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xiddav

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xiddav

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About this mod

Your two children are now big kids that walk around Pelican Town exploring their interests.

Requirements
Permissions and credits
Translations
  • Turkish
  • Spanish
  • Russian
  • Portuguese
  • Mandarin
  • Japanese
  • French
Changelogs
DO NOT DOWNLOAD THIS MOD FROM ANYWHERE EXCEPT NEXUSMODS and github 
Do Not Upload this mod to another site.
Your two children are now big kids that get to go to school with Jas and Vincent.
They will travel around Pelican Town exploring their interests outside the farmhouse. 


Your 1st born loves animals and fish. They like to spend time with Jas and Vincent after school, but has a habit of falling asleep in class. 
child 2 prefers a quite places so they can read, though some days a trip to the saloon's arcade is fun. They ask a lot of questions, and can be a bit rude to others.




There are 2 downloads for this mod
The Farmer's Children, which contains Dialogue, Schedule, Gift Tastes, ect.
The Farmer's Children Art , this comes in three versions. Simplified, Standard, and Deluxe. 
Setting up your children 
Do not have more then one art mod installed.

Nyapu's Portraits is a beautiful art replacer for Standard Art edition. You need to download Standard Art Edition first, and then replace it with nyapu's art.
 Talkohlooey's Artstyle Portrait is a pretty mod that does not require you to download any Farmer's Children art mods. It is it's own separate art mod.

If you want to use other art, note that this mod contains sprite animations that toddler sheets do not have, and 7 portrait emotions.
The Farmer's Children Art does NOT change toddlers. Only LittleNPCs.



First Born's Schedule
Second Born's Schedule
Base Gift Tastes (more changes based on Spouse are not listed)


recommend turning child wander off in LittleNPC config.json
kids get lost at the busstop with it on. 




Thing to note about other mods:
LittleNPC - Multiplayer

I have no way to test if it works in multiplayer or not.
Try at your own risk.

Modded farmhouses might change NPC warps, causing the children to not leave or walk into the void. This is an issue with the farmhouse mods if it is happening.

The Farmer's Children and Unique Children Talk are kind of compatible. 
LittleNPC mod will make the toddler invisible once the child is old enough to be an NPC.
the Unique Talk toddler can still be talked too and is invisible in their bed, never moving
the NPC Child leaves the house and works as intended.

The Farmer's Children and Immersive Family are compatible
It is recommended to increase the Days Old config in LittleNPC so that all Immersive Family events happen first.
If the kids become LittleNPCs, the events will still happen, but the immersion is lost. Or pretend that it is a flashback to before they became LittleNPCs.

Multiple Spouse mods
the children take after the first spouse no matter whom you have them with.
I don't know how the spouse schedule changes will work.
if they are weird, you can delete the spouse changes in the "assets/Changes to other NPCs/Schedule" folder. please let me know what is happening. I can spend weeks testing and still miss something.

No need to ask permission to restyle the kids. Just let me know so I can check out your work ♥



Special thanks  
ErosDkAl (Fixed my terrible art)
not only fixing the girl portrait I created (it was a badly edited Jas), but also for making her seasonal and making them look like their parents, and making the sprites seasonal to. ♥
Also fixed the boy portraits to look a bit less like Vincent.
you rule Eros ♥


Ukrainian translation by ChulkyBow who made a whole Ukrainizacija mod

If you make a translation, feel free to upload it. While in Beta I will not add translations to the mod. I make to may changes to have to keep updating just for a translation that will need to be updated so soon after.
If you see any mistakes with the English, let me know.