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Created by
Exotek and JusoUploaded by
Exotek909Virus scan
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Activity logs
This page was last updated on 24 January 2024, 12:27PM
- Changelogs
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Version 1.2.0
- BALANCE UPDATE:
- Fixed the issue with hotfixes breaking randomly. Additionaly, filters out duplicate official hotfixes when using mods saved by legacy BLCMM and openBLCMM at the same time;
- Adjusted drop chances for some of the rare/evolved spawn enemies;
- Buffed almost all custom mini bosses;
- Moved Dominion to be an OP exclusive quest reward to Symbiosis quest;
- Fixed Skewer deleting from the inventory after picking up;
- Changed Incinerator to E-Tech rarity;
- Changed Spitfire to have a variable blast radius and blast damage up to 300%;
- Changed Roaster to now has a Maliwan barrel with its respective stats. Removed explosive element;
- Changed Pendulum to now has a Vladof barrel with its respective stats. Increased Damage and Elemental Effect Damage by 50% and 100%. Reduced ammo consumption by 1;
- Increased Elemental Effect Damage on Logan's Gun by 100%;
- Increased Magazine Size on Requiem by 50%;
- Increased Damage on Patience by 20%;
- Increased Damage on Smart-Gun by 50%;
- Increased Damage and blast radius on KRASH! by 30% and 100%;
- Increased Damage on Weasel by 20%;
- Increased Damage and Fire Rate on Equilibrium by 30% and 10%;
- Increased Damage and blast radius on Keg O' Powder by 30% and 20%;
- Increased all the corrosive properties on Toxoid shield by additional 75%;
- Reduced effect duration on Woodpecker and hopefuly preventing the effect from stacking too high;
- Reduced pellet count on Headbanger by 2;
- Reduced Elemental Effect Chance and Elemental Effect Damage on Meltdown by 50% and 150%;
- Reduced the projectile speed of Twitch grenade mod. Apparently too much projectile speed makes it act weird. Increased Damage by 40% and slightly increased blast radius;
- Reduced Damage on Sandstorm by 20% and removed the unintentional Critical Hit Damage bonus;
- Reduced Damage on Oblivion by 20%;
- Removed Slag element from Deathwish grenade mod.
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Version 1.1.9
- CONTENT UPDATE:
- Added 16 new items;
- Added a few returning bosses in vanilla game and TTAoDK DLC;
- Added auto-enable feature. Once you turn it on, it stays on!;
- Fixed a Statuesque quest glitching out;
- Fixed a Pimpernel transfer glitch;
- Fixed some explosive launchers missing an explosive elemental glows;
- Fixed Crystalisks regening HP after destroying all the leg crystals;
- Increased Torgue Token rewards for the repeatable battles;
- Increased the chance of rocket launcher ammo dropping from enemies and other ammo sources;
- Improved the skins on "starter" Gearbox weapons;
- Nerfed BadaBoom damage by -200%;
- Nerfed Torgue-Bandit barrel Damage by 30%, increased ammo consumption by 1;
- Reduced the ammo consumption for Torgue-Vladof barrel from 3 to 2;
- ...
- Again, probably a few more fixes and additions that I've forgot to note :)
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Version 1.1.8
- UPDATE:
- Added two new stock relic types as well as their legendary versions;
- Added a few new mini bosses in vanilla and HH3 areas with all new legendary drops;
- Fixed a lot of Salavador's offhand shenanigans;
- Money Shot is now changed to correctly look at each hand separately for the Damage bonus and use the proper Magazine Size of 10 for the Max Bonus. With this change the formula has also been adjusted so that the damage loss for each bullet below 10 in the mag is not as much, now you only lose 7% of your damage for each missing bullet rather than 10%;
- Made a lot of Salvador COMs apply to his offhand as well, including Allegiance Bonuses;
- Balanced ARs and SMGs to have more distinctive features and stats;
- Added Bullet Deflection for Deathtrap with Annoyed Android skill;
- Fixed Turtle Shield HP scaling, negative HP does not scale in OP levels anymore;
- Fixed Legendary Sniper COM negative HP scaling;
- Jakobs shield now have improved health regeneration;
- Removed H3RL-E cutscene;
- ...
- Again, probably a few more fixes and additions that I've forgot to note :)
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Version 1.1.7
- UPDATE:
- Added 2 new pearlescent weapons to gen2 pearlescent pool;
- Added 2 new pearlescent items to gen3 pearlescent pool;
- Added a new legendary weapon to Ocean;
- Fixed dynamic loot sources for Apocalypse and Arctic Fox;
- Fixed some loot pools not dropping their dedicated loot;
- Fixed some new class mods not properly applying their skills;
- Fixed Deputy's Badge artifact not increasing Reload Speed;
- Fixed Retainer shield not reducing players Movement Speed when equipped;
- Made Torgue barrels on Assault Rifle slightly more rare;
- Removed slag element from Anomaly pearlescent SMG;
- Two unique redeemable weapons are now of unique rarity;
- ...
