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Superwalter66Uploaded by
Superwalter66Virus scan
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Activity logs
This page was last updated on 17 April 2024, 11:10PM
- Changelogs
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Version 11
- Correction in audio synchronization in ignition after the first ignition, this error was fixed because it happens like the bug in the first ignition where the audio does not come out, I tried to fix this error in the first ignition but it didn't work.
- I changed the idle sound of the normal blue crystal, not the blue classic one, to be the same as the Empire Strikes Back in all versions, I changed the idle sound of the orange red crystal, I made a video demonstrating this change in both crystals, this goes for all versions of my mod.
- More audio corrections.
- More installation details because many people even explaining it don't know how to install.
- This may be the last content update, but I don't promise that it will be, because if necessary, I will make changes.
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Version 10.6
- I released the Alternate Version Lego Star Wars The Skywalker Saga sound version, read the description to find out more about it
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Version 10.5
- I decided to transform the alternate version of the prequels + the clone wars as the main version instead of being two separate versions, the difference is abysmal the version that has the sounds of Star Wars Battlefront 2 has all the ignitions of the Jedi and siths from the Prequels and The Clone Wars the only difference is the explosive ignitions, they are more faithful to the original material, and has the widest variety of ignitions Identical to The Clone Wars.
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Version 10.4
- The purple, yellow and the blue black crystal had their sounds changed completely, these changes were only for the main version of my mod, see the video I posted here showing the changes, and their sounds were improved and corrected completely
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Version 10.3
- I added an alternate version of the Prequels + The Clone Wars version, with the sounds of Star Wars Battlefront 2 for those who are fans of the game's sound effects, the only difference that the heroes' ignition is now the same as Luke Skywalker's in the game, and the villains' sound is the same as Vader and Maul's saber, the villains' sound is more similar to The Clone Wars and the games that were released later like Old Republic, the difference is that the sound of the villains in the main version was more based on the movies, and I tried to be as faithful as possible.
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Version 10.2
- I added a new idle sound for the green crystal, as accurate as possible, keeping the retraction and old ignitions, this became the most accurate sound of Luke Skywalker's saber in episode 6, this idle is only included in the main version and in the alternate version of the Prequels , the sound completely based on the soundfonts creator for Neopixel lightsabers "Kyberphonic" and its video called "The Return V2" the most accurate sound of Luke Skywalker's saber in Episode 6 The Return of the Jedi, there's a video I posted demonstrating all the effects.
- I put back the idle of the blue and classic red crystals that was before the last update, if you want to check it out it's the first video I posted of my mod, I had problems with some lightsabers with these sounds so I decided to put the idle sounds back as they were before.
- And I removed support from U7 and U9.3 as I no longer think it is necessary to update content for these poorly optimized and buggy versions.
- All versions received an audio makeover.
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Version 10.1
- Fix Update: sound correction in some lightsaber crystals and other small fixes, etc...
- Content Update: Change in the idle of the blue and classic red crystal only in the main version of my mod and in the Prequels version, see the video I posted showing the difference.
- Content Update: The blue crystal's idle was based on Obi Wan's in The Phantom Menace, and the classic red crystal's I tried to make it as similar as possible to Darth Maul's saber, although the sound was more similar to his saber in Star Wars Battlefront 2
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Version 10.0
- Big update, I believe it's the biggest of my mod so far, changes in all versions, there will be two videos demonstrating the changes made, and changes were made to the description as well, highlighting two crystals, the unstable purple crystal and the unstable red crystal, these two crystals were changed in all versions, the Prequels + Star Wars Battlefront 2 version was removed, there was no reason for there to be two versions of the prequels, so I removed this alternate version, the Sequels + Star Wars Battlefront 2 version was completely reformulated and extremely improved and had its name changed to Sequels + Modern lightsaber sounds.
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Version 9.0.1
- I added the Prequels version + Star Wars Battlefront 2 sounds see the description to find out more.
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Version 9.0.0
- Compatibility update: my mod had conflicts with others that added kyber crystals such as Kyber Expansion, The Kyber Crystals Pack, The Zelos Kyber Expansion, and also old mods from U9 and U7 that caused conflicts etc..., the update fixes errors and conflicts where the blades would be red, all of them from these mods mentioned and without sound, due to changes in my mod, I fixed this however, I did not integrate or add a patch with the updated content with my sounds in these mods, I just fixed this bug, and these mods continued with their sounds from the original crystals.
