Skyrim

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  1. SetteLisette
    SetteLisette
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    10.30
     
    This mod is no longer supported.
     
    The new Palaces and Castles Enhanced is the latest version and all supports for its users are provided there.
     
     
    1.29
    ☆Hiya, Update Came so Please Read☆
     
    1.
    It is highly recommended that you type in the following line in your console command,
     
    ResetInterior SolitudeBluePalace
     
    every time you upgrade, or install this mod, or after uninstalling it!
     
     
     
    2.
    ・The BSA archive has been also updated in V3.3. I'm sorry that you're forced to download the whole thing in each updates!
     
    ・Please refer to the changes tab for detailed information about the changes in V3.3 in general!
     
    ・The patches with Enhanced Lights and FX, and Shadows, have been upgraded! ELFXenhancer.esp is now required to use ELFX patch, so be mindful of that!
     
     
     
    ☆Notes about the patches☆
     
    ・I don't recommend using the patches w/ the lighting mods, although I made them quite patiently. If you have TES5EDIT, what you can do to avoid conflicts between Royal Blue Palace and your lighting mods is to:
    remove the cell record "SolitudeBluePalace" which you can find under "Sub-group7" under "Group6", from your lighting mod.
    Please do consider doing this simple method if you're okay with messing around with your lighting mod, making sure to create a backup first. It will save your precious load order, and performance inside Blue Palace.
     
    ・The compatibility patches with NPC enhancements mod, lighting overhaul mods, and Dragonborn Gallery mod "should be” safe to be merged by using TES5Edit. But I can’t assure you anything, it’s entirely up to you so do at your own risk!
     
     
     
    ☆Notes about the issues regarding with Pelagius Hotel☆
     
    You may still see the jail bars and ropes around the entrance to the Hotel, even though the Hotel is already opened. These objects are supposed to be disabled as the quest gets completed, but it seems that in some occasions, the scripts get stuck and they don't do their tricks as they're supposed to.
     
    Unfortunate thing to happen really, and here's the solution to remove the bars around the Hotel.
     
    Open up the console command, and type in:
     
    StartQuest Pelagius
     
    Type in this command if you still see those iron bars even after you finished the Pelagius Hotel quest, so the script will run to remove them immediately.
    1. Falenzi
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      Falk didnt follow me to palagius wing.. Any help?
    2. SetteLisette
      SetteLisette
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      The journal says Falk follows you, but basically he just starts traveling to Pelagius Wing with or without you accompanied.
      When your journal says "escort Falk to inside Pelagius Wing" you can head on inside the Wing anyways, enter there and maybe wait for an hour and then he will eventually appear.
      If he doesn't seem to move to Pelagius Wing at all, even if you gave him enough time to do so, then Falk must've got another AI package working which overwrites AI package from my mod. Placing my mod near to the bottom of your load order might resolve the issue.
    3. Scarletrook
      Scarletrook
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      This didn't work. But wow, beautiful mod! I'm keeping it installed anyway.
  2. SetteLisette
    SetteLisette
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    9.22

    Okay so a LOT of people seem to be having the issue with the Throne for Elisif gets stolen.
    I know full about this problem and what causes it, but I'm only writing this post to tell you how you can fix it.

    1. Download Save game script cleaner (http://www.nexusmods.com/skyrim/mods/52363/?).
    2. Launch Save game script cleaner and load up your latest save data in which you wish to use Royal Blue Palace.
    3. Find scripts that are attached to the object reference ID "000cbfe1" (This is the Throne's RefID) and delete them.
    4. Save, and play.


    Also many other have reported the issue with the NPCs get stuck in the staircase. This is likely to happen if you have Skyrim Sewers installed as this mod apparently edits Blue Palace. Right now I'm not going to make a compatibility patch for this mod, so the only solution to this problem would be to load BluePalace.esp after Skyrim Sewers.

    Cheers
     
  3. Einherjar74
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    Tried to intall it manually on Skyrim Special Edition, but the game won't load. There are no specific requirements for this mod, so I don't know why it wouldn't work with SSE. Are you going to adapt this mod for SSE?
  4. goodprince56
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    In response to post #26588474.


    Spoiler:  
    Show

    Madcat221 wrote: There are a few clashes with USKP stuff, particularly with Radiant AI packages. I can compile a module patch to handle this if you want.

    EDIT: The 3DNPC version has some serious issues with it. The center run of floor tiles are missing, several pots and things are missing. The guards are also all naked.

    EDIT2: I think it is because the name of the BSA does not exactly match the name of the module. They need to match EXACTLY, spaces and all, for the game to figure it out on its own.


    Problem with Blue Palace.bsa archive ( wrong bsa archive structure inside bsa archive )
    To fix problem use "BSA Browser" http://www.nexusmods.com/skyrim/mods/59553/?
    open Blue Palace.bsa with BSA Browser then press Extract all, Make New Folder in Desktop and hit ok
    copy meshes,scripts,seq,textures and paste to your Skyrim Data folder.
     


