The Witcher 3

File information

Last updated

Original upload

Created by

ramccoid

Uploaded by

ramccoid

Virus scan

Safe to use

Tags for this mod

67 comments

  1. KingSoloMane
    KingSoloMane
    • member
    • 0 kudos
    A retexture of slime/mud splashes would be nice especially during the Toad Prince fight. I've looked, but still not sure if any mod covers this.
    1. LykiaOokami
      LykiaOokami
      • member
      • 1 kudos
      Thought you should know that Ramcoid won't be releasing any more mods as he has passed away last year
    2. DAROMAROHARO
      DAROMAROHARO
      • member
      • 1 kudos
      Damn. May he Rest in Peace at the end of his Path. Was his passing caused by old age?
    3. grohiikin
      grohiikin
      • member
      • 0 kudos
      This is hella late to reply to, but for those wondering, he has passed away due to a heart attack.
    4. DecadentDescent
      DecadentDescent
      • supporter
      • 0 kudos
      May he rest easy.
  2. lufusol
    lufusol
    • premium
    • 63 kudos
    Rest in peace ramccoid (he passed away in 2020)

    After some further testing, I'm updating my recommendation to use AQUA instead of SPLASH. This mod still works in Next-Gen/4.0 update.  An even more up-to-date version of SPLASH was integrated into ramccoid's other mod AQUA, but those updates were not made to this version.  AQUA includes further tweaked splashes and most notably, a fix for the visual bug with circular fountains (which are frequent in Novigrad).

    Witcher 3 Next-Gen's waters, it's generally agreed, are still bad.  Unfortunately by itself, ramccoid's AQUA only partially works to fix them in Next-Gen (the white foam overlay CDPR added is still everywhere).  On the bright side, Enhanced Water by WT3WD is another gorgeous water overhaul which is still being actively developed for Next-Gen (and nukes the ugly white foam texture).  It's basically the spiritual successor to AQUA.

    WT3WD's splashes are also really nice, but you can still use ramccoid's splashes (and other AQUA textres) by installing both Enhanced Water + AQUA (give higher priority to AQUA).  In this configuration, Enhanced Water will remove the white sea foam effect but you will get Ramccoid's SPLASHes (they are a bit more pronounced than WT3WD's) and his other water textures.
    1. lufusol
      lufusol
      • premium
      • 63 kudos
      I also recommend one or more mods to increase particles.  By the simplest is ZZZFX (an optional download from the mod Custom Clouds and Weather, do not use the main file, just get ZZZFX) which works great by itself, and is also compatible with everything else.  It doubles the number of particles for around 1500 FX in the game, including water fx.  There is also Better FX (with or without witcher signs) and Improved Particle Systems (ONLY use the download labeled NoShaders, witcher signs are affected so if you have other sign mods, give them higher priority than IPS) and both of those can be augmented with ZZZFX.  You can even use all three.  It makes a noticable difference to water splashes.
  3. SvProlivije
    SvProlivije
    • supporter
    • 2 kudos
    fire and smoke is really horrible in the final game, hope we can see something more like http://i.imgur.com/ozAzLD2.jpg in the near future
    1. ramccoid
      ramccoid
      • supporter
      • 1,386 kudos
      I've tried retexturing the smoke, my friend but the modkit just corrupts them when they are packaged into a mod. Can't do anything about them until the modkit is updated. I haven't checked out the fire, so maybe it's possible to do that.
    2. kubfor
      kubfor
      • member
      • 0 kudos
      any luck in retexturing the smoke? i'd be fantastic to see chimney smoke like in e3 or vgx trailer
    3. ramccoid
      ramccoid
      • supporter
      • 1,386 kudos
      Smoke retextured, will be in my next mod release.
    4. kubfor
      kubfor
      • member
      • 0 kudos
      great news, thanks for efford and info
    5. youwish1
      youwish1
      • supporter
      • 24 kudos
      Was there ever a release of the fire and smoke?
  4. onymaru9
    onymaru9
    • premium
    • 406 kudos
    if i merge this with other mods the mod merger says radmemory scriptstack empty
  5. cheezchris
    cheezchris
    • member
    • 1 kudos
    Is this mod still working on version 1.31? Please reply.
    1. ramccoid
      ramccoid
      • supporter
      • 1,386 kudos
      Yes, it's compatible with all versions.
    2. cheezchris
      cheezchris
      • member
      • 1 kudos
      Thank you.
  6. mainrouge
    mainrouge
    • member
    • 0 kudos
    This mod do not work all the time with me, half of the time i do not have splash(boat splashes are never here) wich is sad because your texture are amazing, i love the waterfall in particular, vanilla ain't that bad but this one is something else.

