Zenitex Atelier is missing or incorrectly installed.
Problem 6: I downloaded the Zenitex Atelier, but I can't see any clothing items in it.
Spoiler:
Show
Why it happens: - Occurs when no supported clothing mods are installed, or they are incorrectly installed.
Solution: Install or reinstall the clothing mods.
Notes: - The Zenitex Atelier is only a way to acquire items. The clothing mods themselves must be installed as well. - See the Zenitex Atelier modpage for a list of supported mods.
❯❯❯ Visibility Issues in Atelier: Items not being visible in the atelier mostly comes from incorrect installations of the clothing mod:
Use Vortex to manage, install, and update all mods. Manual installations often cause these issues.
If installing manually, check the Download & Installation section on each modpage for correct file paths.
Installation issues can be the only cause of the atelier or a mod not appearing. Double-check again.
Problem 1: I can't see the clothing items from "Mod Name" in the Zenitex Atelier.
Spoiler:
Show
Why it happens: - Occurs when the clothing mod is missing or incorrectly installed. - Can also occur when the Zenitex Atelier is outdated or the update was incorrectly installed. - Can also occur when the Zenitex Atelier has not been updated to include the new items. - Can also occur when the Zenitex Atelier is missing the items.
Solution: Install or reinstall the clothing mod.
Notes: - This issue guarantees that at least the .yaml file of the clothing mod is missing. - If the items appear in your inventory when using the spawn codes from the .txt file or Articles tab, but the issue persists, move to Problem 2.
Problem 2: I can add the clothing items with the codes, but I don't see them in the atelier.
Spoiler:
Show
Why it happens: - Occur when the Zenitex Atelier is outdated or the update was incorrectly installed. - Can also occur when the Zenitex Atelier has not been updated to include the new items. - Can also occur when the Zenitex Atelier is missing the items.
Notes: - If the items do not appear in your inventory when using spawn codes, then the clothing mod is incorrectly installed. See Problem 1. - If the issue persists but items can be spawned, move to Problem 3.
Problem 3: I can add the clothing items with the codes, I have the latest version of the Zenitex Atelier, but I still don't see them in the atelier.
Spoiler:
Show
Why it happens: - Occurs when the Zenitex Atelier has not been updated to include the new items. - Can also occur when the Zenitex Atelier is missing the items.
Solution: Wait for a Zenitex Atelier update that explicitly says it supports the mod.
Notes: - Check the Zenitex Atelier modpage for a list of supported mods. - If the mod is listed as supported but the items don't appear, then the atelier is update was incorrectly installed. See Problem 2. - If everything is installed correctly, the atelier supports the mod but the issue persists, move to Problem 4.
Problem 4: I've checked everything above but I still can't see the items in the atelier.
Spoiler:
Show
Why it happens: - Occur when the Zenitex Atelier is missing the items.
Solution: Report it as a bug on the Zenitex Atelier modpage.
Notes: - This issue didn't happen before. It is likely your problem is Problem 1, 2 or 3.
❯❯❯ Clothing Mod Issues: Other issues related to clothing mods come from incomplete installations:
Use Vortex to manage, install, and update all mods. Manual installations often cause these issues.
If installing manually, check the Download & Installation section on each modpage for correct file paths.
Installation issues can be the only cause of the atelier or a mod not appearing. Double-check again.
Problem 1: I downloaded a new clothing mod but I can't see the items from it.
Spoiler:
Show
Why it happens: - Occurs when the .yaml file of the clothing mod is missing.
Solution: Reinstall the clothing mod.
Problem 2: I can see the items in my inventory, but they have no icons, no tooltips and equipping them shows nothing on my character.
Spoiler:
Show
Why it happens: - Occurs when the .archive file of the clothing mod is missing.
Solution: Reinstall the clothing mod.
Problem 3: I can see the items in my inventory, but they have no icons and every color is the same when I equip them.
Spoiler:
Show
Why it happens: - Occurs when the game version is pre-2.12a.
Solution: Update the game and dependencies.
