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- Basim Replacer
Basim Replacer
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Version13
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File information
Last updated
Original upload
Created by
QuilLeeRUploaded by
QuilLeeRVirus scan
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Activity logs
This page was last updated on 26 March 2024, 5:44PM
- Changelogs
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Version v13
- - LODSelectors/Mesh list updated
- - Ning's head and hair were added
- - Added a section and options for animations
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Version v12
- ● 'Al-Ghul, Qabiha, Fazil, Ning and Wasif' were added to replace the player, although some have errors
- ● the colorset/dye list was renewed, from now on they will have the name and what outfit it belongs to
- ● Each mesh of the 'Order Of Ascients' outfits was added to the LODSelector list
- ● Added an option to hide the player's head to the 'Hide: BodyParts' list
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Version v11
- The skeleton CHR_P_Addon_AttachementRef_PLACEHOLDER was added, therefore now when replacing the character you will be able to save your weapons and use the tools without throwing the weapons on the ground (there is still the error of not being able to attack when carrying an amulet equipped)
- Added a second BodyType option that is compatible with outfits
- bayek has been added to the slot options
- That's all, I'm sorry for the little... I recently resumed work on the mod but it was necessary to release an update to make it compatible with 1.0.7 of the game
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Version v10
- An option was added to replace the character (it is possible that you cannot attack therefore you will have to use the Weapon Belt and select one... whichever... it is also possible that you appear invisible on the loading screen).
- An option was added to replace the weapon and outfit stats.
- The method of weapon replacement was changed to mesh.
- An extra option was added for each weapon.
- The possibility of adding FX to weapons was added
- 5 extra slots were added per costume.
- The mod is now organized in a better way.
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Version v9.0
- Added two outfits Bayek #1 and Bayek #2 (as for 2, it is a color variant not included in the update)
- For Bayek dyes you must select Bayek #1 and then choose between ColorSet 2, 3, 4
- female body was corrected, from now on you can carry a corpse
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Version v7.0
- The LODs list has been updated (not everything is for appearance so choose carefully)
- From now on the "Costume: Hide" option will return the invisible parts making them visible (I have included it here because I have seen that many have this problem and must resort to hide bodyparts... well from now on you should use hide bodyparts only to hide parts and thus avoid cuts in the outfits)
- From now on there will be two options for "Weapon Belt (Skeleton)" in the form of slots so that you can solve errors related to floating weapons
- An option was added to remove the fog when using a torch
- An option was added to modify the player's speed
- An option was added to modify the player's speed when crouching
- An option was added to remove the central dot when crouching
- "Cost" options were added to modify the cost of resources to 0 and thus obtain them for free
- Errors of incorrect offsets in the "Parkour Improvement" options were corrected, this caused some values not to be applied correctly, as for these options two of them have also been removed which were useless or without effect
- A second "Nur" option was added mixing some things with HiddenOnes LODs... I do not refer to the HiddenOne outfit of the player but to the NPCs (this was done in order to polish the Nur outfit and thus apply it as best as possible to Basim), (it is recommended to use only one option either "Nur: Add Hidden Blade & Altair Hair" or "Nur: Custom (by aznmvp)" in addition in the skeleton options of weapon belt "Master Assassin" and "CHR_G_WeaponAtt_HiddenOne" are recommended)
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Version v6.0
- the LODs used by each NPC were organized in the same way as was done with the player outfits in the slot options
- added NPC's "Weapon Belts (Skeleton)" options
- one more option was added to improve parkour (I know you're asking what the options do but I'm not sure for that reason the description says test)
- added an option to modify the FOV
- an option was added to modify the cost of skills to 0 that way you can unlock them without needing points
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Version v5.0
- missing skeletons have been added (this caused some models to not look good when added to the costume)
- Added a replacement for the "Desert Traveler & Tresure Hunt" costume (currently Tresure Hunt is the only costume that is outside of the 'Universe' archive so it is possible to add a colorset)
- Added a replacement for the "HiddenOnes" outfit (this outfit is in the Universe archive so you already know what happens with its colorset)
- 5 extra slots added
- added insert options for Tresure Hunt outfit
- added more options to improve parkour (currently this is experimental so if you see something strange let me know but don't expect an early fix)
- note: if you are going to use slots, do not use the replacement options since when replacing you will not be using the BuildTable that is modified to insert the models
- note: if you are going to use slots you should always check the option to hide the costume first
- note: if you see that some parts of basim's body are invisible you should use the "Hide BodyParts" options and select everything except what you want to be visible
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Version v4.0
- A replacement option has been added for the apprentice talisman.