- I said I would no longer bring updates with changes to the content, but as it took me time to make the fixes, I decided to improve what was already good.
- I took the opportunity to return the unique sound of the unstable green crystal to the original version.
- I returned the ancient retraction of the purple crystal in the main mod and the optional Sequels + Star Wars Battlefront 2 sounds.
- Main mod alteration: I changed the sound and bass of the classic red and normal red crystals, now they are louder and with a lower, more intimidating sound, a mix between Starkiller's ignition and Vader's ignition in Rogue One, the normal red crystal has an even more bass ignition than the classic red.
- Prequels + The Clone Wars alteration: the same ignition from the original trilogy will now be from the group of red kyber crystals from the alternative version Prequels + The Clone Wars sounds, I made this change because the ignition of the red crystals was not exactly the same as in the animation The Clone Wars and the Prequels, this ignition is a worse version that Dice made in Star Wars Battlefront 2 so I inserted the same ignition from the normal red crystal, not the classic one from the main version of my mod in the red crystals with this change in the volume and power of the ignition.
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Version 9.0
- Last content update for my mod, now I will only update to the latest versions of Blade and Sorcery when the Outer Rim mod updates.
- The sound of the Yellow crystal now has the same sound identical to the Temple Guards' lightsabers in The Clone Wars, plus a more unique retraction than in the animation, the sound as a reference is in the episode The Wrong Jedi in Season 5 at minutes 16:50 and 18:03, i watched the episode and got very clear audio of the Temple Guards sound to make this change, the full sound effect will only be available in the main version and the optional version Sequels + Star Wars Battlefront 2 sounds, and you ask me why it won't be in full sound effect in the Prequels version, for the reason that this version only changes the ignition and retraction of all the crystals, in the prequels the only lightsabers that have unique sounds are from Savage, Pong Krell from Temple Guards and Darksaber, if I put the full sound on it would look strange just this crystal with a unique sound, there will be a video showing the new sound effect.
- I made an extensive audio correction in my mod in addition to making this change, I hope you enjoy it.
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Version 8.7
- Christmas Update!!!!
- All the changes to the Blue, Bronze and Yellow crystals were returned to what they were before the Update (8.6) with the same sounds as in the first video I posted, as they were in 8.6 very buggy, out of sync, especially the bronze and blue ones, which on the U7 I had problems with muted sound and in the U12 with a lightsaber with the sound blown and the blue crystal's idle was too similar to the green crystal's, I had problems fixing the audio this month, and I was afraid of future bugs so I went back to the sounds before the version 8.6, and I even thought the sounds were better.
- Now the version of the Blue crystal ignition from the Force Awakens, it will be called Sequels + Star Wars Battlefront 2 sounds, I did a complete overhaul, and made a significant improvement and difference to the sounds, even better than the versions presented in the game Star Wars Battlefront 2, see the changes in the description below.
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Version 8.6
- I completely reworked the sounds of the blue, bronze and yellow crystals, see the changes in the description and there is a video I also posted showing the change, it is worth remembering that the alternate versions had this change too, the difference is that the alternate versions only change the ignitions and retractions, there is an exception for the orange crystal and the red crystal with an orange core in the prequel version, this change was already made before I released this new version, I made it because it looked better in the prequel version and suited it better.
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Version 8.5.5
- Bug fixes in the (U7) Alternate version of Prequels and The Clone Wars lightsaber sounds, and correction of the classic red crystal where it has the wrong ignition and retraction.
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Version 8.5
- Updated for the new released version of the Outer Rim mod.
- A minimal change in the retraction of the purple crystal to differentiate it from the retraction of the yellow crystal as they both used the same one.
- I added the optional version just with the change where the blue crystal will have the same powerful ignition as in the movie Episode 7 The Force Awakens, this optional version will have all the content of the main version just with this change in the ignition of the blue crystal, the installation for both versions is the same, if you want you can replace the files and test one version at a time without any error problems.
- I added the optional version of the prequels plus the clone wars lightsaber sounds, see the description to see the description related to the content.
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- Author's activity
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May 2024
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07 May 2024, 10:26PM | Action by: Superwalter66
Mod video added
'Classic Red Crystal Sound Demonstration (Main version)'
April 2024
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27 Apr 2024, 2:02AM | Action by: Superwalter66
Mod video added
'Sequels Blue Crystal Demonstration'
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17 Apr 2024, 11:10PM | Action by: Superwalter66
Attribute change
'Description changed.'
