Battle Brothers

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Seth

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seferonipepperoni

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Mod articles

  • Getting Started (Lairs and Edicts)

    Getting Started/Overview (Lairs/Edicts)

    This article is written with the intent of providing a shorter, more succinct, and up-to-date guide for making use of Raids' functionality, specifically for lairs. While I've taken pains to make sure that the mod page itself is a comprehensive resource, I recognize the need for something easier to reference for interested players.

    As of v3.0.0 v4.0.0, I'm also aware that some of the information on the mod page is outdated, which is something I'm working on when I'm able.

    This article presumes a starting degree of familiarity with Raids' core features.

    A few key points:


    In v3.0.0, the only item you require for Edict creation is the Official Document itself. They are guaranteed drops ...

  • Edicts documentation

    Edict Types
    Updated for v4.0.0.


    Edict of Abundance: Temporary, scales with Agitation. Adds trade goods to the loot pools of nearby lairs. Each additional Agitation level means one additional trade good, up to a maximum of three.
     

    Edict of Agitation: Temporary, does not scale. Agitates all nearby lairs.
     
    Edict of Diminution: Temporary, scales with Agitation. Removes, at random, a select number of troops from a given lair. This value scales sharply with Agitation, but has limited effect on lairs with low troop counts.

     
    Edict of Legibility: Permanent, does not scale. Allows nearby lairs with ordinarily non-viable faction types to become eligible to take on additional Edicts. Using an Edict of Nullificati...