- A weapon scaling option has been added for both the sword and dagger (to be effective on NPC weapons you must equip another weapon and do transmog).
- A replacement option has been added for Enkidu.
- An eye color replacement option has been added.
- A body replacement option to female has been added.
- Altair's outfit hair has been added to Nur's outfit.
- An option to hide costume has been added (recommended if you are going to use slots to insert LODs otherwise the player will wear two outfits).
- An option to change the voice effect has been added.
- An option to add the skeleton of the weapon belt has been added (recommended if your weapons are out of place).
- Several slots have been added for the costume (I have compiled all the LODs of the main outfits and have added all possible non-player LODs).
- Slots have been added to hide specific parts of the player's body (recommended for some outfits where it is required to remove parts of the body).
- An option for Kamzik123's Physics improvement has been added (now you won't have to replace the .forge file).
- An option that modifies stamina for the player and horse has been added (the horse only has the option to make it infinite).
- An option to improve parkour has been added (please it would be great to see your comments regarding this option, I have activated something regarding parkour but I am not sure if there really is a change).
- Ammo options have been added for tools either multiply the amount or have infinite."
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Version v3.0
- A replacement has been added for the costume (Far East Merchant), for the moment it is not possible to add a color replacement as the universe file is being edited and it is too large and for some reason the game ends up failing.
- A color replacement has been added for the outfit (Initiate Of Alamut), this does not mean that it will only apply to Initiate Of Alamut but it will apply to all outfits that are replaced in the mod, it is possible that some colors do not fit correctly with the outfits.
- A replacement has been added for the head (only the lod of the head will be replaced so you should choose the corresponding other options).
- A replacement has been added for the hair (only the lod of the hair will be replaced so you should choose the corresponding other options).
- A replacement has been added for hair color (it is possible that not all work).
- A replacement has been added for the beard (only the lod of the beard will be replaced so you should choose the corresponding other options).
- A replacement has been added for SkinTone.
- A replacement has been added for BodyType (in some outfits it does not work).
- A replacement has been added for eye elements which are Eyelashes, EyeShadow, Eyebrows (only the lod of the mentioned elements will be replaced so you should choose the corresponding other options).
- A replacement has been added for Hood (only Turbans are included, Helmets and own Hoods will be added in the future... I planned to add Hood replacements but inserts need to be made in all BuildTables of outfits so it will take a little time).
- An option was added to add Basim's Hidden Blade to Nur's outfit (it is possible that Nur is also affected).
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Version v2.0
- Player outfits have been renamed for easy recognition (thanks to FriendlessLoser420 and GenjitsuArt)
- Added NPC outfit options (since these are not player outfits, they may be buggy)
- added more weapon options (sword npc, sword great npc, dagger)
- Added a new replacement option for the dagger and mount
- An option has been added to recover the hair since as you know Basim never takes off his hood so his hair must be hidden
- an option has been added to hide the hoods
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- Author's activity
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April 2024
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09 Apr 2024, 6:43PM | Action by: QuilLeeR
Attribute change
'File \'Basim Replacer v13 (GAME VERSION 1.0.7)\' changed to \'Basim Replacer v13 (GAME VERSION 1.0.7 and 1.0.8)\'.'