Notes: - The minimum version of dependencies for each clothing mod is listed in their Requirements tab. - The minimum game version can be found in the Requirements & Compatibility section on their modpages.
Problem 4: I can see the items in my inventory, they have icons and tooltips, but equipping them shows nothing on my character.
Spoiler:
Show
Why it happens: - Occurs when equipping a gender-specific item on the opposite gender.
Solution: None.
Notes: - Some items may be Male-only or Female-only. - See their modpage for details.
❯❯❯ Crashing Issues: Most crashes that occur after installing or updating my mods are not directly caused by them, but instead are other issues:
Incorrect manual installations of dependencies are the most common causes.
These issues mostly affects new users that haven't modded the game before, or users that manually install mods.
Once again, Vortex should be used to manage, install and update your modlist.
An very rare crash can occur if 2 item records share the same hash code.
Problem 1: I'm crashing after installing a new mod or update, is it the hash code issue?
Spoiler:
Show
Why it happens: - An extremely rare occurrence when one of my item's hash code is identical to another modded or vanilla item's hash code.
Solution: See the information below.
Notes: - The chance of this happening is extremely low and your crashing issue is very likely to be something else. See Problem 2 first. - Hash codes are automatically generated by the game and out of my control. - This happened only once so far, with the Military Armor Pads, a mod that adds over 1000 item records. - An item record from that mod had the same hash code as the Militech "Apogee" Legendary++ Sandevistan. - This caused some users to crash on save load when the mod was installed with this cyberware in their inventory. - It has now been fixed by changing the item record names which generated new hash codes.
What you can try:
With no modding knowledge: - This crash can only occur on save load, because you have something in your inventory with a conflicting hash code. - Starting a brand new game comes with a mostly empty inventory and stash. If you don't crash here continue with the steps below. - Uninstall the clothing mod. Load the save that was crashing and drop everything you have in your inventory. Quicksave. - Install the mod again, and load thequicksave. If you don't crash, begin looting back your items and equipping them where they were before. - If you crash when equipping one of them, repeat the process to confirm it. Then it's likely that's the hash code issue.
With some modding knowledge: - Open the .yaml file, search and replace the item record names with something else, to generate new hash codes. - If you don't crash anymore, replace the codes names with what you changed in .yaml so that they match and add all items. - If the items all work now and you don't crash, it's likely that's the hash code issue.
If you managed to pinpoint the conflicting item record, you should report it to me.
Problem 2: I'm still crashing after I installed one or more of your mods, updates or dependencies, what do I do?
Spoiler:
Show
Solution: Join the official Cyberpunk Modding Discord server and ask for help in #mod-troubleshooting.
Notes: - Posting "This mod crashes my game" in comments or bug reports is not helpful without details and a way to consistently replicate the crash. - On the server, explain when the crash happens, and follow the advices and guides of the people there.
Ive been trying to use this mod for a little now, and i cant seem to see any clothes except for the ones it automatically gave me. Is there any fix to this? Ive uninstalled and reinstalled all the mods but it wont work.
Dude, I absolutely LOVE your mods, they're some of the best on here. I do have 1 small gripe though and sorry beforehand if people have pestered you about this already but do you think you could bring the clothing prices down in your Atelier? I want to buy like 3 different sets but it costs me about as much as a mansion in game. I know I can just use CET codes to obtain the items but I like using the Ateliers and buying them, CET codes make me feel like i'm cheating. I just feel that the prices are really steep, especially early game (5k+ eddies for a single piece of (mod) clothing is a bit much IMO)
Besides that, I love the work you do and thank you for sharing it with the community!
I price them high because some give stat bonuses comparable to cyberware. Can easily be taken on and off, no capacity penalty, obtainable at any level, etc.
Example: Legendary armored vest is 90 armor at ~15k. Legendary subdermal cyberware is 50 armor at ~20k, unlockable only at certain level/streetcred.
Another reason is this: when I'll release the store, the legendary items in Kimiko's inventory will be halved and other rarities even lower, up to 80% discount. But the store requires the player to go physically, and the rarities will be streetcred dependent. The convenient option of sitting in your apartment, clicking on a few things and have the second best rarity materialize in your inventory without any requirements should be more expensive.
