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This page was last updated on 30 October 2016, 1:35AM
- Changelogs
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Version 3.3
- Hiya! Update again!
- Renewed the BSA archive. It includes a few new assets and a new script. Removed unnecessary scripts from the previous archive at the same time.
- Interior change: Blue Palace (the Main Hall) was very laggy, but in this update I hope many of you will notice it's became lighter.
- Interior change: Some minor changes and fixes to Blue Palace (the Main Hall). Also, fireplaces in many of the interiors have been given the corresponding sound effects.
- New Assets: Now, the wardrobes in Sybille's room can be opened to see what's inside for yourself!
- Compatibility Patches with Lighting Overhaul Mods: The patches with ELFX and Shadows are completely redone. The patch with ELFX now requires ELFXenhancer.esp as one of the master files. No changes were made to the patch with RLO.
- Pelagius Hotel Fix: In some occasion, you'd still seen the bars and ropes around the entrance to the Hotel, even though you've finished the relevant quest. This is assumed to be caused when the scripts get stuck with other scripts from your other mods interrupting them, and now can be resolved by typing in "startquest pelagius" in your console command.
- Hiya! Update again!
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Version 3.2
- Yo, I'm back from Hawaii. Here's the first update for 2016!
- Renewed the BSA archive. This includes all the missing facegen data for the newly-added NPCs and some new scripts.
- Interior change: Blue Palace (the Main Hall) has had its lighting template changed slightly so that it would be a little brighter.
- Interior change: Blue Palace (the Main Hall) has had it Room Markers redone, this will prevent any issues where you'd see some things behind the walls and the floors.
- Interior change: Minor, but some very noticeable changes to Blue Palace (the Main Hall), The Stewards Chamber, and The Pelagius Hotel.
- NPCs change: Overhauled the Palace Guards. Their faces have been remade, their daily routine for patrol has been rescheduled.
- New Assets: A brand-new plaque for the Pelagius Hotel. Sybille's bed is now colored red to match the room's layouts.
- For Inconsequential NPCs users: The Foreign Envoys were standing still even after the conversation of that Dragonbridge lad (alas, I forgot his name) with the members of the Court. This is due to the minor mistake in the conditions setting in their AI packages in the original mod. It has been corrected, so that they will interact with Elisif more often.
- Some more Blue Palace-related fixes by USKP have been carried out, including dialogue scenes of Thanes. e.g. Bryling and Falk's secret meeting converstaion will not take place inside Blue Palace, and so on.
- The Solitude Guard may have said to you "Been up to the Blue Palace? Sight to see." even when he is in Blue Palace already. This issue hasn't been touched even by USKP, so I've fixed it so this dialogue line won't be triggered inside Blue Palace.
- AI Packages Fixes: Somehow the AI package for Irnskr and Melaran to relax in the palace lobby wasn't correctly scheduled.
- Pelagius Hotel Fix: The Hotel didn't spawn correctly, even after finishing the relevant quest.
- Pelagius Hotel Fix: The room rental script was not working at all, so I discarded the new script so you can rent a room for the same price as a normal inn.
- Yo, I'm back from Hawaii. Here's the first update for 2016!
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Version 3.1
- ・Main Files:
- Renewed the BSA archive. This includes all the missing facegen data for the newly-added NPCs and some new scripts.
- Interior change: Blue Palace (the Main Hall) has been give a new lighting template, which gives us a little more "lit" feel.
- Interior change: The Room Markers in Blue Palace (the Main Hall) has been reworked for better performance. Well, hopefully.
- Interior Change: Tweaked the entrance area in Blue palace (the Main Hall).
- Interior change: The Stewards Chamber has been redone to be more architecturally authentic.
- Interior change: Some more minor fixes/tweaks here and there, in every interior cell.
- New NPCs behaviors inside Blue Palace (the Main Hall), such as drinking with a goblet, reading a note etc.
- The price for renting Pelagius Suite is now 250 septim. Thought 10 isn't high enough.
- New NPCs: Now every guard named "Palace Guard" is uniquely done, made from scratch (faces and all). This is not only to add some immersion but also avoid the nasty bug where the guard enters the palace naked.
・Patch updates:
The ELFX patch has been updated. Still super heavy, use at your own risk. No other patches have been changed.
・One last thing;
Damn this font is killing my eyes, thanks for reading tho.
- ・Main Files:
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Version 3.0
- Vast changes have been brought in this update.
1. Interiors:
- Every Interior: Many glitches and architecturally incorrect/unreliable structures have been fixed and the whole look has been improved by moving, removing, adding furniture/clutter items.
