Blade & Sorcery
0 of 0

File information

Last updated

Original upload

Created by

Superwalter66

Uploaded by

Superwalter66

Virus scan

Safe to use

About this mod

My mod intends to correct the sounds of the lightsaber crystals from Outer Rim using the Movies, animations as a base for the sounds, and also change the color of some sabers that are not faithful.

Requirements
Permissions and credits
Changelogs
Donations
Description:

See also the description of optional versions below the description of the crystals



Change in the crystals of some sabers:



Some lightsabers also had changes in their crystals because they are not faithful to the materials presented as movies, animations and games like Obi Wan's saber from episode 3, and Leia had their crystals changed to the darkest blue or normal blue, both Galen Marek's lightsabers (Starkiller) have been changed from the blue crystal to the classic blue crystal, as shown in the trailers and in the game itself, and Asajj Ventres's lightsabers have all been changed to the classic red crystal.



DON'T FORGET TO SEE HOW TO INSTALL THE MOD, IN THE DESCRIPTION BELOW EXPLAINS HOW TO INSTALL.



The crystals in the main version 
Blue, Green, Purple, Red Classic, Yellow, and White (I didn't change the sound of the white crystal), they are based on the sound of the Galaxy's Edge crystals, from Disney parks, but with infinitely better and unique sounds.

I didn't make the sounds or import them from outside, they are sounds that were already in the Outer Rim Mod, I just changed the sound paths to other crystals and changed the volume, sound pitch, etc...


BlueThe sound is based on Anakin's saber in The Empire Strikes Back.

Blue Classic: The sound of this crystal is completely based on the sound of Anakin's saber in A New Hope.

Blue Black: Its ignition was changed because its original ignition was used in the purple crystal.

Blue Unstable: I just changed the swing or Whoosh sound to look more like an unstable crystal.

Green: The sound of this crystal is identical to the sound of Master Luke Skywalker in Return of the Jedi, with the bonus of the ignition of the deleted scene in the cave where he builds his lightsaber.

Mint: This crystal was completely reworked and redone the sound, because I used it to use the sounds in the in the classic red crystal and in the classic blue crystal.


Orange:  I based it on the sounds of Baylan and Shin's lightsaber in the Ahsoka series, the only sound we have from an orange saber in live action, the difference is that mine was based and has a more unique sound.

Purple: It's identical to the sound of Mace Windu's saber in Attack of the Clones and Revenge of the Sith.

Purple Unstable: I changed the sound of this crystal to put it on the unstable red crystal, this crystal was redone, some sounds such as retraction, ignition and swing were changed from the unstable red crystal.

Red: The sound is completely based on Dooku's saber in Attack of the Clones.

Red Classic: The sound of this crystal was based on Darth Vader's saber in The Empire Strikes Back.

Red Unstable: The sound of this crystal was completely changed to sound identical to the movies, including The Force Awakens, the sound is much louder for ignition, retraction, etc... So you can have the same experience you had at the cinema.

Red OrangeI changed the sound completely because I used the sound of this crystal to make the sounds of the orange crystal.

YellowIt's the same sound as the Temple Guards in The Clone Wars.

Yellow Black: I placed the ignition of the red classic crystal in this crystal because I used the ignition of this crystal to make the sounds of the red and classic red crystals, and i used the retraction to.

Yellow Rey : this crystal just had its idle with the lowest sound to be able to hear the Whoosh sound or swing sound, because it was too loud, and I changed its Swing sound to be identical to the sound of Rey's saber in Star Wars Battlefront 2.




OPTIONAL VERSIONS DESCRIPTION


Optional versions have videos above as demonstration




Sequels + Modern lightsaber sounds:



The rest of the content apart from these changes to the crystals below are the same content as the main version with the same changes to everything.


BlueThe sound of this crystal contains the ignitions from Star Wars The force Awakens, all the ignitions shown in the movie are here, the entire sound of the crystal is identical to that shown on the Starkiller base, or when Finn turns on his saber for the first time. 

Blue Black: the sound of this crystal in this version has not been changed like in the main version.

Blue Classic: This crystal has the same ignition as the blue crystal, just high pitched, I decided to use this sound because the sound effects used in Anakin's hilt in The Last Jedi are horrible, so I decided to make a sound similar to Episode 9, just high pitched to differentiate it from the blue crystal.