Until then you can open the .reds file of the atelier, scroll to the bottom, change prices either with chatgpt or yourself. They're all labeled. You'll have to do this every time you update the store.
Love this mod! Can't figure out how to get the small/ flat chest or the bulges working. It was working when previewing in the atelier but when equipped it doesn't work.
Good morning. I have a problem with the mod. I tried to download it both manually and with vortex but every time I start the game the HUD does not load preventing me from going beyond the introductory movie. Before downloading this mod I downloaded all the other required mods and every time I downloaded and installed one I checked that the game worked and so it was until I installed this one. I have already uninstalled and reinstalled both all the mods and the game itself but the problem persists. What else can I do?
I'd recommend joining the server I linked in the crashing issues in pinned post and explain this problem there. People there will help you troubleshoot the crash. This is very likely a problem with dependencies and not my mods.
Hey, sorry i'm late. I discover that the problem wasn't with your mod but with the mod Virtual Atelie. Now it work and i download all your mod. Thk for your help and good luck with your future.
Need some troubleshooting help as I can't seem to figure this out on my own and it is not in the troubleshooting guide.
Whenever I open the atelier, I lose all my equipped items and my arms disappear from my character model.
This Atelier and it's accompanying supported mods is the only atelier I have downloaded. When I first enter the atelier, I have 20k eddies regardless of the eddies I had outside the atelier, and my balance is updated regardless of if I bought clothing or not. Regardless of if I bought anything or even clicked on an item, all my equipped items are lost and my arms disappear. Can use items and guns, but they are invisible much like the arms.
Need some help here. :pray:
edits I've reinstalled every mod in and related to this atelier - no luck i've disabled browser extension and virtual atelier browser extension - no luck (btw, I use vortex) dont know what to do :shrug:
I don't know what kind of ritual you performed to get this issue I've never heard of before. You can try other ateliers, see if same bug occurs there.
When things don't work as intended and you have no clue what it is, this massive troubleshooting guide on wiki may help you. You can also join the server and ask there but they will also point out to this guide, specifically bisecting section. Which you should try.
But first you should try with a very early and/or completely new save game - see if your issue still occurs there. Maybe something got screwed up and got carried over save file data as you updated or installed/uninstalled mods. It is something that can happen.
In my journey to fix this problem cause I really want to use your mods. I thought maybe equipment-ex was the problem and the interaction it now has with they will remember. Disabling them did nothing, but it turns out they will remember has an update, which I applied. No change again, now I'm looking through this troubleshoot wiki you sent me and maybe it was something with the save file data like you said. That's cause its been a year since I last played, so all my mods were outta date, but I didn't wanna update them cause I installed them all manually before. So went through the steps for a clean install which I could have fucked up and somehow would lead to this very niche and dumb problem. BEFORE I committed myself to such a long problem to fix, I wanted to give some type of ingame action a try again cause I felt like I was missing something. I WAS missing something. Been so long I forgot you can't pull weapons or fists out in a safe zone, which the starting apartment is. So I just equipped a weapon and exited the apartment. Then after drawing it my arms reappeared! Crazy, right! They stayed even after holstering the weapon and now the Atelier works as normal, no deleting of items or arms now. Plus since I did start a new game I got a nice bonus to make my first outfit with.
Big dubs.
TLDR: Turns out, I just need to leave the safe zone and draw a weapon to fix the arms disappearing. Atelier works as normal after that.
Hey, Scorpion, sorry to be a bother but I have a question regarding your mods gameplay-wise in relation to the faction tag and some other mods.
I know your mods work with Responsive NPCs in mind and have experienced it myself with some normal NPCs reacting negatively to my presence. But is there a way to tell what faction a piece belongs to? Most of them just say "No Afilliation" in their description.