- Blue Palace: Navmeshes in Blue Palace had many deleted records, which may have resulted in causing performance issues. Solved by re-creating Navmeshes from scratch.
- Blue Palace: Newly-designed paintings. The paintings of Elisif are hanging in the Throne Room.
- Jarl's Living Quarters: Newly-designed paintings. Elisif and Torygg's paintings.
- Jarl's Living Quarters: Elisif's bath tab has hot water.
- Jarl's Living Quarters: Elisif's bed is now a double bed so you may as well...ahem, it's a user's request, believe me.
- Jarl's Living Quarters: New stuff for your taking.
- Jarl's Living Quarters: Enhanced the lighting settings, for more relaxing atmosphere.
- The Parlour: The garden area visible from the window is not the exterior anymore and is more like a small house garden made inside the room.
- The Parlour: You can now share the same table with Elisif to dine.
- The Kitchen&Landry: Removed unused "Old Rusty Door".
2. NPCs
- Elisif the Fair: All edits to her NPC records have been removed for no more compatibility issues. She used to be edited to give you a present if you're so close to her, but according to this removal of her records she will not gift you anymore. Her AI packages have been assigned to her alias in the quest "DialogueSolitude".
- Elisif the Fair: Her bathing AI Package has been revamped so that she will actually use her bath tab to bathe.
- Sybille Stentor: All edits to her NPC records have been removed for the same reason as Elisif. In the former versions she was dramatically strengthened to meet her reputation, to be one of the most powerful mage, but she is no more. Her AI packages have been assigned to her alias in the quest "DialogueSolitude".
- Sybille Stentor: She will now wear a special blue robe with the texture by Lind001.
- Falk Firebeard: All edits to his NPC records have been removed. His AI packages have been assigned to her alias in the quest "DialogueSolitude".
- Melaran: Carried out USKP changes to him so that he will take Sybille's place to be the court wizard, if Sybille dies.
- Solitude Guards: The change to their outfit has been removed. This prevents the so-called "naked guards bug", in which all the guards in the palace have nothing to wear. They will still remove their helmets when they entered the Palace, this has been achieved by the new script.
3. Technical Improvements/Changes
- "Improved Blue Palace Courtyard" or "Better-looking Blue Palace Courtyard" will no more be supported.
- Added the compatibility patches with Enhanced Lights and FX, Realistic Lighting Overhaul, Shadows, The Ordinary Women, and Legacy of the Dragonborn.
- The bathing scripts have been re-written.
- Now the Jagged Crown will be stored in the Palace only if you gave it to Elisif through General Tullius.
- It used to take 3 weeks in game time until the Pelagius Hotel is populated with 14 guests. This is no more, they will spawn at the same time the Hotel gets started.
- Continued support for Interesting NPCs and Inconsequential NPCs.
- New BSA archive.
- Vast changes have been brought in this update.
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Version 2.2
- Fixed some disturbing glitches in some of the interiors.
- Changes to the courtyard version. I have replaced some of the objects added by the courtyard mod with static objects to prevent HAVOK from messing around with them!
- A compatibility patch for Lords of Skyrim and housecarls is added.
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Version 2.1
- Thanks to Curt, who was willing to be a tester finally the new quest is confirmed to work as intended.
- Many many interior fixes so that this 2.1 will be the last update to "fix" something for long.
- The garden (not the courtyard) which you can see from the inside the Parlour is enhanced. You can't go out there, enjoy the view from the window.
- Small enhancements are made to many of the interiors. Palace finally looks as it's supposed to be.
- A compatibility patch for "Lords of Skyrim" is ready.
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Version 2.0
- Added a script folder which contains some crucial scripts that was lacking for the added/modified quests to function. Some of the files are identical to what's inside the BSA, but you never have to unpack the BSA to overwrite them. It's good as it is.
- A bigger throne room!
- When you walk or have a chat in midlle of the palace your footsteps or voices will echo reasonably and dramatically.
- Interior minor fixes and enhancements to the following: Parllour, Kitchen, Stewards Living Quarters, Blue Palace, and Jarl's Living QUarters
- Now Falk Firebeard will "properly" go visit his secret lover, Bryling, at night time on every Friday.
- Irnskr Ironhand, a housecarl for Thane Bryling and Melaran, a housecarl for Thane Erikur are now modified. Their newly added AI packs allow them to go defend their Thanes in the court's closing hour.
- Many of the AI packs are enhanced for the better activities. Of course, these AI packs are tested and made sure to work flawlessly.
- Room markers are renewed in Blue Palace interior cell.
