Baldur's Gate 3

File information

Last updated

Original upload

Created by

Caites and Vova2112b

Uploaded by

pavelk

Virus scan

Safe to use

About this mod

Increases number of slots on a hotbar's grid and adds one more slot category to main deck. Plus a few minor QoL improvements.

Permissions and credits
Donations
Better Hotbar 2
Patch #6/hotfix #24 ready

Don't forget to re-initiate shutters on every character for versions 1.3+

Frequently Asked Questions
Spoiler:  
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Q: You have so many mods! Do I need them all?
A: It's up to you! You can use one, 5 or all of them, each covers specific widget and can be installed or uninstalled at any moment without any issues. Most have sub-versions to choose from, including auto-hide versions, versions for ultrawide screens and for controllers. Check the list in the end of every mod's description page, you will find something to your liking.


Q: I already have Improved UI installed. Why do I need your mods?
A: Improved UI is a great mod, but it covers very specific things mostly - character creation UI, world tooltips and custom classes support. My mods improve almost every widget in the game, from containers to hotbar, from maps to loading screens. Don't hesitate to use both IUI and my mods, they are fully compatible and complement each other.

Q: I want UI to be immersive - fade-out when I'm not using it. Is that possible?
A: Absolutely! You need to download so-called "auto-hide" versions of: Better Hotbar 2, Better Maps AIO, Dynamic Sidebar and Better Combat Log 2. Those widgets are always visible in vanilla, but with forementioned mods they will fade-out in 2 sec after mouse stoped hovering over them. You can use them all or hide only those widgets which distract you.

Q: Are there requirements for your mods?
ANope. They do not require mod fixer, script extender, Improved UI or anything else.

Q: What mod manager should I use with them?
A: Any or even none! With BG3MM when you are importing them, they will go to Overrides, keep them here. For Vortex set them as replacers. They will also work without any mod manager, just copy paks inside archives to \users\...\Baldur's Gate 3\Mods folder.

Q: Are they compatible with X mod?
AMost likely! The only hard incompatibilities are Immersive UI by Aetherpoint and a few mods removing related widget elements by Fahadbh.

Q: I have an issue with one of your mods, what do?
A: Read carefully description page, then Sticky in comments. 95% chance you will find your answer here. if not, describe your issue the best you can, preferably with reliable way to reproduce it, and add your setup description (mod manager, override mod list, version of the mod, aspect ratio, SP/MP etc). I usually solve issues in a few hours.

Q: You don't have change log, outrageous!
A: I do have actually. Its in Sticky (Posts tab) of related mod.

Q: I want a custom version of your mod!
A: I used to make custom versions back then. Now with over 70 mod files to update and maintain very little time left for specific requests, so I can't promise anything. But you are welcomed to DM me, at least I will answer if its doable.

Q: I love your mods, can I support you somehow? / Your mods are godawful, can I somehow help you to get better?
A: You can donate a penny via Nexus while downloading mods or Patreon (link is at the bottom of every mod's page), that will help me to spend more time on modding. Simple kind words is no less appreciated.

Q: Why do you hate controllers and don't support controllers UI?
A: I do not hate controllers, but controllers UI normally requires writing another mod for it from the scratch. I'm adding support in some time after KB/M release usually.


Mod Description
This is mostly a polishing of Better Hotbar mod - freeing even more space for slots, adding auto-hide, including libraries to main .xaml to make mod compatible with almost anything out of box.

All features of the mod:


  • significantly increased hotbar's grid - from 4x16 (64 slots) in vanilla to:
4x25 (100 slots) for 16:9 aspect ration, vanilla icons size, access to custom bar on concertina.
4x28 (112 slots) for 16:9 aspect ratio, 86% icons size.
5x33 (165 slots) for 16:9 aspect ratio, 75% icons size (static 5 rows, without +/- buttons)
, access to custom bar on concertina.
4x24 (96 slots) for 16:10 aspect ratio, 86% icons size.
4x34 (136 slots) for ultrawide screens, vanilla icons size
, access to custom bar on concertina.
4x41 (164 slots) for ultrawide screens, 86% icons size
, access to custom bar on concertina.
4x19 (76 slots) for 16:10, suggested for people with low vision (scaled to 112.5%).

  • auto-hide versions - widget is normally hidden, will pop-up when mouse is hovering over it and disappear after 2s delay after mouse left its area (always on the screen in combat or in free turn-based mode).
  • all versions have icons related libraries moved to hotbar.xaml - that means no compatibility issues with mods altering datatemplates.xaml, like IUI and most class mods.
  • additional bars for passives, re-cast spells and bindable items/spell.
  • smaller turn order panel, which doesn't overlap with combat log/feed now.
  • due to slightly smaller concentration icon, level up and tab buttons hotbar sits closer to the bottom edge of the screen.

1.3 versions have re-cast/metaspells panel integrated in concertina (main hotbar panel). You need to initiate shutters to make it work properly (check gif on the top of the page).

Additionally in Optional Files you can find Shutter Reviver (tool for reseting shutters in case you lost any of them) and few more 16:9 versions from Vova2112b - they have more fixes and tweaks than versions in Main Files, but less tested.

Installation:
Drop .pak  from archive to user/appdata/local/larian studios/baldur's gate 3/mods or install with BG3 Mod Manager/Vortex. In Mod Manager mod should be in Overrides. Mark mod as replacer in Vortex. Use save when your party is not in combat to avoid issues.

Uninstallation:
Remove mod's .pak manually or with BG3 Mod Manager/Vortex.

Compatibility: 
Fully compatible and designed to be used with Better Combat Log 2 and Better Maps. I highly suggest their scaled, smaller versions for better experience (if you don't have sight issues).
Compatible with Improved UI and most class mods.
Not compatible with mods which mess with hotbar.xaml - like Immersive UI.
Not compatible with FFXIV Classes.
Not compatible with Remove Turn Start Notification and Turn End Sound.
Caites' Mods Compatibility Page has more compatibility info.

Doesn't affect controllers UI hotbar.


My Mods:
Better Tooltips
Better Dyeing
Better Various Widgets
Companions Panel and Camp Chest Everywhere
Better Inventory UI
Better Cursor Text Panel

Better Context Menu

Better Target Info
Better Topbar
Dynamic Sidebar
Better Hotbar 2
Better Maps AIO
Better Combat Log 2
Trade With Anyone
My Mods Compatibility Page
Slightly Better Trade Menu
Sightly Better Split Item Menu
Better Character and Party Panels
Better Containers
Better Hints and New Loading Screens
No Press Any Key Menu
No Intro