And then, there's this mod IAH which displays stats for inventory items. And one of those stats is the faction tag("if it exists", quoting the mod itself). It does display certain stats for your mods when equipping in vanilla slots, but no faction tag:
And last but not least, would the logic of the faction tags in your mods work with They Will Remember ? The reason I ask is because mod got updated with a so called *Disguise System* and in the description of that new feature it says the following(which makes me believe your mods should work?)
Many clothes in the basegame are tagged with a faction name (see the pictures for examples). Try the threads you loot and visit shops to achieve a convincing affiliation-outfit (Inventory Adjustments HUB allows you to see the clothes tags in shops, very helpful to achieve a good disguise outfit). On top of that, any modded thread with a faction name in its title or tags is compatible.
I know it's a damn lot of text and questions, but it gets me excited to see different individual mods-that are initially, seemingly unrelated- starting to form a sort of ecosystem when put together.
Factions tags are only for faction sets. Other sets don't have tags. Previously, I didn't know how make flavored text tooltips, so I just wrote "No affilliation" or "{Faction Tag} affiliation" in descriptions of items. I deleted these from newer, flavored description of items because they're pretty obvious, they have big faction name in their title and also description.
I have 21 color sets on my mods, 5 of which are with faction tags: Militech, KangTao, Barghest, Trauma and Lazarus (Militech tag). The tags are the same as ones used on vanilla clothing. Whatever these mods do with them, it's up to them, I just 'identified' them as faction clothing.
Regarding the reaction tags from Responsive npc, i am slowly deleting them as I update the mods because the implementation isn't ideal. The reaction of NPCs should be customizable based player preference. I'll add "reaction" items (when all my mods will have their reaction tags removed), that when equipped, will add points to a reaction type, so this way the player will be able to choose which reaction they'll want from NPCs simply by equipping a dummy 'reaction item', like with toggles.
Thanks a lot for the quick reply! I never figured this out because my monochromatic dumbass only ever used VOID or WHITE sets, ha.
But anyways, I'm checking in the Zenitex Atelier and now I see that the faction tags are all showing up properly. As well as the Faction % from They Will Remember being applied the more pieces I equip from one of your faction sets. This is awesome! As I said, you guys are creating something mindblowing!
Looks like Lazarus is actually not using the correct tag across my modern mod templates, that will be fixed. I'll also leave a suggestion on they will remember modpage about something regarding the disguise system.
433 comments
Troubleshooting Guide:
This guide covers most common issues with my mods. Using Vortex will prevent most issues while reinstalling affected mods fixes them.
❯❯❯ Texture Issues:
Generally, texture problems come from outdated versions of Military Palette Texture Library:
Problem 1: My items have weird pink or purple textures.
Why it happens:
- Occurs when Military Palette is missing, isn't properly installed or isn't updated.
- Can also occur when the "No Camo" add-on is installed without the main file.
Solution: Download, update or reinstall the main file of Military Palette Texture Library.
Notes:
- The "No Camo" add-on, as the name implies, is an optional add-on. It still requires the main file of Military Palette.
Problem 2: My items have white textures when they clearly shouldn't.
Why it happens:
- Occurs when a mod requires a newer version of Military Palette but an old one is installed.
- On very rare occasions, it can occur when a personal mod containing files from the Military Palette is overwriting its files.
- On extremely rare occasions, it can occur when an NPV with unpathed Military Palette files is loading before the it and thus overwriting its files.
Solution: Update or reinstall the main file of Military Palette Texture Library and/or remove conflicting mods.
Notes:
- Use Conflict Checker to see what mod is overwriting files from the Military Palette. This is unlikely to be the reason of your problem.
- Legacy versions (pre-3.0 update) of Ops-Core FAST, Combat Boots, and Armored Vest can conflict with the Military Palette under very specific conditions that involve the automatic Redmod conversion in Vortex. The legacy versions of these mods should be removed and Redmod conversion in Vortex turned off.
Problem 3: My items have desaturated or brown textures.
Why it happens:
- Occurs when the fabrics module of Praedy's 77 retexture mod is installed.
Solution: Uninstall the fabrics module of Praedy's 77 retexture.