- Again, probably a few more fixes that I've forgot to note :)
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Version 1.1.6
- MAJOR UPDATE:
- Completely reworked file / package structure for easier future updates;
- Fixed parts missing in the main menu for constructed gear;
- Fixed Favorite/Trash feature in inventory;
- Fixed quest items auto-equip on s/q;
- Fixed players ammo being reffiled on s/q;
- New UVHM balance (should be even easier to play);
- Nerfed health on all raid bosses by roughly 300%;
- Increased XP gain from all raid bosses by roughly 300%;
- Increased XP gain from L72 onward;
- Added Gen2 ONLY pearlescents to Tubbies;
- Increased spawn chance for Chubby / Tubby enemies;
- Legendary COMs (Gen2) from Tubbies now always drop for your class only;
- Rakk Sparrow now properly spawns;
- Flamme Tosser shield is now renamed to Firefly and can be obtained from Kickstart My Heart quest at any level;
- Cluster Fun is now a Bandit launcher;
- Added 2 new OP exclusive legendaries to Lilith DLC;
- Added Gen3 (New Exodus pearlescents) to Loot Nests in Lilith DLC;
- ...
- Lots of other changes that I've completely forgot to note somewhere... :).
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Version 1.1.5
- CONTENT AND BALANCE UPDATE PHASE 4:
- Added 1 new OP exclusive seraph to Seraph vendor in Tiny Tina DLC;
- Added 3 new OP exclusive legendaries to Tiny Tina DLC;
- Added 3 new unique items that can spawn in the world;
- Increased shock damage multiplier vs. shields from 1.5 to 2.00;
- Shock damage over time now stacks;
- Adjusted markup for vendor prices;
- Added fixed, guaranteed spawn locations for Izago, Spiderling of Caustannog, Duck, Starshriek and Six Ball;
- Dynamic loot quest rewards now have separate loot pools;
- Tuned down some of the enemy resistances and shield values in Lilith DLC;
- Haderax gear set now has a new drop source.
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Version 1.1.4
- CONTENT UPDATE:
- New mini boss in the base game;
- Added 1 new legendary drop in Lilith DLC;
- Added 1 new OP exclusive quest reward in Tiny Tina DLC;
- Fixed some enemies in Lilith DLC dropping their (un)intentional loot;
- Fixed some visual bugs with Axton COMs.
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Version 1.1.3
- CONTENT AND BALANCE UPDATE PHASE 3:
- Added 1 new OP exclusive quest reward in Hammerlock DLC;
- Added 1 new OP exclusive seraph weapon to Seraph vendor in Hammerlock DLC;
- Added 2 new OP exclusive legendaries to Hammerlock DLC;
- Fixed a bug where your loot in vendors would stay at max quality after swaping modes or early game stage zones;
- OP levels have been tuned a bit. Starting from OP1, enemy damage reduction will have a fixed increase of 5% per level, maxing out at 50% at OP10.
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Version 1.1.2
- CONTENT AND BALANCE UPDATE PHASE 2:
- Added 1 more exclusive redeemable weapon;
- Added 2 more OP exclusive quest rewards in Torgue DLC;
- Added 2 new OP exclusive legendaries to Torgue DLC;
- Fixed the weird glitches (hopefully), missing textures, killed enemy glitches;
- Doubled the healing rate of all Moxxi weapons;
- For skill balance changes, please refer to Docs tab.
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Version 1.1.1
- CONTENT AND BALANCE UPDATE PHASE 1:
- Added 4 more OP exclusive quest rewards. 3 of them are in the main game, 1 in Scarlett DLC;
- Added 1 new OP exclusive seraph weapon to Seraph vendor in Scarlett DLC;
- Added 2 new OP exclusive legendary weapons to Scarlett DLC;
- For gear balance changes, please refer to Docs tab.
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Version 1.1.0
- CONTENT UPDATE:
- Laying the groundwork for OP exclusive drops;
- Added 3 new OP exclusive legendaries to the base game that drop from the main bosses;
- Added 1 OP exclusive quest reward;
- Added 1 OP exclusive seraph item to Torgue DLC vendor;
- Increased chubby / tubby loot drops to be guaranteed across all playthroughs;
- Made all vendors spawn better loot based on players level;
- Reduced the drop chance for The Darkening;
- Changed some starting items for boosted characters.
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Version 1.0.9
- UPDATE:
- Added a custom command for allegiance runs, open the console, type runallegiance, hit enter;
- Added manufacturer lootpools to HH2 Tributes.
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Version 1.0.8
- CONTENT UPDATE:
- New mini boss;
- Increased Muscles spawn chance;
- Added a unique drop to GOD-liath;
- Added a new drop to Jacques O'Lantern, Vampire is retired for now but it will come back soon.
