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kharneth

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  1. kharneth
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    Version 1.1 

    -Texts corrections and enhanced, a big THANKS to robogena, that has made update loca files with them for several of my mods.

    -Fixed "Feather of Earlann" sheat position so it don't overlap when dual wielding. Also fixed it dissapear if equipping offfhand, because I forgot people have left hand in the original XD.

    -Added a Halberd. It uses a custom edited meshes because game halberds are too bulky for my taste.


    Just realized that "loyal defense" from the new halberd increased you AC by 6m XD. It's just a tooltip error (6m is the cost) and it works fine, by the way the AC is increased by 2. I'll update it later. Fixed on 1.2

    Update 1.2

    -Move Relentless Assault to passive and make it temporary combat only to avoid companions not following on jumps when the game default to it and it's on cooldown.

    -Fixed Loyal Defense tooltip.


    Update 1.3

    -Improved Icons

    -New Glaive with custom model and textures and dyable. Rulewise it's a mix between a Elven Glaive and a Elven Blade

    Due to the edited wielding position to accommodate the double blade, It may clip on the ground for certain body/races idle animations. This only happens when unsheated out of combat (as far as I tested). So don't go around with your weapons unsheated like a bully when out of combat if your race/body is affected and you will be fine XD.

    -Hotfix 1.3.1: Sorry for the back to back update for those who already download it. I manage to mess blade dance porting it from the blades version, I just need to change off hand for main hand, a trained monkey can do it and I still fail LOL. Anyway, it's fixed now and that all the small update do.
    -Hotfix 1.3.2: Fixed halberd not having "two handed" as property.


    Update 1.4

    -New model for "Blade of the Wastelands" to keep it thematic with barbarian weapons from Wasteland Weaponry - Barbarian Armory.

    -In the same line, small edit to its passive. It affect all versions of rage now. (In theory it also affect modded subclasses custom rage, as long as they have the base cost of Bonus Action + Rage Charge).


    Update 1.5

    -All weapons are now heavy, in line to other great weapons in the series. Exception is feather of earlann as being lighter is it thing.

    -Swamp Cleaver get a new custom model, more appropiate as i don't like the just rusty base game one. Also VFX on character is remove, it was too heavy and now equip it just dirt your character.

    -Blade dance on sylvan blade have been tone down a little as it was too strong, now the "second" attack just made half damage. But it also gain a bonus attack once per turn with the extra blade, you don't need polearm master feat to unlock this attack.
  2. Rapter267
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    I think blade of the wastelands is the closest thing I've seen to just a normal Naginata I think i'm going to download the mod just for that. Even if it doesn't work well with my Sorlock build I can probably use it with Karlach and just make her a very pokey Oni.
  3. DartDragonheart
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    Hello! First of all I want to say thank you so much for the work you do with all your mods! Second, I was wondering if I could make a humble request? I understand you likely have other projects in mind, but I was wanting to ask if it would be possible for a legendary version of the Sylvan Glaive to be made sometime in the future? I absolutely adore twinblades, and you're the only modder I've seen implement one for BG3! Thank you again for all the hard work you do!
    1. kharneth
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      Thanks!

      I don't make higher rarity versions of weapons. Most custom weapon actions/passives on my mods already scale with level, so higher rarity is just a change on weapon enchant level.

      You can use my runesmith mod (immersive way) or my weapons oils mod (cheat way) to upgrade weapon enchant to any tier you want (sorry I'm on the phone and it's a pain to add links, you can check my profile for the mods).
    2. DartDragonheart
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      No worries! Thank you much for the reply! I actually forgot about the runesmith mod, honestly, though I remember seeing it once. So thank you much for the reminder! I'll check it out!

      And apologies for the late response on my end. XD
  4. emifleurie
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    i loved this mod especially the Blade of the Wastelands, thank you sooo much


    1. kharneth
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      You are wellcome ! Glad you like it!
  5. Anieu
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    Does the tutorial version still work now with update 7?
    1. kharneth
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      There's no tutorial version just an addon to add them to tutorial chest. It will work with any patch but if you use more than just this mod from my weaponry mods I suggest you use the all in one tutorial chest addon.
  6. alexisamazing0
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    Many thanks Kharneth, as ususal, excellent mod. I hate to be that guy though- seeing as you added a halberd to this pack, does that mean you'd be willing to make a halberd-specific pack at some point? There's close to zero modded halberds that I can find and they're some of my favuorite looking weapons! It would be hugely appreciated <3
    1. kharneth
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      Thanks!

      I didn't have anything like that planned, that's why I added a single halberd here. But some of the discarded models I have lying around from my elven and drow axes will really fit well as halberds (better than axes in fact) with minor edits... So maybe I'll make a mod/add some more here at some point, but no promises
  7. Alar27
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    Celestiao Thorn, and the armor in the paladin armor mod,the half angel mod, I am ready for the next adventure
    1. kharneth
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      Glad you like it!
  8. MadTurin
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    Another fun mod, thanks! 
    Is there any chance of adding a scythe into the mix?
    1. kharneth
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      Many thanks!

      Not really something I considered as I don't think the animations will suit well enough. But maybe I'll take a look into it on the future
  9. caseylain
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    I like the Blade of the wasteland model a lot, would it be possible to make a epic/legendary version? 
    1. kharneth
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      Not really planned at this moment.

      But epics/legendaries usually mostly get weapon enchant 2-3. You can use my weapons oils mod to update any lower tier weapon to highter stats.

      Transmog is another options, though is not always work fine with modded items so I can assure you it will work but it worth a try.
    2. caseylain
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      Thank you so much the Transmog mod worked perfect :D
  10. GrannyStylee
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    Is blade dance supposed to show double rolls?
    https://imgur.com/a/rIt6X6B
    1. kharneth
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      Yes, It's literally a dual wielding attack in wich the same weapon is used for both attacks. Thematically is making and attack with both of the glaives edges
    2. GrannyStylee
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      Got it, just wanted to make sure. Thanks!
  11. ShanePach
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    The silvan blade looks super cool! 
    I was wandering some special interaction with the polearm master feat, like, if you have polearm master feat, the bonus attack will change the damge type from bludgeoning to slash, or even a slightly higher (like D6 the damage of a scimitar). 
    1. kharneth
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      Thanks!

      Sounds interesting, I didn't though about the feat special attack honestly, but I'll take a look to add something in those lines.