Baldur's Gate 3

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Created by

Laruses

Uploaded by

Lynstence

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Safe to use

About this mod

Be a little demon.

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Translations
  • Russian
  • Korean
Changelogs
RECENT UPDATE: 
Well, something I simply assumed wouldn't work - does work. So, everyone has special animations now - in that if you start a new character with V 2.0.0 +, every bodytype will cast racial spells with god-Gale-hand-flicks. It's great. 

But this update does unfortunately break racial spell animations for previously made characters. And you will not have any skills that use the new animations if you have the balance addon - please keep these things in mind.

All the veins and horns and tails have also been merged into the main mod. Delete the old glow veins addon if you've used one before. And do note that the optional add-on now is for no glow veins instead.

CASTING ANIMATION VIDEO EXAMPLE:




OPTIONAL FILES: 
DemonPlayerRaceNoGlowVeins - Takes glowing marks off all body types.

Balance add-on - Removes most perks and skills.
Spoiler:  
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When loaded after main mod, add-on reverts shortresting back to the way it was. Also removes all perks, skills, passives, and resistances, with exception of halved fall damage, deception & stealth proficiency, disguise self, enhanced jump, and devour. Truesight is changed for superior darkvision. All the vanilla gameplay effects from being a fiend remain.

OTHER COMPATIBLE COSMETIC MODS/VANILLA CC OPTIONS:
If you prefer the unfound cosmetic options to be removed instead of cluttering up your CC menu, there's a CC cleaner.
LIST OF COMPATIBLE THINGS:
Spoiler:  
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CC PATCH CURRENTLY SUPPORTS: 

If you want something I haven't patched and want to have a go at doing it yourself, there's a blank mod in miscellaneous files of my solar mod and a tutorial in its articles, or here: https://www.nexusmods.com/baldursgate3/articles/346



MOD FEATURES:
Obviously demons aren't supposed to be playable at the best of times. The way I've implemented it certainly doesn't help.

It's not that you can technically do more damage or actually peel gaihk eyeballs by looking at them, but from day one, you:
  • Don't die 
  • Are a fiend, not a humanoid 
  • Have permanent see invisibility 
  • Can jump and fall really far like a cat and pop up anywhere that's shadowed 
  • Are vulnerable to Radiant and immune to Poison and resistant to Psychic 
  • Don't gain health from short resting, not that you'll need it. If you really want to, you can heal by killing yourself 
  • Your blood vfx is black, although there's no black blood puddle, so you leave nothing on the floor instead 
  • If you take a class that allows deity selection or has a mod that enables the option, you can have your god show on character sheet as Ilsensine (without losing access to Lolth-sworn dialogue) 

Besides fiend and demon, dialogue is tagged Underdark and drow so you can talk to people about mom your demon lord, barbarian so you can bully people, sorcerer so you can threaten to level a city, rare because you deserve it. You're also tagged aberration so you can pretend to care about the tastiest elder brain your other deity.

You have a skill to eat people, you have a skill to kiss people, which are actually remarkably similar because your target dies either way. And later you can cast command(but slightly different) and faithful hound(but feline) and antimagic field(but watered-down) and mind blank & weird & imprisonment: chaining (but free), even though most of these "racial spells" are just me messing around and have fuck all to do with demons.

Thank you for coming to my TED talk.

I've done absolutely nothing to restrict the skills, and I don't even really care to. They've been limited somewhat. But it shouldn't be an issue because this mod is ridiculous and I anticipate about 5 downloads.



MOD BUGS:
  • Book of Dead Gods cutscene doesn't trigger apparently because you're not calssified as a humanoid. I don't know why.
  • Also, you can't pet Scratch because that dialogue option is [Humanoid] :(  Labotor has made a solution to this! Grab it here.