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17 Apr 2024, 11:09PM | Action by: Superwalter66
Attribute change
'Description changed.'
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17 Apr 2024, 11:05PM | Action by: Superwalter66
Mod video added
'Blue and Red Orange Idle Sound Update'
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17 Apr 2024, 11:04PM | Action by: Superwalter66
Changelog added
'Change log added for version 11'
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17 Apr 2024, 11:03PM | Action by: Superwalter66
Changelog added
'Change log added for version 11'
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17 Apr 2024, 11:02PM | Action by: Superwalter66
File added
'Sequels and Modern lightsaber sounds [version 11]'
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17 Apr 2024, 11:01PM | Action by: Superwalter66
File added
'Prequels and The Clone Wars lightsaber sounds [version 11]'
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17 Apr 2024, 11:01PM | Action by: Superwalter66
File added
'Lego Star Wars The Skywalker Saga lightsaber sound [version 11]'
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17 Apr 2024, 11:00PM | Action by: Superwalter66
File added
'Improved Kyber Crystals sound [version 11]'
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17 Apr 2024, 10:57PM | Action by: Superwalter66
Attribute change
'Description changed.
Mod version changed to 11.'
March 2024
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31 Mar 2024, 3:42PM | Action by: Superwalter66
Attribute change
'Description changed.'
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28 Mar 2024, 9:15PM | Action by: Superwalter66
Mod video added
'Lego Star Wars The Skywalker Saga sound Demo'
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28 Mar 2024, 4:42PM | Action by: Superwalter66
Attribute change
'Description changed.'
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28 Mar 2024, 3:58PM | Action by: Superwalter66
Attribute change
'Description changed.'
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28 Mar 2024, 3:53PM | Action by: Superwalter66
Attribute change
'Description changed.'
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28 Mar 2024, 3:49PM | Action by: Superwalter66
File added
'Lego Star Wars The Skywalker Saga lightsaber sound [version 10.6]'
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28 Mar 2024, 3:46PM | Action by: Superwalter66
Changelog added
'Change log added for version 10.6'
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28 Mar 2024, 3:44PM | Action by: Superwalter66
Attribute change
'Description changed.
Mod version changed to 10.6.'
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- Mod page activity
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May 2024
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14 May 2024, 3:13PM | Action by: rickgrimesenjoyer
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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03 May 2024, 4:26AM | Action by: spaceturd64
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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02 May 2024, 3:18PM | Action by: monki2ge
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
April 2024
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25 Apr 2024, 1:35AM | Action by: monsbbc
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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08 Apr 2024, 5:31AM | Action by: dcbizzy
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
March 2024
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30 Mar 2024, 3:15AM | Action by: grady0822
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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28 Mar 2024, 6:47PM | Action by: AmilynLov
Untracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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28 Mar 2024, 6:46PM | Action by: AmilynLov
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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24 Mar 2024, 4:36AM | Action by: Monstraclone99
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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17 Mar 2024, 9:46PM | Action by: Zeggorygood
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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16 Mar 2024, 9:20AM | Action by: jws59
Untracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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15 Mar 2024, 12:33AM | Action by: DoviculusVIIV
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3)'
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08 Mar 2024, 5:11AM | Action by: Oblivionmans
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (REUPLOADED AND REMADE)'
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07 Mar 2024, 4:43AM | Action by: Thenextspice
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (REUPLOADED AND REMADE)'
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05 Mar 2024, 5:43PM | Action by: Chuckycheese22
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (REUPLOADED AND REMADE)'
February 2024
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26 Feb 2024, 2:38AM | Action by: az00340
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (U9.3) (U7) (REUPLOADED AND REMADE)'
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25 Feb 2024, 4:35PM | Action by: Greenztruck
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (U9.3) (U7) (REUPLOADED AND REMADE)'
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24 Feb 2024, 6:21AM | Action by: CaptainJonesie
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (U9.3) (U7) (REUPLOADED AND REMADE)'
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20 Feb 2024, 8:38PM | Action by: god4535
Endorsed
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (U9.3) (U7) (REUPLOADED AND REMADE)'
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11 Feb 2024, 1:52PM | Action by: SomeGuyWithAPC2112
Tracked
'Improved Kyber Crystals Sounds In The Outer Rim Mod (U12.3) (U9.3) (U7) (REUPLOADED AND REMADE)'
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