Something weird happening to this my mod in my setup. Ihaven't found any single one item with the 'Fortify estruction Damage' effect. Tried to make one via console enchanting and there's crazy part begins. Item were created alright yet I can't disenchant it! Interface telling me that I already know that enchantement, whis is obviosly not true. I do not have any single mod that alters perk tree, no conflicts with the mod found while installing it in Vortex.
playerenchantobject does not allow you to disenchant item. That's actually a correct behavior according to the console docs. Still don't have my precious enchantement though =(
Is there a simple edit I could make to the plugin to exclude melee elemental enchantments from being affected? I love everything else about this mod and it's exactly what I'm looking for, but the effect on enchanted elemental melee damage nets a bit ridiculous numbers when applied after vanilla Augmented perks and a bunch of other things that already push up the potential for enchanted melee weapons.
Alright for now I did it myself. Idk that much about modding but I added a custom keyword to the fire/frost/shock enchantment Magic Effects and then added a condition to exclude that keyword from the main mod perk, so elemental enchantments are no longer affected.
I'm not sure how to access the enchantments. I went to the enchanters table to look at any new enchantments that may have been added, but I'm not seeing them. I'm also unsure if I need to find the enchantments in the world somewhere. I checked the description but I can't seem to find what I'm looking for.
There are items out there in the world introduced by this mod that increase destruction damage. You have to find those and unenchant them first like any vanilla enchantment before you can use it.
The skill-based damage bonus seems to be working in AE. Maybe the sneak attacks too - I haven't been getting sneak attack messages, but I do seem to get a damage bonus when they should have been happening. Haven't run into any of the enchanted items yet, with a couple of hours of play, but that's hardly surprising even if they work.
I am not able to open up the configuration menu, it's there but I can't open it. I want to disable the sneak multiplier if possible. Am I missing something?
I have 'lesser power' skill (activated by `Z`) named 'Deadly Destruction Configuration'. Using it - summon menu which allow disable sneak attack. Never tried disable it. I am looked for this mod for 'unarmed-unarmored-mage-rogue' and it looks very nice for this character :) So i have this options ON! Excuse my bad english :( EDIT: By the way... MOD named 'Fortify Bound Weapons Enchantment' (https://www.nexusmods.com/skyrimspecialedition/mods/15811) Also greater helps to mage-rogue... Double enchant to +BoundWeponDmg and +OneHanded (or +Ranged) ... make Mage realy awesome warrior :) Which not carry any weapons, just summon it in need :) Again please excuse my bad english :) *drink* *best wishes*
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Thanks in advance
I do not have any single mod that alters perk tree, no conflicts with the mod found while installing it in Vortex.
That could serve as a temporary fix.
I have 'lesser power' skill (activated by `Z`) named 'Deadly Destruction Configuration'.
Using it - summon menu which allow disable sneak attack.
Never tried disable it.
I am looked for this mod for 'unarmed-unarmored-mage-rogue' and it looks very nice for this character :)
So i have this options ON!
Excuse my bad english :(
EDIT:
By the way...
MOD named 'Fortify Bound Weapons Enchantment' (https://www.nexusmods.com/skyrimspecialedition/mods/15811)
Also greater helps to mage-rogue...
Double enchant to +BoundWeponDmg and +OneHanded (or +Ranged) ... make Mage realy awesome warrior :) Which not carry any weapons, just summon it in need :)
Again please excuse my bad english :)
*drink*
*best wishes*