Notes:
- Uninstall the full mod if the issue persists.
Problem 4: I can't find color replacers for the Custom set.
Solution: Wait.
Notes:
- The Custom set feature is not ready yet.
- All mods must first contain Custom set items before color replacers are added.
Most atelier related problems come from faulty installations or missing dependencies.
Problem 1: I can't see the atelier.
Why it happens:
- Occurs when one or more dependencies are missing or are incorrectly installed: ArchiveXL, Codeware, RED4ext, redscript, Virtual Atelier.
- Can also occur when the Zenitex Atelier is missing or incorrectly installed.
Solution: Install or reinstall the dependencies from the Requirements tab, as well as the Zenitex Atelier.
Problem 2: I can see other ateliers, but not the Zenitex Atelier.
Why it happens:
- Occurs when the Zenitex Atelier is missing or incorrectly installed.
Solution: Install or reinstall the Zenitex Atelier.
Problem 3: I updated the Zenitex Atelier, but now I can't see it.
Why it happens:
- Occurs when the Zenitex Atelier update was incorrectly installed.
Solution: Reinstall the Zenitex Atelier.
Problem 4: I get a redscript compilation error caused by "ScorpionTank" folder.
Why it happens:
- Occurs when Virtual Atelier is missing or incorrectly installed.
Solution: Install or reinstall Virtual Atelier.
Problem 5: I get a redscript compilation error, and the log says "method 'AddStore' not found on 'IScriptable'".
Why it happens:
- Occurs when Virtual Atelier is missing or incorrectly installed.
Solution: Install or reinstall Virtual Atelier.
Problem 6: I downloaded the Zenitex Atelier, but I can't see any clothing items in it.
Why it happens:
- Occurs when no supported clothing mods are installed, or they are incorrectly installed.
Solution: Install or reinstall the clothing mods.
Notes:
- The Zenitex Atelier is only a way to acquire items. The clothing mods themselves must be installed as well.
- See the Zenitex Atelier modpage for a list of supported mods.
Items not being visible in the atelier mostly comes from incorrect installations of the clothing mod:
Problem 1: I can't see the clothing items from "Mod Name" in the Zenitex Atelier.
Why it happens:
- Occurs when the clothing mod is missing or incorrectly installed.
- Can also occur when the Zenitex Atelier is outdated or the update was incorrectly installed.
- Can also occur when the Zenitex Atelier has not been updated to include the new items.
- Can also occur when the Zenitex Atelier is missing the items.
Solution: Install or reinstall the clothing mod.
Notes:
- This issue guarantees that at least the .yaml file of the clothing mod is missing.
- If the items appear in your inventory when using the spawn codes from the .txt file or Articles tab, but the issue persists, move to Problem 2.
Problem 2: I can add the clothing items with the codes, but I don't see them in the atelier.
Why it happens:
- Occur when the Zenitex Atelier is outdated or the update was incorrectly installed.
- Can also occur when the Zenitex Atelier has not been updated to include the new items.
- Can also occur when the Zenitex Atelier is missing the items.
Solution: Update or reinstall the Zenitex Atelier.
Notes:
- If the items do not appear in your inventory when using spawn codes, then the clothing mod is incorrectly installed. See Problem 1.
- If the issue persists but items can be spawned, move to Problem 3.
Problem 3: I can add the clothing items with the codes, I have the latest version of the Zenitex Atelier, but I still don't see them in the atelier.
Why it happens:
- Occurs when the Zenitex Atelier has not been updated to include the new items.
- Can also occur when the Zenitex Atelier is missing the items.
Solution: Wait for a Zenitex Atelier update that explicitly says it supports the mod.
Notes:
- Check the Zenitex Atelier modpage for a list of supported mods.
- If the mod is listed as supported but the items don't appear, then the atelier is update was incorrectly installed. See Problem 2.
- If everything is installed correctly, the atelier supports the mod but the issue persists, move to Problem 4.
Problem 4: I've checked everything above but I still can't see the items in the atelier.