Green: This crystal has the same sound as Luke's saber in The Last Jedi and in The Mandalorian and The Book of Boba Fett series.

Lime:
 It just has an ignition similar to the green one, in fact it's the same one more high pitched, to combine one crystal with the other, especially if you're going to use Ahsoka's sabers, and the swing sound was also changed to be the same as the green crystal to be the same.

Magenta: I made a completely new ignition because I used the magenta crystal ignition to make the red crystal ignition, and classic red crystal ignition.

Purple: The crystal sound is based of Sa'har Kateen from the Legacy of the Sith trailer, the expansion of the game The Old Republic, the sound is identical.

Red + Red Classic: In this crystals, the ignition was changed, based on modern sounds such as Vader's saber in Rogue One, Dagan Gera's saber, Vader's saber in Star Wars Jedi Survivor, the sound of Vader's saber in the Obi Wan series, and the Reva lightsaber in Obi Wan series, the difference between the red cristal and the classic red is the change in ignition to be Low Pitched in the red cristal sound, to differentiate the two crystals, the idle sound of the classic red crystal is the same as Vader in Rogue One and Empire Strikes Back.

Yellow: It has the same content as the yellow crystal of the main version, just with the ignition to look like the Temple Guards' saber in Rebels.

Yellow Black:
 The default sound was placed on this crystal only with the retraction changed because I used the retraction on the classic red crystal as in the main version.




Prequels and The Clone Wars lightsaber sounds:


This optional versions will have all the content of the main version just with this change in the ignitions and retractions from the Prequels.


The demonstration videos for this version are from the old versions.

In the Prequels and the animated series The Clone Wars, basically the Jedi and the Siths have the same ignition and retraction as made clear in the animated series, in the movies it is very rare to happen but Dooku makes the sound of Luke when he turns his saber against the Obi Wan, and Palpatine against Yoda for the first time, apart from that in the movies the sound difference is very clear to differentiate the Sith from the Jedi, but in The Clone Wars this changes completely so I use the sounds of Luke's saber from Star Wars Battlefront 2 for the Jedi, all the crystals that are not from the red group have the sound of the Jedi, the ignition and retraction are the same for every crystal, and the group of red crystals have the sound of the sith, all the same and the sound effect used is the Vader and Maul in Star Wars Battlefront 2, being accurate with the sounds of the sith in The Clone Wars, apart from that the unstable crystals were not altered nor the Darksaber crystal, the humms or idles and whoosh or swing effects are all used from the main version of my mod, this version only changes the ignition and retraction of the crystals as a whole, and the change of unstable red and unstable purple crystal is also included in this version, one difference from the other versions is that the orange and red orange crystals maintain the original humm and original swings, the effects used in this version are also present in the game Old Republic, and in his cinematics both the sounds of the Jedi and Sith, and in games of the time such as The Force Unleashed etc, the sounds of the Prequels were used in the period when LucasArt made games, and all games used these effects.


Lego Star Wars The Skywalker Saga lightsaber sounds:


This version follows the line of the Prequels version above, the Jedi have one ignition and the Sith another, very similar to the Phantom Menace Movie, this also happens in the game, the difference is that the ignition used for the Jedi is used the same as in the game but with the sound quality better, using Obi Wan's ignition in Star Wars Battlefront II, and the Sith have the same ignition as Vader in the Original Trilogy, like the classic red crystal in the main version of my mod, all the content is the same as the Prequels version above, except for the ignition of the Jedi and Sith which are different, the Jedi's ignitions are the same ones used in current Disney productions, it's the same classic ignition but more explosive, you can even consider it a version of the prequels because they are the same ignitions but explosive, an example is The Phantom Menace lightsaber sound from the Jedis, and the old games also use an ignition on all sabers for the Jedi and the Sith, examples Jedi Academy, Jedi Outcast II etc...



 

installation instruction:




Backup Folder: In case you have a problem with my mod, just use this folder and just go into Backup, take THE OUTER RIM folder and put it in the place where the mods are and replace the files

INSTALLATION: Put the THE OUTER RIM file in the folder where the mods are and replace the existing files, you need to have the Outer Rim mod installed and put mine in the mods folder and replace the Outer Rim mod files

Installation location: SteamLibrary\steamapps\common\Blade & Sorcery\BladeAndSorcery_Data\StreamingAssets\Mods