1993 comments

  1. Toarie
    Toarie
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    Do not reupload my mods or any of the files included in them, not to other sites, not to discord servers. Thank you.

    OTHER MODS IN SCREENSHOTS
    Trips' Accessory Collection by Tripsadin with template from Piercing Edits by jerinski that I used to make my own "set" for personal use.

    All the presets, edited clothes etc are my own mods. The clothes in early access era pictures are not available anymore cause my mod got broken so badly at launch. Many presets are also not available anymore or I have never even shared them to begin with.

    I don't take requests.
  2. Padme4000
    Padme4000
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    This mod works in Patch 7. So it does not need updating for Patch 7.

    In fact a lot of mods do not need updating for every game patch. If the creator or users come here and say its working, and it isn't for you... then think that maybe something is wrong on your end instead of blaming the mod/modder.

    Also as a side note you can't abandon a mod that is working. Abandoning assumes the mod is no longer maintained even if broken which this mod is not.

    If you are only starting on Patch 7 now:

    I realise Mac does not have Patch 7 yet, but preparing for users needing help when it does arrive for mac.

    1. Delete your modsettings.lsx in your PlayerProfiles Public folder
    Mac: User/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public
    Windows: %LocalAppdata%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
    Linux: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public

    2. Launch Baldurs Gate 3 Mod Manager / Vortex and check for updates. In BG3MM press F7 to bring up the update checker.

    You can also use the in game mod manager (IGMM) as well.

    For me I use both BG3MM and IGMM without issue, however I do advise where possible to mostly stick to one. You can download mod.io mods via their website page here: Baldur's Gate 3 - Mods or Baldur's Gate 3 Mods - mod.io

    4. Go to your Mods folder:
    Mac: User/Documents/Larian Studios/Baldur's Gate 3/Mods
    Windows: %LocalAppdata%\Larian Studios\Baldur's Gate 3\Mods
    Linux: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods

    5. Download ImprovedUI for Patch 7 and remove all old Patch 6 versions of that mod from the above mods folder, as it states on the mod page.

    6. remove Mod Fixer from your mods folder. It is no longer required in Patch 7.

    7. You should be ready to launch your game. A note that the game currently labels non mod.io mods with an alarming triangle icon with a ! in the centre. It is okay to press continue when the pop up shows up. If using controller switch to keyboard and mouse, as there may be a bug not letting you press continue on controller. This icon is just to inform you that some of the mods are from external sources, and to also give you a chance to remove the mods from your load order should you wish before continuing. 

    Now comes the other topic that apparently needs bringing up.

    STOP bullying modders to try and force them to port their mods to mod.io/IGMM.

    Modders have every right to say no to porting to mod.io/IGMM whether it is a big mod or small mod. It is their right. Do not turn around and then disrespect these modders by threatening to port their content.

    Larian does not condone porting other people's content without consent just like nexus doesn't. So content found to be porting without consent will be removed from mod.io just like it would here.

    Note to Toarie: Thank you very much for the love you put into your mods, I am sorry people are disrespecting you and the work you put into your mods by not respecting your wishes.
  3. Allindriss
    Allindriss
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    Hello!

    First of all: LOVE the mod! So many amazing hairstyles! 

    I am modding Skyrim and your hairs would look amazing there. But since I hate when someone steals other's art, I decided to ask you for permission to use models from your mod to make a mod for Skyrim, I will credit you of course! <3

    I will understand if the answer is no, it's completely fine. :) 

    Thank you for taking the time to read this and respond. Take care!
  4. KConstantineK
    KConstantineK
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    Nice, thank you!
  5. Nekoram
    Nekoram
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    Hello, Toarie. I was going to message you but it said you weren't receiving messages so I'm hoping you will see this comment. I am looking to commission a render from bunnymoon of two of my OC one of which is using your Tav's Hair Salon mod for his hair. I wanted to ask if it is okay for them to use this asset in the render of my characters? Thank you for your time c:
    1. Toarie
      Toarie
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      Sure!
    2. Nekoram
      Nekoram
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      Thank you so much for this and for making the mod in general! <3 I can't see my OC with any other hairstyle.
  6. ggll1234
    ggll1234
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    Hi, if possible, may I ask if you plan to upload your mode to mod.io? I'm just waiting for your mode to come up. 
    1. gyrofalcon
      gyrofalcon
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      Hi, if possible, may I ask if you plan to upload your mode to mod.io? I'm just waiting for your mode to come up. 
      Author says no.
    2. Toarie
      Toarie
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      I think I'm going to do that but I'm now playing other games so it will take some time
  7. syliviaen
    syliviaen
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    Does this have any requirements? I've checked the description, and bg3mm was only listed as an alternative install requirement. I wonder if I've missed something? I've installed via Vortex, but hairs don't show up in the Magic Mirror for me. How can I fix this?
  8. JorgeLuixo
    JorgeLuixo
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    still works in patch 6?
    1. MajorTom80
      MajorTom80
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      +1
    2. KaiserSands
      KaiserSands
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      Yes, it still works for patch 6.
  9. JiibJaab
    JiibJaab
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    A lot of the options are the same length despite me knowing that they definitely are not supposed to be that way. Can somebody help me please, I'm not sure what I've done wrong. It's the longer ones that are not registering. Edit: NVM I'm an idiot, its working now. lol. Thanks for the mod Tav.
  10. liverkiller1
    liverkiller1
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    Is there a version of this hair with silver accessories?

  11. iCeleste14
    iCeleste14
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    Hi there - I was wondering if there was a way to re-add the "flower" option that's under horns for all races? I used to be able to see it for humans/elves/etc but now it's only showing for Tieflings.
  12. Corgidfu
    Corgidfu
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    Hello,

    I'm strugling understanding what is auto-snap.
    Is it physics on hairs ?
    In this case the autosnap option is with or without physics on hair to be sure (The "No physics!" is perturb me)

    Thanks a lot to futur answers !
    1. vrstal
      vrstal
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      It means that while the hair is not made with a certain race/head in mind (say, Orc BT1 Face 1 vs the elf faces), it will "autosnap" to the bones/vertices/whatever it is to make it fit as best as possible. Sometimes clipping still happens tho. It is not physics related.