Why it happens:
- Occur when the Zenitex Atelier is missing the items.
Solution: Report it as a bug on the Zenitex Atelier modpage.
Notes:
- This issue didn't happen before. It is likely your problem is Problem 1, 2 or 3.
Other issues related to clothing mods come from incomplete installations:
Problem 1: I downloaded a new clothing mod but I can't see the items from it.
Why it happens:
- Occurs when the .yaml file of the clothing mod is missing.
Solution: Reinstall the clothing mod.
Problem 2: I can see the items in my inventory, but they have no icons, no tooltips and equipping them shows nothing on my character.
Why it happens:
- Occurs when the .archive file of the clothing mod is missing.
Solution: Reinstall the clothing mod.
Problem 3: I can see the items in my inventory, but they have no icons and every color is the same when I equip them.
Why it happens:
- Occurs when the game version is pre-2.12a.
Solution: Update the game and dependencies.
Notes:
- The minimum version of dependencies for each clothing mod is listed in their Requirements tab.
- The minimum game version can be found in the Requirements & Compatibility section on their modpages.
Problem 4: I can see the items in my inventory, they have icons and tooltips, but equipping them shows nothing on my character.
Why it happens:
- Occurs when equipping a gender-specific item on the opposite gender.
Solution: None.
Notes:
- Some items may be Male-only or Female-only.
- See their modpage for details.
Most crashes that occur after installing or updating my mods are not directly caused by them, but instead are other issues:
Problem 1: I'm crashing after installing a new mod or update, is it the hash code issue?
Why it happens:
- An extremely rare occurrence when one of my item's hash code is identical to another modded or vanilla item's hash code.
Solution: See the information below.
Notes:
- The chance of this happening is extremely low and your crashing issue is very likely to be something else. See Problem 2 first.
- Hash codes are automatically generated by the game and out of my control.
- This happened only once so far, with the Military Armor Pads, a mod that adds over 1000 item records.
- An item record from that mod had the same hash code as the Militech "Apogee" Legendary++ Sandevistan.
- This caused some users to crash on save load when the mod was installed with this cyberware in their inventory.
- It has now been fixed by changing the item record names which generated new hash codes.
What you can try:
With no modding knowledge:
- This crash can only occur on save load, because you have something in your inventory with a conflicting hash code.
- Starting a brand new game comes with a mostly empty inventory and stash. If you don't crash here continue with the steps below.
- Uninstall the clothing mod. Load the save that was crashing and drop everything you have in your inventory. Quicksave.
- Install the mod again, and load the quicksave. If you don't crash, begin looting back your items and equipping them where they were before.
- If you crash when equipping one of them, repeat the process to confirm it. Then it's likely that's the hash code issue.
With some modding knowledge:
- Open the .yaml file, search and replace the item record names with something else, to generate new hash codes.
- If you don't crash anymore, replace the codes names with what you changed in .yaml so that they match and add all items.
- If the items all work now and you don't crash, it's likely that's the hash code issue.
If you managed to pinpoint the conflicting item record, you should report it to me.
Problem 2: I'm still crashing after I installed one or more of your mods, updates or dependencies, what do I do?
Solution: Join the official Cyberpunk Modding Discord server and ask for help in #mod-troubleshooting.
Notes:
- Posting "This mod crashes my game" in comments or bug reports is not helpful without details and a way to consistently replicate the crash.
- On the server, explain when the crash happens, and follow the advices and guides of the people there.
Edit: im stupid and it works.
Besides that, I love the work you do and thank you for sharing it with the community!
Example: Legendary armored vest is 90 armor at ~15k. Legendary subdermal cyberware is 50 armor at ~20k, unlockable only at certain level/streetcred.
Another reason is this: when I'll release the store, the legendary items in Kimiko's inventory will be halved and other rarities even lower, up to 80% discount. But the store requires the player to go physically, and the rarities will be streetcred dependent. The convenient option of sitting in your apartment, clicking on a few things and have the second best rarity materialize in your inventory without any requirements should be more expensive.
