Baldur's Gate 3

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PavloGarmata

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pavlogarmata

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  1. pavlogarmata
    pavlogarmata
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    Sticky
    
    
    My mods:
    Mjolnir Hammer and Axe
    Radiant Logswords
    Nightmare Difficulty
    Infernal Armors
    Infinity Weapons. Melee Pack
    Infinity Weapons. Ranged Pack
    Underwear of Gods
    Sun Blade
    DEMONIC BLOOD SWORDS 
    Ultimate Mage Heavens Divider 
    ULTIMATE PALADIN WEAPON 
    ALL EFFECTS IN ONE. MODIFY YOUR WEAPONS 
    Gods Lazers. Ranged Weapons Pack NEW

    To Discharge effect - buff this effect on same weapon again.

              Version 1.1:
      
    Added Rare Amulet and Ring with only Visual Buffs. Update.
    Version 1.2:
    
    Added Uncommon Amulet and Ring with only boosts and hit, no VFX on weapons. Update.

     Version 1.5:

    Added 13 new visual effects and powers.
    Six of them new Frost effects and 7 more others:

    Frost BladeFrost Staff HeadFrost CoreDark Frost Core
    Rage Blood CoreDark SmokeHeat MetalNecrotic Weapon OverlayFalse Sun CoreSmall Divine Halo Core
    
    Some Frost effects:

    


    Frost Effect Attcks:

    

    And much more in this update, check ingame!
    1. eldriel
      eldriel
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      hello there, big fan of your mods here.
      i was just wondering if you had consider making a cleric/druid staff focused on healing, since the heavens dicider is all about damage mostly (besides extra pell slots)
      what do you think?
    2. pavlogarmata
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      Its possible, but now i go to vacation and will check or edit by litlle little..
    3. eldriel
      eldriel
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      nice to know its possible, enjoy your vacations
    4. Vryas
      Vryas
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      great mod, but is there a way to remove visual effects from hand buffs
    5. pavlogarmata
      pavlogarmata
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      its just divider ultimate gives hands fire, just dont buff it, same effcets gives original divider buff
    6. DarkStarAin
      DarkStarAin
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      where do we find the rings
    7. pavlogarmata
      pavlogarmata
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      TuTorial Chest, Araon, Wishperless trader, HarperQuarterMaster,  Guildhall FetchersBrat
    8. Aragorn2510858599
      Aragorn2510858599
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      How do I remove these effects if I find them too powerful?
    9. pavlogarmata
      pavlogarmata
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      buff same effect on that weapon again
    10. 592663
      592663
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      so this mod removes the effects for the visuals of this mod and not the visual lightning effect from your mjiloner hammer and axe mod.  I really like the weapon but the visual effects outside of battle are too much
    11. pavlogarmata
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      Mjolnir, Divine Allegiances, DIviders, Bloody are self unique you cant remove their vfx. With this mod you can make any other weapon as you wish in visuals or powers
  2. GixCV
    GixCV
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    Definitely my favorite mod!!! ❤️❤️❤️ It's incredible, I'm very picky with visual effects, and I love how they look illuminated.

    All my patience and support for your next update! ❤️ As others have mentioned, it would be amazing if you could add a version that hides strong or very bright effects during dialogues or outside of combat or normal attacks. I love your content!!
  3. Briteboy
    Briteboy
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    Hey pavlov, big fan of your mods! Is there a way you can make a version that just has the visual effects but without the buffs? These look incredible and I want to use them so bad, but I want to preserve game difficulty.
    1. Exiadreth
      Exiadreth
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      the mod contains 3 rings/amulets:
      -FX + buff
      -only buff
      -only FX
    2. Briteboy
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      Thankyou! I have one more question. I saw a few people in posts mentioning NPC's being harder with changes to these weapons. I am using several difficulty mods as is so I don't want to make any NPC's absolutely over the top with this. To clarify, does you mod change anything with NPC weapons, and if so, do you recall which NPC's that it does?
  4. totorissS
    totorissS
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    please translate it into Russian. The mod is amazing
  5. samywella
    samywella
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    Hi I love your mods btw! They are fantastic!

    One question is there a way to have the Mystra buff you created without the phy damage and daze targets and visual effect? 
    Only the extra spell slots stats and the abilities you created. Ultimate form and spell?

    Please please let me know!
  6. DrDave9
    DrDave9
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    Hi mate, Great mod! However, when I was trying out your mod I gave one of my weapons the ""Radiant Glow-weapon appearance" with the appearance ring/amulet. In battle I still got the damage buff. This didnt happen when adding a different effect. Maybe there is a mistake in the code. Could you fix this?
  7. Molthling
    Molthling
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    I noticed that the effects applied to scythe weapons in the game look a little wonky. Like this modded weapon: https://www.nexusmods.com/baldursgate3/mods/2427

    Would it interest you to make a fix if any? :D
    1. pavlogarmata
      pavlogarmata
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      its hard and complete unique for all this weapon, let me find time to make just hit effects on crit hit and not always)
    2. Daxtreme
      Daxtreme
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      +1 for the only on crit, that's an amazing idea and can't wait for it to be implemented!
    3. keopswho
      keopswho
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      +1 for crit only effects.  I managed to change the mod for some effects to trigger only on crit, but i struggle to change Blood Allegiances, and Dark core ones
  8. lesidylles
    lesidylles
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    Hello! I would like to thank you for making such a great mod.

    I have noticed that Ulta Violet Core's appearance does not get applied using the appearance ring, while the effect appears without any problem if I use the ring (that gives buff and the effect). Would this be due to another mod, or has anyone else noticed the same problem?

    Thank you in advance! 
  9. snozze95
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    Is it possible to add a version with the attack effects only applying on critical hits?
    Would be really cool.

    Otherwise really cool mood, thanks a bunch.
    1. pavlogarmata
      pavlogarmata
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      ye its possible, but again what version it would be, with hidden weapon visuals on them or not
    2. rsjpeckham
      rsjpeckham
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      Speaking for me, id like the to keep the vfx on the weapons. as far as the vfx explosions it should just be on crits, normal hits no explosions
    3. GG543364
      GG543364
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      +1
    4. Cryavos
      Cryavos
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      +1
      vfx on the weapons but the attack vfx (explosions.. etc) only on critical hits.
    5. pavlogarmata
      pavlogarmata
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      Next update i make it
    6. phntsm
      phntsm
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      Damn, this is a great idea. Definitely stoked about where this mod is going. 
    7. keopswho
      keopswho
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      did he make the version with only crit hits explosions?
  10. keopswho
    keopswho
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    Does anyone knows how to edit the mod so the explosion effects only trigger on critical hits?
  11. Paraguai0
    Paraguai0
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    How did you got Karlach eyes to glow? need this mod for yesterday.