    I am having the same problem and I can't find any  Bluepalace.bsa
    1. SetteLisette
      SetteLisette
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      I know I already said I no longer will support this mod but I just couldn't ignore this
      Wow! That quote is from one of the earliest comments! Must have been a pain to go through 17 pages... I was a bit surprised, sorry :p
      You don't have the BluePalace.bsa because you didn't download the Step1! Many people miss it, I never understood why.
      Well, if you like Royal Blue Palace I hope you will check out my latest work for much better Blue Palace!^^
  5. Enubis
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    It seems the throne isn't missing, it's just invisible. I got this issue whereby the the throne and a bunch of stuff are misplaced or placed wrongly, when I used jazxons positioner to try and pull the throne back to place, it is there! But invisible.
  6. EpiceneBlue
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    Reset Blue Palace interior. Did the save game script cleaner bit as instructed. Throne still missing.
    1. SetteLisette
      SetteLisette
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      Then I'm afraid there's not much more can be done about your issue. I've provided every fix we got and with all of that you couldn't manage to get her throne back, it's likely to stay that way. I'm sorry, but it's just how persistent objects work. What I'd like people to understand is that even though this issue is frequently reported in this forum it's not a fault of the mod. There is a certain risk if you decided to install it in the mid-game. The only other "fix" I can think of would be to duplicate her "throne" and place it as a new object, but that'd cause more incompatibility issues and maybe something worse than what I can imagine.
  7. panurgy
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    I had finished putting together and testing my mod list when I came across your palace mods. I got impulsive and installed all of them. Now I finally got to see the Blue Palace, and it was wonderful. Really nice work. I was paranoid about going to the BP because of some recent framerate issues with ETaC, but your mod has no impact at all. And it looks great. Perfect.

    Thanks for all of the hard work.

    One and a half trivial bugs: When I went into the kitchen/laundry, then came back out, I dropped through the floor then magically got transported back right as I was going for my keyboard to 'tcl'. The other issue is the misspelling of "Kitchen and Laundry" as "Kitchen and Landry".
  8. lans139
    lans139
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    Hello Sette This mod amazing thanks for sharing it with us can you make patch for Skyrim Sewers 4 mod i realy need it I try make my load order like u say after sewers mod work fine but get alot bug in quests like civil war >.<"" just if u can make it i will be thankfull.

    And sorry for my bad english.
  9. rjb11280
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    Hello Sette, I love the mod but I have a small problem. It just seems like the main hallway/chamber and throne room are so dark! When I go into other cells in the blue palace, say, the Jarl's chambers, it's nice and well lit. I tried both the Enhanced Lights and FX patch, and then removed the patch and did the TES5Edit fix that you suggested. I got roughly the same results. Here is what it looks like. http://i.imgur.com/8iCsHD7.jpg

    any suggestions?
  10. JetKusanagi
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    Hello! I have an issue with getting this to work correctly for me. When I walk into the Blue Palace with this mod activated, everything looks right except that there is a long, empty space in the middle of the hallway (where I think a carpet is supposed to be) that I and the NPCs fall into. After a few seconds, we all fall back through the ceiling like that scene in Thor The Dark World. Everything else looks right (it's possible to skirt that wormhole in the middle). I typed the resetinterior SolitudeBluePalace into the console as instructed but I must be missing another step. Help, please?
  11. Vathorian
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    I really hope the mod author or someone can help me, ive been trying to get this mod to work for 2 days, ive tried pretty much everything i can think of, the issue im having is that when i load the mod and go to the palace, a bunch of the walls and parts of the floor are missing, now i saw a comment about a similar if not the same issue that said to dl tge archive, now i made sure to dl both files when i got tge mod, but i dled using nmm so i thought maybe it was an issue with that so i redled the bsa archive normally and added it to nmm manually (fyi i was having a few texture issues with the authors overhaul of the winhelm palace of kings and doing this with that mod seems to have fixed that issue) but im still having the exact same issue! I have no lighting mods and just to make sure i dled the compatability patches just to see and i got a ctd right after the beth logo which means a plugin was missing its master and since tgat was the only new dled file im sure its that one which confirms i dont have any lighting mods, and ive checked and i dont have any mods that edit the inside of tge blue palace save for retextures and one mod named "skyrim sewers" which adds like a trapdoor in the palace (but as i stated above i also use the authors windhelm palace overhaul as well and this mod also adds a door to it as well and caused no issue save for a trapdoor being slightly in the wall which is easily remedied using jaxonz positioner) but nothing that i can find tgat would edit the inside of the blue palace any more than that, please help! I really like the idea of this mod and tge few areas i was able to get to seem great! Also i cant even seem to untick the mod and get back to the default blue palace so i really need help if anyobe could provide, ive tried to be as detailed with this post as possible
    1. SetteLisette
      SetteLisette
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      Hi and I'm sorry for my longest absence. Are you still suffering this problem? The thing is I know very little about NMM, but your first issue with the floor and the walls missing are because the assets contained inside the BluePalace.bsa are not correctly installed. But I don't know about how you can not uninstall the mod via NMM, for like I said I have very little experience with it. But if you're still having this problem I'm willing to help so please tell me!
    2. Ivan090918
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      Im having this same problem almost exactly. I downloaded the mod using NMM. Went to look at the shiny new palace, and a bunch of textures and objects were missing (though what i could see looked great!) I didnt read the fine print before downloading, so i missed the bit about needing to install the archive separately, which i have since done. Now, whenever i try to load the game with either or both of those files active in NMM, i CTD right after the Bethesda Logo on startup. I never even get to the main menu. If i disable both of them, i can load the game just fine. I use LOOT to order my mods ordinarily, but i tried playing with the load order just for the fun of it to see if i could get it to work. No such luck... Any ideas on what might cause that?
  12. Esotek
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    I really like this mod a lot and I don't think I can go back to a vanilla Blue Palace after using this.

    I also wanted to add, in case anyone ever wonders, that on my last few characters I used this mod along with Amorous Adventures and I had no hiccups. I mention this because AA makes some changes to dialogue and behaviors to the Blue Palace NPCs but I've had no conflicts. That doesn't mean that someone else with other mods and different load orders won't have a problem but I haven't so I'm just putting it out there.

    My only issue, and it's small, is that the lighting in the Pelagius Wing near the upstairs bar flickers a lot when I move or turn. I'm not sure if it's just in my games.

    Anyway, great mod.

    Cheers