Until then you can open the .reds file of the atelier, scroll to the bottom, change prices either with chatgpt or yourself. They're all labeled. You'll have to do this every time you update the store.
Whenever I open the atelier, I lose all my equipped items and my arms disappear from my character model.
This Atelier and it's accompanying supported mods is the only atelier I have downloaded. When I first enter the atelier, I have 20k eddies regardless of the eddies I had outside the atelier, and my balance is updated regardless of if I bought clothing or not. Regardless of if I bought anything or even clicked on an item, all my equipped items are lost and my arms disappear. Can use items and guns, but they are invisible much like the arms.
Need some help here. :pray:
edits
I've reinstalled every mod in and related to this atelier - no luck
i've disabled browser extension and virtual atelier browser extension - no luck
(btw, I use vortex)
dont know what to do :shrug:
When things don't work as intended and you have no clue what it is, this massive troubleshooting guide on wiki may help you. You can also join the server and ask there but they will also point out to this guide, specifically bisecting section. Which you should try.
But first you should try with a very early and/or completely new save game - see if your issue still occurs there. Maybe something got screwed up and got carried over save file data as you updated or installed/uninstalled mods. It is something that can happen.
In my journey to fix this problem cause I really want to use your mods. I thought maybe equipment-ex was the problem and the interaction it now has with they will remember. Disabling them did nothing, but it turns out they will remember has an update, which I applied. No change again, now I'm looking through this troubleshoot wiki you sent me and maybe it was something with the save file data like you said. That's cause its been a year since I last played, so all my mods were outta date, but I didn't wanna update them cause I installed them all manually before. So went through the steps for a clean install which I could have fucked up and somehow would lead to this very niche and dumb problem. BEFORE I committed myself to such a long problem to fix, I wanted to give some type of ingame action a try again cause I felt like I was missing something. I WAS missing something. Been so long I forgot you can't pull weapons or fists out in a safe zone, which the starting apartment is. So I just equipped a weapon and exited the apartment. Then after drawing it my arms reappeared! Crazy, right! They stayed even after holstering the weapon and now the Atelier works as normal, no deleting of items or arms now. Plus since I did start a new game I got a nice bonus to make my first outfit with.
Big dubs.
TLDR: Turns out, I just need to leave the safe zone and draw a weapon to fix the arms disappearing. Atelier works as normal after that.
I know your mods work with Responsive NPCs in mind and have experienced it myself with some normal NPCs reacting negatively to my presence. But is there a way to tell what faction a piece belongs to? Most of them just say "No Afilliation" in their description.
And then, there's this mod IAH which displays stats for inventory items. And one of those stats is the faction tag("if it exists", quoting the mod itself). It does display certain stats for your mods when equipping in vanilla slots, but no faction tag:
And last but not least, would the logic of the faction tags in your mods work with They Will Remember ? The reason I ask is because mod got updated with a so called *Disguise System* and in the description of that new feature it says the following(which makes me believe your mods should work?)
I know it's a damn lot of text and questions, but it gets me excited to see different individual mods-that are initially, seemingly unrelated- starting to form a sort of ecosystem when put together.
I have 21 color sets on my mods, 5 of which are with faction tags: Militech, KangTao, Barghest, Trauma and Lazarus (Militech tag). The tags are the same as ones used on vanilla clothing. Whatever these mods do with them, it's up to them, I just 'identified' them as faction clothing.
Regarding the reaction tags from Responsive npc, i am slowly deleting them as I update the mods because the implementation isn't ideal. The reaction of NPCs should be customizable based player preference. I'll add "reaction" items (when all my mods will have their reaction tags removed), that when equipped, will add points to a reaction type, so this way the player will be able to choose which reaction they'll want from NPCs simply by equipping a dummy 'reaction item', like with toggles.
Also I checked that mod and it works just fine.
But anyways, I'm checking in the Zenitex Atelier and now I see that the faction tags are all showing up properly. As well as the Faction % from They Will Remember being applied the more pieces I equip from one of your faction sets. This is awesome! As I said, you guys are creating something mindblowing!