- Now the dungeon area in the basement floor is touched. Difference is not very mentionable, but noticable.
- Sybille Stentor is set back to non-essential and now she can be killed. If you wanna give her a puch or two, get ready to be killed. She isn't mercifull.
- Update for 3DNPC Version. Nythriel's sandbox package to relax in Blue Palace is modified so that she can fully make use of the bigger palace layouts. Nythriel herself isn't modified.
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Version 1.6
- Small interior edits. Including some glitch fixes and adding new furniture at the entrance hall.
- Updates for Interesting NPCs version. This is to make the memorable court scene in the quest "The Guilt of Gales" more immersive, e.g. Bolgeir will defend Elisif during the scene etc. It doesn't edit the quest itself in any way, just adding some new AI Packs.
- Some reported that the guards in the palace are naked. I haven't encountered this problem before so it's hard to say what's wrong with my mod, but I made a small edits to the guards and hopefully they won't spawn naked ever again.
- Fixed the tempering recipe for the Jugged Crown.
- Compatibility patches for 3 major Elisif mods are ready.
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Version 1.5
- A small update for the 3DNPC compatible versions which includes tiny but effective fixes.
- Fixed one missing texture.
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Version 1.1
- Renamed and corrected the included BSA archive.
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- Author's activity
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June 2020
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18 Jun 2020, 11:22PM | Action by: SetteLisette
User submitted image verified
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18 Jun 2020, 11:22PM | Action by: SetteLisette
User submitted image verified
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18 Jun 2020, 11:22PM | Action by: SetteLisette
User submitted image verified
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18 Jun 2020, 11:22PM | Action by: SetteLisette
User submitted image verified
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18 Jun 2020, 11:22PM | Action by: SetteLisette
User submitted image verified
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18 Jun 2020, 11:22PM | Action by: SetteLisette
User submitted image verified
I found this case open for no reasons
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18 Jun 2020, 11:22PM | Action by: SetteLisette
User submitted image verified
the light is strange_ There is a center light projected on the floor but no center candle on the chandelier
October 2016
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30 Oct 2016, 1:35AM | Action by: SetteLisette
Attribute change
long description changed
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30 Oct 2016, 1:31AM | Action by: SetteLisette
Attribute change
long description changed
March 2016
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07 Mar 2016, 11:52AM | Action by: SetteLisette
Attribute change
long description changed
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07 Mar 2016, 11:50AM | Action by: SetteLisette
Attribute change
long description changed
February 2016
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28 Feb 2016, 11:42AM | Action by: SetteLisette
Mod edited
FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 11:39AM | Action by: SetteLisette
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FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 11:37AM | Action by: SetteLisette
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FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 11:31AM | Action by: SetteLisette
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FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 11:16AM | Action by: SetteLisette
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FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 11:10AM | Action by: SetteLisette
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FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 10:52AM | Action by: SetteLisette
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FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 10:50AM | Action by: SetteLisette
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FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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28 Feb 2016, 10:44AM | Action by: SetteLisette
Mod edited
FAQs - Here's All You Need to Know about Compatibility with Royal Blue Palace
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- Mod page activity
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April 2024
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23 Apr 2024, 3:59AM | Action by: illuminaaati
Endorsed
'Palaces and Castles Enhanced - The Royal Blue Palace'
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21 Apr 2024, 9:09AM | Action by: Prince0fpeace
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'Palaces and Castles Enhanced - The Royal Blue Palace'
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20 Apr 2024, 5:52PM | Action by: AnAngryVulcan
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18 Apr 2024, 6:47AM | Action by: Weirdo205
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16 Apr 2024, 12:24AM | Action by: chris270818
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15 Apr 2024, 11:27AM | Action by: ArkhamPlayer202312
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14 Apr 2024, 12:56AM | Action by: BlurKermin
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13 Apr 2024, 6:01PM | Action by: Chrystchief
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08 Apr 2024, 6:41AM | Action by: GALATEA1958
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02 Apr 2024, 11:22AM | Action by: betsaida95gorda
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01 Apr 2024, 9:04AM | Action by: Johnliejohansson
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March 2024
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31 Mar 2024, 3:33AM | Action by: N0BU
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29 Mar 2024, 9:48PM | Action by: Tany1337
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02 Mar 2024, 12:50PM | Action by: DanteAlgerian
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February 2024
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18 Feb 2024, 4:18PM | Action by: XIstence1615
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10 Feb 2024, 3:39AM | Action by: Darthvader21nz
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03 Feb 2024, 1:33AM | Action by: Rosawilkins
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27 Jan 2024, 6:35AM | Action by: CarlWantsACar
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