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Version 1.0.7
- CONTENT UPDATE:
- Added 3 new Moxxi weapons, manufactured by Bandit, Tediore and Dahl;
- Now we have all allegiances covered with a Moxxi weapon;
- Fixed Commercial Appeal quest in DLC2 not giving a unique reward like intended;
- Fixed some inconsistencies;
- Fixed audio events for new D&D grenades;
- Fixed pearlescent drops from LLMs being too common;
- Removed Disciple COM from Hyperius;
- Removed some Moxxi quest rewards from her tip jar loot pool;
- Buffed H3RL-E.
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Version 1.0.6
- UPDATE:
- Fixed a bug that would make your items duplicating;
- Fixed a bug with Tediore shields being able to have negative value for the bullet regeneration stat.
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Version 1.0.5
- UPDATE:
- Fixed a bug that occurred when enabling Exodus but no valid save was selected;
- Fixed a bug that caused the bank to not save the items correctly;
- Fixed a black market SDU presentation to show correct numbers for upgrading;
- Fixed the reload projectile scaling on custom Tediore SMGs;
- Added one new exclusive weapon.
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Version 1.0.4
- UPDATE:
- Added a notification on first startup after enabling Exodus, to make sure everything is working;
- Added some new MotDs with very useful tips and trivias;
- Fixed backpack bug where you were able to pick up items beyond its capacity;
- Fixed a rare crash that could occur when killing Dukino's Mom.
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Version 1.0.3
- CONTENT UPDATE:
- Jakobs Pepperbox is back, including a legendary version;
- New mini boss;
- Expanded gear Redeem Module to be able to generate items as well;
- Fixed UnicodeDecode errors;
- Fixed a rare crash that could occur when killing Henry;
- Fixed some unintended drops;
- Fixed some red text inconsistencies;
- Reverted back the skill progression changes.
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Version 1.0.2
- UPDATE:
- Further increased stability, added extensive support for troubleshooting the mod;
- Decreased load times;
- Added support for external mods;
- Added gear Reedem Module.
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Version 1.0.1
- STABILITY UPDATE:
- Fixed some stability bugs related to missing DLCs;
- Added troubleshooting support for custom save system;
- Fixed BLNG Loader not respawning in Moxxi HH.
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- Author's activity
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December 2023
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06 Dec 2023, 11:29AM | Action by: Exotek909
Changelog added
'Change log added for version 1.2.0'
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06 Dec 2023, 11:25AM | Action by: Exotek909
File added
'BL2_Exodus [version 1.2.0]'
November 2023
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11 Nov 2023, 10:50PM | Action by: Exotek909
Attribute change
'Mod version changed to 1.1.9.'
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07 Nov 2023, 9:53PM | Action by: Exotek909
Changelog added
'Change log added for version 1.1.9'
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07 Nov 2023, 9:50PM | Action by: Exotek909
File added
'BL2_Exodus [version 1.1.9]'
November 2022
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18 Nov 2022, 1:46PM | Action by: Exotek909
Changelog added
'Change log added for version 1.1.8'
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18 Nov 2022, 1:38PM | Action by: Exotek909
File added
'BL2_Exodus [version 1.1.8]'
June 2021
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13 Jun 2021, 10:44AM | Action by: Exotek909
Changelog added
Change log added for version 1.1.7
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13 Jun 2021, 10:42AM | Action by: Exotek909
File added
BL2_Exodus [version 1.1.7]
April 2021
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21 Apr 2021, 9:22PM | Action by: Exotek909
Changelog added
Change log added for version 1.1.6
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21 Apr 2021, 9:19PM | Action by: Exotek909
File added
BL2_Exodus [version 1.1.6]
January 2021
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28 Jan 2021, 7:00PM | Action by: Exotek909
Changelog added
Change log added for version 1.1.5
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28 Jan 2021, 6:57PM | Action by: Exotek909
File added
BL2_Exodus [version 1.1.5]
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08 Jan 2021, 1:58PM | Action by: Exotek909
Changelog added
Change log added for version 1.1.4
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08 Jan 2021, 1:57PM | Action by: Exotek909
File added
BL2_Exodus [version 1.1.4]
December 2020
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26 Dec 2020, 7:24PM | Action by: Exotek909
File added
BL2_Exodus [version 1.1.3]
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26 Dec 2020, 7:23PM | Action by: Exotek909
Changelog added
Change log added for version 1.1.3
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26 Dec 2020, 11:22AM | Action by: Exotek909
File added
BL2_Exodus [version 1.1.3]
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26 Dec 2020, 11:21AM | Action by: Exotek909
Changelog added
Change log added for version 1.1.3
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26 Dec 2020, 11:20AM | Action by: Exotek909
Attribute change
Mod version changed to 1.1.3.
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