Blade & Sorcery: Nomad
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  1. squidy45
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    Would appreciate a higher quality model, but its certainly a cool weapon. Was hard to use and I didn't think it sort of fit the vibe of a weapon used by a very powerful character, so I delved into the Json file for the item and adjusted some values to make it lighter and with no drag. works a lot better if you do that for anyone who wants to make it work more viably.

    Adjustment steps.
    1. Open the file Item_Weapon_Masamune[1] in some kind of text editor/IDE (I use VS Code Community, it's a good general IDE for any kind of programming task if you need to do any kind of thing like this again)
    2. change the values of "mass", "drag", and "angulardrag" to whatever you desire (I did, 0.01, 0.0, and 0.00 for mass, drag, and angulardrag respectively). Dropping the drag and mass values very low though causes the sword to go bouncy whenever it's dropped though, and sadly that happens a lot since the holster for Masamune is weird
    3. Save as something other than the original Json file's name. I did Item_Weapon_Masamune_Edited[1]
    4. (optional). make a copy of the original Json file to your desktop or somewhere else
    5. place the edited Json file into where the old Json file was
    6. Enjoy your easier to use sword
  2. SparkyRiver250
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    "length varies, usually measuring at least as long as Sephiroth is tall or slightly longer, which would make it approximately six-to-eight feet long"

    - that's what she said
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    Love the idea but super hard to use. Honestly, that is probably realistic given the size but nevertheless, loved it. 
  4. tr3y7
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    loved that u showcased a CC pic +10swordskill