March 2024
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26 Mar 2024, 5:44PM | Action by: QuilLeeR
Changelog added
'Change log added for version v13'
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26 Mar 2024, 5:41PM | Action by: QuilLeeR
File added
'Basim Replacer v13 (GAME VERSION 1.0.7) [version v13]'
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26 Mar 2024, 5:34PM | Action by: QuilLeeR
File added
'Basim Replacer v13 (GAME VERSION 1.0.7) [version v13]'
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26 Mar 2024, 5:33PM | Action by: QuilLeeR
Attribute change
'Mod version changed to 13.'
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25 Mar 2024, 6:41PM | Action by: QuilLeeR
Attribute change
'Description changed.'
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25 Mar 2024, 6:40PM | Action by: QuilLeeR
Attribute change
'Description changed.'
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13 Mar 2024, 4:09PM | Action by: QuilLeeR
Attribute change
'Description changed.'
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11 Mar 2024, 5:28PM | Action by: QuilLeeR
Attribute change
'File \'Basim Replacer v12 (GAME VERSION 1.0.7)\' description changed.'
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11 Mar 2024, 5:22PM | Action by: QuilLeeR
Attribute change
'Mod version changed to 12.'
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11 Mar 2024, 5:21PM | Action by: QuilLeeR
Changelog added
'Change log added for version v12'
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11 Mar 2024, 5:20PM | Action by: QuilLeeR
File added
'Basim Replacer v12 (GAME VERSION 1.0.7) [version v12]'
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11 Mar 2024, 5:06PM | Action by: QuilLeeR
Changelog added
'Change log added for version Early1'
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11 Mar 2024, 4:57PM | Action by: QuilLeeR
File added
'01 [version Early1]'
February 2024
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21 Feb 2024, 12:26AM | Action by: QuilLeeR
Changelog added
'Change log added for version v11'
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21 Feb 2024, 12:20AM | Action by: QuilLeeR
File added
'Basim Replacer v11 (GAME VERSION 1.0.7) [version v11]'
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21 Feb 2024, 12:19AM | Action by: QuilLeeR
Attribute change
'Mod version changed to 11.'
January 2024
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07 Jan 2024, 2:38AM | Action by: QuilLeeR
User submitted image verified
'Thank you!'
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05 Jan 2024, 12:23PM | Action by: QuilLeeR
User submitted image verified
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02 Jan 2024, 3:14AM | Action by: QuilLeeR
User submitted image verified
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- Mod page activity
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May 2024
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15 May 2024, 5:43PM | Action by: JGN666
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'Basim Replacer'
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12 May 2024, 8:03PM | Action by: Ankaei
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11 May 2024, 10:21AM | Action by: Ankaei
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10 May 2024, 8:01PM | Action by: AlmogHelfer1
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10 May 2024, 7:07AM | Action by: AZOREXSIX
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09 May 2024, 1:40AM | Action by: one4whimsy
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05 May 2024, 9:53AM | Action by: Franemble
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03 May 2024, 11:10AM | Action by: mfuery
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03 May 2024, 5:00AM | Action by: Musiqologist
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02 May 2024, 4:32AM | Action by: mtxcjnb
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01 May 2024, 2:33PM | Action by: NomadKickz
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April 2024
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30 Apr 2024, 2:30AM | Action by: osugi5073
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28 Apr 2024, 3:07AM | Action by: azrael7777
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28 Apr 2024, 12:38AM | Action by: shesaclassic
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26 Apr 2024, 2:45PM | Action by: reactive17
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24 Apr 2024, 4:35PM | Action by: rynzlr
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24 Apr 2024, 1:01AM | Action by: Idrees2K2
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23 Apr 2024, 4:29PM | Action by: DuFFxGhOsT
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22 Apr 2024, 6:22AM | Action by: 1ryanz1
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18 Apr 2024, 10:37AM | Action by: Noctis2402
Endorsed
'Basim Replacer'
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