    I have no problem with WEATHER fortunatly (I don't like vanilla rain, too thick, and its raining all the time in this game -_- ) exept for the texture sometimes not being here but the same thing happens in vanilla, this is different in SPLASH as the texture is almost never here but the vanilla ones are always here...
    If I had something to say negative aboutt weather this is that the rain isn't really visible all the time,this depends much of the lighting or if the scene is dark or not, But I don't like when rain is too visible so I won't complain about it, its just not always homegeneous/constistant (do this word exist in english? I have a doubt...)

    I also have a problem with BLOOD but again i like vanilla blood so its ok (the blood pool of dead body looks like a star i could get you a screen if you want)

    Anyway Thx for this great mods, I'd really liked to use them all but i don't know if your mods are responsible for the bugs or if its a game problem.
    1. ramccoid
      ramccoid
      • supporter
      • 1,386 kudos
      These problems are caused by the game engine because my effects are just retextures and nothing more. If CDPR had released a REDkit for W3, these bugs might have been solvable but with the MODkit these problems are totally beyond it's capabilities to fix.
  7. segarr
    segarr
    • member
    • 0 kudos
    I don't think this mod is working for me. I get bigger splashes with version 1 and noticed no change from waterfalls and cave drips. I've tried everything I know of to make sure it's compatible with my game including changing the load order and even deleting all my other mods to make sure it's not conflicting with any of those. I'm on 1.22.
    1. ramccoid
      ramccoid
      • supporter
      • 1,386 kudos
      The actual splash textures are the originals from v1. I've just fixed the normal maps from being corrupted when packed into a mod. They will look less intense because now the transparencies are working and don't just look like solid flat white drops.

      I don't know what to suggest if you've tried all these remedies. Have you tried downloading the file again, in case it has been corrupted in some way? Have you tried merging the file with other texture mods? I fully recommend this to be done because it does fix a lot of issues. Otherwise, I have no idea why they are not working for you but are for me because at the end of the day they are just texture replacers with no scripts or mesh edits.
    2. segarr
      segarr
      • member
      • 0 kudos
      I tried merging all your texture mods together but I couldn't figure out the process. I think it had to do with too much characters or spaces in my file directories or something. For now I'll just stick with version 1 until I give that another try. Thanks!
    3. ramccoid
      ramccoid
      • supporter
      • 1,386 kudos
      The Mod Kit doesn't like spaces in your folder or file names, another thing to make doing things a pain. You have to replace spaces with a under score _ or delete then altogether for the Mod Kit to work properly. Have you tried Mod Merger?
    4. segarr
      segarr
      • member
      • 0 kudos
      You were right, the spaces caused the problem with Mod Merger. I was able to merge all your mods; good thing too since I was at my texture mod limit.

      As for the mod it appears to look the same as before. I think it's just a matter of taste rather than a problem with the mod.

      Thanks again for your help and great mods.
  8. visdom090s
    visdom090s
    • member
    • 0 kudos
    I don't believe this is working anymore.
  9. SamVision
    SamVision
    • member
    • 1 kudos
    Does this still work?
    1. ramccoid
      ramccoid
      • supporter
      • 1,386 kudos
      It never stopped working.
  10. dawid0711
    dawid0711
    • member
    • 2 kudos
    Any chance for update to 1.21?